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* Update readme with build instructionsdec05eba2022-01-301-2/+2
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* Update readme instruction with mpvdec05eba2021-10-141-1/+1
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* Update readmedec05eba2021-09-081-0/+3
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* Add global alt+q/e for zoomdec05eba2021-07-161-1/+1
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* Fix after xfixes update, add --follow-focused to make vr-video-player ↵dec05eba2021-05-311-0/+6
| | | | automatically update when the focused window changes
* Asdf, add --sphere360 modedec05eba2020-11-251-3/+9
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* Add screenshotdec05eba2020-09-101-0/+3
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* Update readme with dependency infodec05eba2020-09-031-1/+1
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* Add alt+f1 global hotkey to reset window rotation (keyboard mapping update ↵dec05eba2020-08-291-4/+6
| | | | not tested)
* Fix sibs linkdec05eba2020-08-261-1/+1
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* Add steamvr issue notice in readmedec05eba2020-08-191-1/+4
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* Revert "Add alt+f1 keybind on target window to reset window rotation"dec05eba2020-07-271-1/+1
| | | | This reverts commit cf0a94502a791f2b8a64cc6449b1e9dcaa3e3874.
* Add alt+f1 keybind on target window to reset window rotationdec05eba2020-07-271-1/+1
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* Use x11 cursor image instead of a regular png imagedec05eba2020-07-271-5/+2
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* Add doc for Q and E zoom keys, show cursor inside the companion windowdec05eba2020-07-161-0/+2
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* Print more info when using invalid arguments or no argumentsdec05eba2020-07-161-4/+1
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* Change the behavior of cursor in stereoscopic mode to match the cursor ↵dec05eba2020-07-101-1/+9
| | | | position in the game (--cursor-wrap|--no-cursor-wrap)
* mmdec05eba2020-07-081-1/+1
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* Improve usage guide in README.mddec05eba2020-07-081-9/+31
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* Use correct cursor offset, add --cursor-scale option to change cursor scaledec05eba2020-07-021-0/+2
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* Show cursor instead of yellow circledec05eba2020-07-021-1/+4
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* Update readme with info about vkBasaltdec05eba2020-06-201-1/+1
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* Only follow camera in sphere projection modedec05eba2020-06-131-1/+2
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* add ability to reset rotation via signal + gamepadWebFreak0012020-06-131-1/+5
| | | | | | | | | | | | | | | | | | | | | | | The gamepad change isn't the best as it requires the window to be focused, but it allows to use a wireless gamepad to reset the rotation and position like using the w key on the keyboard. I currently hardcoded the reset button to 6 on a joystick, which was equal to the select button on my steam controller using sc-controller simulating an xbox controller. Maybe the controller update isn't quite fit to stay and should use the VR controllers instead & work without focus. The more interesting part of this patch is adding signal handling of SIGUSR1 or SIGUSR2 to do the same thing. This allows to simply run a command like `killall -USR1 vr-video-player` to reset the rotation and position even without window focus. This is especially useful for example for adding a custom command action to KDE connect so you can reset the VR view from your phone without needing to have any special software. However I believe even this signal handling should eventually be replaced with some more advanced API like dbus or a unix socket to also allow for more advanced features like changing tracked windows on the fly.
* Add simple build script instead of depending on sibsdec05eba2020-06-041-2/+2
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* Add key to reset rotation of videodec05eba2020-05-031-1/+3
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* Update readme with game related infodec05eba2020-05-021-0/+6
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* Add option to switch left and right view and to disable video stretchingdec05eba2020-04-301-0/+4
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* Update readme with installation instructionsdec05eba2020-04-291-3/+8
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* make it workDEC05EBA2020-01-051-3/+6
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* initial commitDEC05EBA2019-12-161-0/+3