From bf4ac424ce754894ac8f1dae6a3981954bc9852d Mon Sep 17 00:00:00 2001 From: Travis Bradshaw Date: Tue, 31 Jan 2012 16:03:17 -0600 Subject: Just kind of shoving the QuakeWorld QuakeC source in here. --- qw-qc/sprites.qc | 52 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 qw-qc/sprites.qc (limited to 'qw-qc/sprites.qc') diff --git a/qw-qc/sprites.qc b/qw-qc/sprites.qc new file mode 100644 index 0000000..c6aa769 --- /dev/null +++ b/qw-qc/sprites.qc @@ -0,0 +1,52 @@ +/* + sprites.qc + + sprite definitions + + Copyright (C) 1996-1997 Id Software, Inc. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + + See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to: + + Free Software Foundation, Inc. + 59 Temple Place - Suite 330 + Boston, MA 02111-1307, USA + +*/ + +// these are the only sprites still in the game... + +$spritename s_explod +$type vp_parallel +$load /raid/quake/id1/gfx/sprites/explod03.lbm +$frame 24 24 56 56 +$frame 120 24 56 56 +$frame 216 24 56 56 +$frame 24 88 56 56 +$frame 120 88 56 56 +$frame 216 88 56 56 + + +$spritename s_bubble +$type vp_parallel +$load /raid/quake/id1/gfx/sprites/bubble.lbm +$frame 16 16 16 16 +$frame 40 16 16 16 + + +$spritename s_light +$type vp_parallel +$load /raid/quake/id1/gfx/sprites/light.lbm +$frame 104 32 32 32 + -- cgit v1.2.3