use std::{collections::HashMap, env, ffi::OsStr, path::Path, process::Command}; use anyhow::{Context, Result}; pub fn detect_os() -> String { let os = env::consts::OS; if os == "linux" { if let Ok(contents) = std::fs::read_to_string("/etc/os-release") { for line in contents.lines() { if let Some(id) = line.strip_prefix("ID=") { return format!("{os}/{id}"); } } } } os.to_string() } pub struct Shell { pub name: String, pub cmd: String, pub arg: String, } impl Shell { pub fn new(name: &str, cmd: &str, arg: &str) -> Self { Self { name: name.to_string(), cmd: cmd.to_string(), arg: arg.to_string(), } } } pub fn detect_shell() -> Shell { let os = env::consts::OS; if os == "windows" { if let Some(ret) = env::var("PSModulePath").ok().and_then(|v| { let v = v.to_lowercase(); if v.split(';').count() >= 3 { if v.contains("powershell\\7\\") { Some(Shell::new("pwsh", "pwsh.exe", "-c")) } else { Some(Shell::new("powershell", "powershell.exe", "-Command")) } } else { None } }) { ret } else { Shell::new("cmd", "cmd.exe", "/C") } } else { let shell = env::var("SHELL").unwrap_or_else(|_| "/bin/sh".to_string()); let shell = match shell.rsplit_once('/') { Some((_, v)) => v, None => &shell, }; match shell { "bash" | "zsh" | "fish" | "pwsh" => Shell::new(shell, shell, "-c"), _ => Shell::new("sh", "sh", "-c"), } } } pub fn run_command>( cmd: &str, args: &[T], envs: Option>, ) -> Result { let status = Command::new(cmd) .args(args.iter()) .envs(envs.unwrap_or_default()) .status()?; Ok(status.code().unwrap_or_default()) } pub fn run_command_with_output>( cmd: &str, args: &[T], envs: Option>, ) -> Result<(bool, String, String)> { let output = Command::new(cmd) .args(args.iter()) .envs(envs.unwrap_or_default()) .output()?; let status = output.status; let stdout = std::str::from_utf8(&output.stdout).context("Invalid UTF-8 in stdout")?; let stderr = std::str::from_utf8(&output.stderr).context("Invalid UTF-8 in stderr")?; Ok((status.success(), stdout.to_string(), stderr.to_string())) } pub fn edit_file(editor: &str, path: &Path) -> Result<()> { let mut child = Command::new(editor).arg(path).spawn()?; child.wait()?; Ok(()) }