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-rw-r--r--dwl-patches/patches/skipfocus/skipfocus20240108.patch62
1 files changed, 62 insertions, 0 deletions
diff --git a/dwl-patches/patches/skipfocus/skipfocus20240108.patch b/dwl-patches/patches/skipfocus/skipfocus20240108.patch
new file mode 100644
index 0000000..10d5f4f
--- /dev/null
+++ b/dwl-patches/patches/skipfocus/skipfocus20240108.patch
@@ -0,0 +1,62 @@
+diff --git a/config.def.h b/config.def.h
+index a784eb4..5d3a4f9 100644
+--- a/config.def.h
++++ b/config.def.h
+@@ -21,10 +21,11 @@ static const float fullscreen_bg[] = {0.1f, 0.1f, 0.1f, 1.0f}; /* You ca
+ static int log_level = WLR_ERROR;
+
+ static const Rule rules[] = {
+- /* app_id title tags mask isfloating monitor */
++ /* app_id title tags mask isfloating skipfocus monitor */
+ /* examples: */
+- { "Gimp_EXAMPLE", NULL, 0, 1, -1 }, /* Start on currently visible tags floating, not tiled */
+- { "firefox_EXAMPLE", NULL, 1 << 8, 0, -1 }, /* Start on ONLY tag "9" */
++ { "Gimp_EXAMPLE", NULL, 0, 1, 0, -1 }, /* Start on currently visible tags floating, not tiled */
++ { "firefox_EXAMPLE", NULL, 1 << 8, 0, 0, -1 }, /* Start on ONLY tag "9" */
++ { "mako_EXAMPLE", NULL, 0, 1, 1, -1 }, /* Start floating and skip focus
+ };
+
+ /* layout(s) */
+diff --git a/dwl.c b/dwl.c
+index 6f041a0..90ac57b 100644
+--- a/dwl.c
++++ b/dwl.c
+@@ -137,7 +137,7 @@ typedef struct {
+ #endif
+ unsigned int bw;
+ uint32_t tags;
+- int isfloating, isurgent, isfullscreen;
++ int isfloating, isurgent, isfullscreen, skipfocus;
+ uint32_t resize; /* configure serial of a pending resize */
+ } Client;
+
+@@ -228,6 +228,7 @@ typedef struct {
+ const char *title;
+ uint32_t tags;
+ int isfloating;
++ int skipfocus;
+ int monitor;
+ } Rule;
+
+@@ -464,6 +465,7 @@ applyrules(Client *c)
+ if ((!r->title || strstr(title, r->title))
+ && (!r->id || strstr(appid, r->id))) {
+ c->isfloating = r->isfloating;
++ c->skipfocus = r->skipfocus;
+ newtags |= r->tags;
+ i = 0;
+ wl_list_for_each(m, &mons, link) {
+@@ -1307,6 +1309,13 @@ focusclient(Client *c, int lift)
+ if (locked)
+ return;
+
++ if (c && c->skipfocus != 0){
++ if (c -> skipfocus == 1) {
++ c->skipfocus = 0;
++ }
++ return;
++ }
++
+ /* Raise client in stacking order if requested */
+ if (c && lift)
+ wlr_scene_node_raise_to_top(&c->scene->node);