From 0023db327bc1db00068284b70e1db45857aeee35 Mon Sep 17 00:00:00 2001 From: Travis Bradshaw Date: Tue, 31 Jan 2012 14:32:09 -0600 Subject: The Quake sources as originally release under the GPL license on December 21, 1999 --- WinQuake/in_win.c | 1239 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1239 insertions(+) create mode 100644 WinQuake/in_win.c (limited to 'WinQuake/in_win.c') diff --git a/WinQuake/in_win.c b/WinQuake/in_win.c new file mode 100644 index 0000000..d8544fb --- /dev/null +++ b/WinQuake/in_win.c @@ -0,0 +1,1239 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// in_win.c -- windows 95 mouse and joystick code +// 02/21/97 JCB Added extended DirectInput code to support external controllers. + +#include +#include "quakedef.h" +#include "winquake.h" +#include "dosisms.h" + +#define DINPUT_BUFFERSIZE 16 +#define iDirectInputCreate(a,b,c,d) pDirectInputCreate(a,b,c,d) + +HRESULT (WINAPI *pDirectInputCreate)(HINSTANCE hinst, DWORD dwVersion, + LPDIRECTINPUT * lplpDirectInput, LPUNKNOWN punkOuter); + +// mouse variables +cvar_t m_filter = {"m_filter","0"}; + +int mouse_buttons; +int mouse_oldbuttonstate; +POINT current_pos; +int mouse_x, mouse_y, old_mouse_x, old_mouse_y, mx_accum, my_accum; + +static qboolean restore_spi; +static int originalmouseparms[3], newmouseparms[3] = {0, 0, 1}; + +unsigned int uiWheelMessage; +qboolean mouseactive; +qboolean mouseinitialized; +static qboolean mouseparmsvalid, mouseactivatetoggle; +static qboolean mouseshowtoggle = 1; +static qboolean dinput_acquired; + +static unsigned int mstate_di; + +// joystick defines and variables +// where should defines be moved? +#define JOY_ABSOLUTE_AXIS 0x00000000 // control like a joystick +#define JOY_RELATIVE_AXIS 0x00000010 // control like a mouse, spinner, trackball +#define JOY_MAX_AXES 6 // X, Y, Z, R, U, V +#define JOY_AXIS_X 0 +#define JOY_AXIS_Y 1 +#define JOY_AXIS_Z 2 +#define JOY_AXIS_R 3 +#define JOY_AXIS_U 4 +#define JOY_AXIS_V 5 + +enum _ControlList +{ + AxisNada = 0, AxisForward, AxisLook, AxisSide, AxisTurn +}; + +DWORD dwAxisFlags[JOY_MAX_AXES] = +{ + JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ, JOY_RETURNR, JOY_RETURNU, JOY_RETURNV +}; + +DWORD dwAxisMap[JOY_MAX_AXES]; +DWORD dwControlMap[JOY_MAX_AXES]; +PDWORD pdwRawValue[JOY_MAX_AXES]; + +// none of these cvars are saved over a session +// this means that advanced controller configuration needs to be executed +// each time. this avoids any problems with getting back to a default usage +// or when changing from one controller to another. this way at least something +// works. +cvar_t in_joystick = {"joystick","0", true}; +cvar_t joy_name = {"joyname", "joystick"}; +cvar_t joy_advanced = {"joyadvanced", "0"}; +cvar_t joy_advaxisx = {"joyadvaxisx", "0"}; +cvar_t joy_advaxisy = {"joyadvaxisy", "0"}; +cvar_t joy_advaxisz = {"joyadvaxisz", "0"}; +cvar_t joy_advaxisr = {"joyadvaxisr", "0"}; +cvar_t joy_advaxisu = {"joyadvaxisu", "0"}; +cvar_t joy_advaxisv = {"joyadvaxisv", "0"}; +cvar_t joy_forwardthreshold = {"joyforwardthreshold", "0.15"}; +cvar_t joy_sidethreshold = {"joysidethreshold", "0.15"}; +cvar_t joy_pitchthreshold = {"joypitchthreshold", "0.15"}; +cvar_t joy_yawthreshold = {"joyyawthreshold", "0.15"}; +cvar_t joy_forwardsensitivity = {"joyforwardsensitivity", "-1.0"}; +cvar_t joy_sidesensitivity = {"joysidesensitivity", "-1.0"}; +cvar_t