From 0023db327bc1db00068284b70e1db45857aeee35 Mon Sep 17 00:00:00 2001 From: Travis Bradshaw Date: Tue, 31 Jan 2012 14:32:09 -0600 Subject: The Quake sources as originally release under the GPL license on December 21, 1999 --- QW/glqwcl.spec.sh | 45 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 45 insertions(+) create mode 100644 QW/glqwcl.spec.sh (limited to 'QW/glqwcl.spec.sh') diff --git a/QW/glqwcl.spec.sh b/QW/glqwcl.spec.sh new file mode 100644 index 0000000..ab8f7de --- /dev/null +++ b/QW/glqwcl.spec.sh @@ -0,0 +1,45 @@ +#!/bin/sh +# Generate qwcl.spec +# $1 is version +# $2 is release +# $3 is install dir (assumed to be in /var/tmp) +cat < +URL: http://www.idsoftware.com/ +Source: glqwcl-%{version}.tar.gz +Group: Games +Copyright: Restricted +Icon: quake.gif +BuildRoot: /var/tmp/%{name}-%{version} +Summary: OpenGL QuakeWorld Client + +%description +"Quake is the biggest, baddest, and bloodiest 3-D action game ever +conceived" - PC GAMER + +"The most important PC game ever" - PC ZONE + +""Quake": Bloody Amazing" - USA TODAY + +"The Vanguard of a terrifying new level of immersive interactivity" - +COMPUTER GAMING WORLD + +%install + +%files +%attr(644,root,root) ${3}/readme.glqwcl +%attr(4755,root,root) ${3}/glqwcl +%attr(4755,root,root) ${3}/glqwcl.glx +%attr(755,root,root) ${3}/glqwcl.3dfxgl +%attr(755,root,root) ${3}/lib3dfxgl.so +EOF + + -- cgit v1.2.3