From 0023db327bc1db00068284b70e1db45857aeee35 Mon Sep 17 00:00:00 2001 From: Travis Bradshaw Date: Tue, 31 Jan 2012 14:32:09 -0600 Subject: The Quake sources as originally release under the GPL license on December 21, 1999 --- WinQuake/dxsdk/SDK/INC/D3DRMWIN.H | 48 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) create mode 100644 WinQuake/dxsdk/SDK/INC/D3DRMWIN.H (limited to 'WinQuake/dxsdk/SDK/INC/D3DRMWIN.H') diff --git a/WinQuake/dxsdk/SDK/INC/D3DRMWIN.H b/WinQuake/dxsdk/SDK/INC/D3DRMWIN.H new file mode 100644 index 0000000..6cda7e6 --- /dev/null +++ b/WinQuake/dxsdk/SDK/INC/D3DRMWIN.H @@ -0,0 +1,48 @@ +/*==========================================================================; + * + * Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved. + * + * File: d3drm.h + * Content: Direct3DRM include file + * + ***************************************************************************/ + +#ifndef __D3DRMWIN_H__ +#define __D3DRMWIN_H__ + +#ifndef WIN32 +#define WIN32 +#endif + +#include "d3drm.h" +#include "ddraw.h" +#include "d3d.h" + +/* + * GUIDS used by Direct3DRM Windows interface + */ +DEFINE_GUID(IID_IDirect3DRMWinDevice, 0xc5016cc0, 0xd273, 0x11ce, 0xac, 0x48, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); + +WIN_TYPES(IDirect3DRMWinDevice, DIRECT3DRMWINDEVICE); + +#undef INTERFACE +#define INTERFACE IDirect3DRMWinDevice + +DECLARE_INTERFACE_(IDirect3DRMWinDevice, IDirect3DRMObject) +{ + IUNKNOWN_METHODS(PURE); + IDIRECT3DRMOBJECT_METHODS(PURE); + + /* + * IDirect3DRMWinDevice methods + */ + + /* Repaint the window with the last frame which was rendered. */ + STDMETHOD(HandlePaint)(THIS_ HDC hdc) PURE; + + /* Respond to a WM_ACTIVATE message. */ + STDMETHOD(HandleActivate)(THIS_ WORD wparam) PURE; +}; + + +#endif -- cgit v1.2.3