From 356553f368733858ae690eee0dc0ad30ec1b39f9 Mon Sep 17 00:00:00 2001 From: wyatt8740 Date: Tue, 19 Jan 2021 15:12:54 -0500 Subject: doubled maximum game resolution in SW renderer --- WinQuake/d_ifacea.h | 4 +++- WinQuake/r_shared.h | 8 ++++++-- 2 files changed, 9 insertions(+), 3 deletions(-) diff --git a/WinQuake/d_ifacea.h b/WinQuake/d_ifacea.h index d4eb2c9..1d5d5d5 100644 --- a/WinQuake/d_ifacea.h +++ b/WinQuake/d_ifacea.h @@ -38,7 +38,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define CYCLE 128 // !!! if this is changed, it must be changed in r_shared.h too !!! -#define MAXHEIGHT 1024 +// wyatt +// define MAXHEIGHT 1024 +#define MAXHEIGHT 2048 // !!! if this is changed, it must be changed in quakedef.h too !!! #define CACHE_SIZE 32 // used to align key data structures diff --git a/WinQuake/r_shared.h b/WinQuake/r_shared.h index 2d22f7d..0f33e2b 100644 --- a/WinQuake/r_shared.h +++ b/WinQuake/r_shared.h @@ -30,8 +30,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define MAXWORKINGVERTS (MAXVERTS+4) // max points in an intermediate // polygon (while processing) // !!! if this is changed, it must be changed in d_ifacea.h too !!! -#define MAXHEIGHT 1024 -#define MAXWIDTH 1280 +// wyatt +// define MAXHEIGHT 1024 +#define MAXHEIGHT 2048 +// wyatt +// define MAXWIDTH 1280 +#define MAXWIDTH 2560 #define MAXDIMENSION ((MAXHEIGHT > MAXWIDTH) ? MAXHEIGHT : MAXWIDTH) #define SIN_BUFFER_SIZE (MAXDIMENSION+CYCLE) -- cgit v1.2.3