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### Description
Implement modes, that way each mapping is associated with a mode and is only active while in that mode, default mode is `NORMAL`
### Example
In the example below, you declare a mode: `BROWSER`, which is activated when you press <kbd>modkey</kbd> + <kbd>b</kbd>. Then, you can press <kbd>f</kbd> to launch `Firefox` and return to the default `NORMAL` mode.
```c
enum {
BROWSER,
};
const char *modes_labels[] = {
"browser",
};
static const Key keys[] = {
// ...
{ MODKEY, XKB_KEY_b, entermode, {.i = BROWSER} },
// ...
};
static const Modekey modekeys[] = {
/* mode modifier key function argument */
{ BROWSER, { 0, XKB_KEY_f, spawn, SHCMD("firefox") } },
{ BROWSER, { 0, XKB_KEY_f, entermode, {.i = NORMAL} } },
{ BROWSER, { 0, XKB_KEY_Escape, entermode, {.i = NORMAL} } },
};
```
### Download
- [git branch](https://codeberg.org/wochap/dwl/src/branch/v0.5/modes)
- [v0.5](https://codeberg.org/dwl/dwl-patches/raw/branch/main/patches/modes/modes.patch)
### Authors
- [wochap](https://codeberg.org/wochap)
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