joy_pitchsensitivity = {"joypitchsensitivity", "1.0"}; +cvar_t joy_yawsensitivity = {"joyyawsensitivity", "-1.0"}; +cvar_t joy_wwhack1 = {"joywwhack1", "0.0"}; +cvar_t joy_wwhack2 = {"joywwhack2", "0.0"}; + +qboolean joy_avail, joy_advancedinit, joy_haspov; +DWORD joy_oldbuttonstate, joy_oldpovstate; + +int joy_id; +DWORD joy_flags; +DWORD joy_numbuttons; + +static LPDIRECTINPUT g_pdi; +static LPDIRECTINPUTDEVICE g_pMouse; + +static JOYINFOEX ji; + +static HINSTANCE hInstDI; + +static qboolean dinput; + +typedef struct MYDATA { + LONG lX; // X axis goes here + LONG lY; // Y axis goes here + LONG lZ; // Z axis goes here + BYTE bButtonA; // One button goes here + BYTE bButtonB; // Another button goes here + BYTE bButtonC; // Another button goes here + BYTE bButtonD; // Another button goes here +} MYDATA; + +static DIOBJECTDATAFORMAT rgodf[] = { + { &GUID_XAxis, FIELD_OFFSET(MYDATA, lX), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { &GUID_YAxis, FIELD_OFFSET(MYDATA, lY), DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { &GUID_ZAxis, FIELD_OFFSET(MYDATA, lZ), 0x80000000 | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonA), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonB), DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonC), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, + { 0, FIELD_OFFSET(MYDATA, bButtonD), 0x80000000 | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0,}, +}; + +#define NUM_OBJECTS (sizeof(rgodf) / sizeof(rgodf[0])) + +static DIDATAFORMAT df = { + sizeof(DIDATAFORMAT), // this structure + sizeof(DIOBJECTDATAFORMAT), // size of object data format + DIDF_RELAXIS, // absolute axis coordinates + sizeof(MYDATA), // device data size + NUM_OBJECTS, // number of objects + rgodf, // and here they are +}; + +// forward-referenced functions +void IN_StartupJoystick (void); +void Joy_AdvancedUpdate_f (void); +void IN_JoyMove (usercmd_t *cmd); + + +/* +=========== +Force_CenterView_f +=========== +*/ +void Force_CenterView_f (void) +{ + cl.viewangles[PITCH] = 0; +} + + +/* +=========== +IN_UpdateClipCursor +=========== +*/ +void IN_UpdateClipCursor (void) +{ + + if (mouseinitialized && mouseactive && !dinput) + { + ClipCursor (&window_rect); + } +} + + +/* +=========== +IN_ShowMouse +=========== +*/ +void IN_ShowMouse (void) +{ + + if (!mouseshowtoggle) + { + ShowCursor (TRUE); + mouseshowtoggle = 1; + } +} + + +/* +=========== +IN_HideMouse +=========== +*/ +void IN_HideMouse (void) +{ + + if (mouseshowtoggle) + { + ShowCursor (FALSE); + mouseshowtoggle = 0; + } +} + + +/* +=========== +IN_ActivateMouse +=========== +*/ +void IN_ActivateMouse (void) +{ + + mouseactivatetoggle = true; + + if (mouseinitialized) + { + if (dinput) + { + if (g_pMouse) + { + if (!dinput_acquired) + { + IDirectInputDevice_Acquire(g_pMouse); + dinput_acquired = true; + } + } + else + { + return; + } + } + else + { + if (mouseparmsvalid) + restore_spi = SystemParametersInfo (SPI_SETMOUSE, 0, newmouseparms, 0); + + SetCursorPos (window_center_x, window_center_y); + SetCapture (mainwindow); + ClipCursor (&window_rect); + } + + mouseactive = true; + } +} + + +/* +=========== +IN_SetQuakeMouseState +=========== +*/ +void IN_SetQuakeMouseState (void) +{ + if (mouseactivatetoggle) + IN_ActivateMouse (); +} + + +/* +=========== +IN_DeactivateMouse +=========== +*/ +void IN_DeactivateMouse (void) +{ + + mouseactivatetoggle = false; + + if (mouseinitialized) + { + if (dinput) + { + if (g_pMouse) + { + if (dinput_acquired) + { + IDirectInputDevice_Unacquire(g_pMouse); + dinput_acquired = false; + } + } + } + else + { + if (restore_spi) + SystemParametersInfo (SPI_SETMOUSE, 0, originalmouseparms, 0); + + ClipCursor (NULL); + ReleaseCapture (); + } + + mouseactive = false; + } +} + + +/* +=========== +IN_RestoreOriginalMouseState +=========== +*/ +void IN_RestoreOriginalMouseState (void) +{ + if (mouseactivatetoggle) + { + IN_DeactivateMouse (); + mouseactivatetoggle = true; + } + +// try to redraw the cursor so it gets reinitialized, because sometimes it +// has garbage after the mode switch + ShowCursor (TRUE); + ShowCursor (FALSE); +} + + +/* +=========== +IN_InitDInput +=========== +*/ +qboolean IN_InitDInput (void) +{ + HRESULT hr; + DIPROPDWORD dipdw = { + { + sizeof(DIPROPDWORD), // diph.dwSize + sizeof(DIPROPHEADER), // diph.dwHeaderSize + 0, // diph.dwObj + DIPH_DEVICE, // diph.dwHow + }, + DINPUT_BUFFERSIZE, // dwData + }; + + if (!hInstDI) + { + hInstDI = LoadLibrary("dinput.dll"); + + if (hInstDI == NULL) + { + Con_SafePrintf ("Couldn't load dinput.dll\n"); + return false; + } + } + + if (!pDirectInputCreate) + { + pDirectInputCreate = (void *)GetProcAddress(hInstDI,"DirectInputCreateA"); + + if (!pDirectInputCreate) + { + Con_SafePrintf ("Couldn't get DI proc addr\n"); + return false; + } + } + +// register with DirectInput and get an IDirectInput to play with. + hr = iDirectInputCreate(global_hInstance, DIRECTINPUT_VERSION, &g_pdi, NULL); + + if (FAILED(hr)) + { + return false; + } + +// obtain an interface to the system mouse device. + hr = IDirectInput_CreateDevice(g_pdi, &GUID_SysMouse, &g_pMouse, NULL); + + if (FAILED(hr)) + { + Con_SafePrintf ("Couldn't open DI mouse device\n"); + return false; + } + +// set the data format to "mouse format". + hr = IDirectInputDevice_SetDataFormat(g_pMouse, &df); + + if (FAILED(hr)) + { + Con_SafePrintf ("Couldn't set DI mouse format\n"); + return false; + } + +// set the cooperativity level. + hr = IDirectInputDevice_SetCooperativeLevel(g_pMouse, mainwindow, + DISCL_EXCLUSIVE | DISCL_FOREGROUND); + + if (FAILED(hr)) + { + Con_SafePrintf ("Couldn't set DI coop level\n"); + return false; + } + + +// set the buffer size to DINPUT_BUFFERSIZE elements. +// the buffer size is a DWORD property associated with the device + hr = IDirectInputDevice_SetProperty(g_pMouse, DIPROP_BUFFERSIZE, &dipdw.diph); + + if (FAILED(hr)) + { + Con_SafePrintf ("Couldn't set DI buffersize\n"); + return false; + } + + return true; +} + + +/* +=========== +IN_StartupMouse +=========== +*/ +void IN_StartupMouse (void) +{ + HDC hdc; + + if ( COM_CheckParm ("-nomouse") ) + return; + + mouseinitialized = true; + + if (COM_CheckParm ("-dinput")) + { + dinput = IN_InitDInput (); + + if (dinput) + { + Con_SafePrintf ("DirectInput initialized\n"); + } + else + { + Con_SafePrintf ("DirectInput not initialized\n"); + } + } + + if (!dinput) + { + mouseparmsvalid = SystemParametersInfo (SPI_GETMOUSE, 0, originalmouseparms, 0); + + if (mouseparmsvalid) + { + if ( COM_CheckParm ("-noforcemspd") ) + newmouseparms[2] = originalmouseparms[2]; + + if ( COM_CheckParm ("-noforcemaccel") ) + { + newmouseparms[0] = originalmouseparms[0]; + newmouseparms[1] = originalmouseparms[1]; + } + + if ( COM_CheckParm ("-noforcemparms") ) + { + newmouseparms[0] = originalmouseparms[0]; + newmouseparms[1] = originalmouseparms[1]; + newmouseparms[2] = originalmouseparms[2]; + } + } + } + + mouse_buttons = 3; + +// if a fullscreen video mode was set before the mouse was initialized, +// set the mouse state appropriately + if (mouseactivatetoggle) + IN_ActivateMouse (); +} + + +/* +=========== +IN_Init +=========== +*/ +void IN_Init (void) +{ + // mouse variables + Cvar_RegisterVariable (&m_filter); + + // joystick variables + Cvar_RegisterVariable (&in_joystick); + Cvar_RegisterVariable (&joy_name); + Cvar_RegisterVariable (&joy_advanced); + Cvar_RegisterVariable (&joy_advaxisx); + Cvar_RegisterVariable (&joy_advaxisy); + Cvar_RegisterVariable (&joy_advaxisz); + Cvar_RegisterVariable (&joy_advaxisr); + Cvar_RegisterVariable (&joy_advaxisu); + Cvar_RegisterVariable (&joy_advaxisv); + Cvar_RegisterVariable (&joy_forwardthreshold); + Cvar_RegisterVariable (&joy_sidethreshold); + Cvar_RegisterVariable (&joy_pitchthreshold); + Cvar_RegisterVariable (&joy_yawthreshold); + Cvar_RegisterVariable (&joy_forwardsensitivity); + Cvar_RegisterVariable (&joy_sidesensitivity); + Cvar_RegisterVariable (&joy_pitchsensitivity); + Cvar_RegisterVariable (&joy_yawsensitivity); + Cvar_RegisterVariable (&joy_wwhack1); + Cvar_RegisterVariable (&joy_wwhack2); + + Cmd_AddCommand ("force_centerview", Force_CenterView_f); + Cmd_AddCommand ("joyadvancedupdate", Joy_AdvancedUpdate_f); + + uiWheelMessage = RegisterWindowMessage ( "MSWHEEL_ROLLMSG" ); + + IN_StartupMouse (); + IN_StartupJoystick (); +} + +/* +=========== +IN_Shutdown +=========== +*/ +void IN_Shutdown (void) +{ + + IN_DeactivateMouse (); + IN_ShowMouse (); + + if (g_pMouse) + { + IDirectInputDevice_Release(g_pMouse); + g_pMouse = NULL; + } + + if (g_pdi) + { + IDirectInput_Release(g_pdi); + g_pdi = NULL; + } +} + + +/* +=========== +IN_MouseEvent +=========== +*/ +void IN_MouseEvent (int mstate) +{ + int i; + + if (mouseactive && !dinput) + { + // perform button actions + for (i=0 ; isidemove += m_side.value * mouse_x; + else + cl.viewangles[YAW] -= m_yaw.value * mouse_x; + + if (in_mlook.state & 1) + V_StopPitchDrift (); + + if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) + { + cl.viewangles[PITCH] += m_pitch.value * mouse_y; + if (cl.viewangles[PITCH] > 80) + cl.viewangles[PITCH] = 80; + if (cl.viewangles[PITCH] < -70) + cl.viewangles[PITCH] = -70; + } + else + { + if ((in_strafe.state & 1) && noclip_anglehack) + cmd->upmove -= m_forward.value * mouse_y; + else + cmd->forwardmove -= m_forward.value * mouse_y; + } + +// if the mouse has moved, force it to the center, so there's room to move + if (mx || my) + { + SetCursorPos (window_center_x, window_center_y); + } +} + + +/* +=========== +IN_Move +=========== +*/ +void IN_Move (usercmd_t *cmd) +{ + + if (ActiveApp && !Minimized) + { + IN_MouseMove (cmd); + IN_JoyMove (cmd); + } +} + + +/* +=========== +IN_Accumulate +=========== +*/ +void IN_Accumulate (void) +{ + int mx, my; + HDC hdc; + + if (mouseactive) + { + if (!dinput) + { + GetCursorPos (¤t_pos); + + mx_accum += current_pos.x - window_center_x; + my_accum += current_pos.y - window_center_y; + + // force the mouse to the center, so there's room to move + SetCursorPos (window_center_x, window_center_y); + } + } +} + + +/* +=================== +IN_ClearStates +=================== +*/ +void IN_ClearStates (void) +{ + + if (mouseactive) + { + mx_accum = 0; + my_accum = 0; + mouse_oldbuttonstate = 0; + } +} + + +/* +=============== +IN_StartupJoystick +=============== +*/ +void IN_StartupJoystick (void) +{ + int i, numdevs; + JOYCAPS jc; + MMRESULT mmr; + + // assume no joystick + joy_avail = false; + + // abort startup if user requests no joystick + if ( COM_CheckParm ("-nojoy") ) + return; + + // verify joystick driver is present + if ((numdevs = joyGetNumDevs ()) == 0) + { + Con_Printf ("\njoystick not found -- driver not present\n\n"); + return; + } + + // cycle through the joystick ids for the first valid one + for (joy_id=0 ; joy_id 14000.0) + fTemp = 14000.0; + // restore direction information + fAxisValue = (fAxisValue > 0.0) ? fTemp : -fTemp; + } + } + + // convert range from -32768..32767 to -1..1 + fAxisValue /= 32768.0; + + switch (dwAxisMap[i]) + { + case AxisForward: + if ((joy_advanced.value == 0.0) && (in_mlook.state & 1)) + { + // user wants forward control to become look control + if (fabs(fAxisValue) > joy_pitchthreshold.value) + { + // if mouse invert is on, invert the joystick pitch value + // only absolute control support here (joy_advanced is false) + if (m_pitch.value < 0.0) + { + cl.viewangles[PITCH] -= (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + else + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring.value == 0.0) + V_StopPitchDrift(); + } + } + else + { + // user wants forward control to be forward control + if (fabs(fAxisValue) > joy_forwardthreshold.value) + { + cmd->forwardmove += (fAxisValue * joy_forwardsensitivity.value) * speed * cl_forwardspeed.value; + } + } + break; + + case AxisSide: + if (fabs(fAxisValue) > joy_sidethreshold.value) + { + cmd->sidemove += (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; + } + break; + + case AxisTurn: + if ((in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1))) + { + // user wants turn control to become side control + if (fabs(fAxisValue) > joy_sidethreshold.value) + { + cmd->sidemove -= (fAxisValue * joy_sidesensitivity.value) * speed * cl_sidespeed.value; + } + } + else + { + // user wants turn control to be turn control + if (fabs(fAxisValue) > joy_yawthreshold.value) + { + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * aspeed * cl_yawspeed.value; + } + else + { + cl.viewangles[YAW] += (fAxisValue * joy_yawsensitivity.value) * speed * 180.0; + } + + } + } + break; + + case AxisLook: + if (in_mlook.state & 1) + { + if (fabs(fAxisValue) > joy_pitchthreshold.value) + { + // pitch movement detected and pitch movement desired by user + if(dwControlMap[i] == JOY_ABSOLUTE_AXIS) + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * aspeed * cl_pitchspeed.value; + } + else + { + cl.viewangles[PITCH] += (fAxisValue * joy_pitchsensitivity.value) * speed * 180.0; + } + V_StopPitchDrift(); + } + else + { + // no pitch movement + // disable pitch return-to-center unless requested by user + // *** this code can be removed when the lookspring bug is fixed + // *** the bug always has the lookspring feature on + if(lookspring.value == 0.0) + V_StopPitchDrift(); + } + } + break; + + default: + break; + } + } + + // bounds check pitch + if (cl.viewangles[PITCH] > 80.0) + cl.viewangles[PITCH] = 80.0; + if (cl.viewangles[PITCH] < -70.0) + cl.viewangles[PITCH] = -70.0; +} -- cgit v1.2.3