diff options
Diffstat (limited to 'WinQuake/Makefile')
| -rw-r--r-- | WinQuake/Makefile | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/WinQuake/Makefile b/WinQuake/Makefile index 1d91748..c9a6216 100644 --- a/WinQuake/Makefile +++ b/WinQuake/Makefile @@ -38,7 +38,7 @@ endif NOARCH=noarch # Edit this path, or you probably will run into trouble. -MOUNT_DIR=/home/wyatt/development/Quake-LinuxUpdate/WinQuake +MOUNT_DIR=/home/lk/Projects/Quake-LinuxUpdate/WinQuake MASTER_DIR=/grog/Projects/QuakeMaster MESA_DIR=/usr/local/src/Mesa-2.6 @@ -53,7 +53,7 @@ CC=$(EGCS) # and this game still has some i386 (32-bit) assembly that I haven't replaced # or otherwise added alternative, portable code for. # Hopefully, I'll be able to run this game on PowerPC some day. -BASE_CFLAGS=-Dstricmp=strcasecmp -m32 -fcommon -no-pie +BASE_CFLAGS=-Dstricmp=strcasecmp -m32 -fcommon -no-pie -std=gnu90 # might have to change these, too, if you are on another architecture or # cross-compiling (don't use 'native'): RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mtune=native -O3 -march=native @@ -61,12 +61,12 @@ RELEASE_CFLAGS=$(BASE_CFLAGS) -g -mtune=native -O3 -march=native DEBUG_CFLAGS=$(BASE_CFLAGS) -g LDFLAGS=-lm -m32 SVGALDFLAGS=-lvga -XLDFLAGS=-L/usr/X11R6/lib -L/usr/lib/i386-linux-gnu -lX11 -lXext /usr/lib/i386-linux-gnu/libXxf86dga.so.1.0.0 +XLDFLAGS=-L/usr/lib32 -L/usr/X11R6/lib -L/usr/lib/i386-linux-gnu -lX11 -lXext -lXxf86dga XCFLAGS=-DX11 MESAGLLDFLAGS=-L/usr/lib/X11 -L/usr/local/lib -L$(MESA_DIR)/lib -lMesaGL -lglide2x -lX11 -lXext -ldl TDFXGLLDFLAGS=-L$(TDFXGL_DIR)/release$(ARCH)$(GLIBC) -l3dfxgl -lglide2x -ldl -GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl /usr/lib/i386-linux-gnu/libXxf86dga.so.1.0.0 /usr/lib/i386-linux-gnu/libXxf86vm.so.1.0.0 -lm +GLLDFLAGS=-L/usr/X11/lib -L/usr/local/lib -lGL -lX11 -lXext -ldl -lm GLCFLAGS=-DGLQUAKE -I$(MESA_DIR)/include -I/usr/include/glide DO_CC=$(CC) $(CFLAGS) -o $@ -c $< |
