diff options
author | CodeHatchling <steve@codehatch.com> | 2023-12-07 05:25:53 +0000 |
---|---|---|
committer | CodeHatchling <steve@codehatch.com> | 2023-12-07 21:28:02 +0000 |
commit | 2abc417834d752e43a283f8603bfddfb1c80b30f (patch) | |
tree | b6cdd6aa6014b856533e5d9ab8afc4e492e8f1cf /scripts | |
parent | ac4578912395627731f2cd8529f87a95df1f7644 (diff) | |
download | stable-diffusion-webui-gfx803-2abc417834d752e43a283f8603bfddfb1c80b30f.tar.gz stable-diffusion-webui-gfx803-2abc417834d752e43a283f8603bfddfb1c80b30f.tar.bz2 stable-diffusion-webui-gfx803-2abc417834d752e43a283f8603bfddfb1c80b30f.zip |
Re-implemented soft inpainting via a script. Also fixed some mistakes with the previous hooks, removed unnecessary formatting changes, removed code that I had forgotten to.
Diffstat (limited to 'scripts')
-rw-r--r-- | scripts/soft_inpainting.py | 401 |
1 files changed, 401 insertions, 0 deletions
diff --git a/scripts/soft_inpainting.py b/scripts/soft_inpainting.py new file mode 100644 index 00000000..47e0269b --- /dev/null +++ b/scripts/soft_inpainting.py @@ -0,0 +1,401 @@ +import gradio as gr +from modules.ui_components import InputAccordion +import modules.scripts as scripts + + +class SoftInpaintingSettings: + def __init__(self, mask_blend_power, mask_blend_scale, inpaint_detail_preservation): + self.mask_blend_power = mask_blend_power + self.mask_blend_scale = mask_blend_scale + self.inpaint_detail_preservation = inpaint_detail_preservation + + def add_generation_params(self, dest): + dest[enabled_gen_param_label] = True + dest[gen_param_labels.mask_blend_power] = self.mask_blend_power + dest[gen_param_labels.mask_blend_scale] = self.mask_blend_scale + dest[gen_param_labels.inpaint_detail_preservation] = self.inpaint_detail_preservation + + +# ------------------- Methods ------------------- + + +def latent_blend(soft_inpainting, a, b, t): + """ + Interpolates two latent image representations according to the parameter t, + where the interpolated vectors' magnitudes are also interpolated separately. + The "detail_preservation" factor biases the magnitude interpolation towards + the larger of the two magnitudes. + """ + import torch + + # NOTE: We use inplace operations wherever possible. + + # [4][w][h] to [1][4][w][h] + t2 = t.unsqueeze(0) + # [4][w][h] to [1][1][w][h] - the [4] seem redundant. + t3 = t[0].unsqueeze(0).unsqueeze(0) + + one_minus_t2 = 1 - t2 + one_minus_t3 = 1 - t3 + + # Linearly interpolate the image vectors. + a_scaled = a * one_minus_t2 + b_scaled = b * t2 + image_interp = a_scaled + image_interp.add_(b_scaled) + result_type = image_interp.dtype + del a_scaled, b_scaled, t2, one_minus_t2 + + # Calculate the magnitude of the interpolated vectors. (We will remove this magnitude.) + # 64-bit operations are used here to allow large exponents. + current_magnitude = torch.norm(image_interp, p=2, dim=1, keepdim=True).to(torch.float64).add_(0.00001) + + # Interpolate the powered magnitudes, then un-power them (bring them back to a power of 1). + a_magnitude = torch.norm(a, p=2, dim=1, keepdim=True).to(torch.float64).pow_( + soft_inpainting.inpaint_detail_preservation) * one_minus_t3 + b_magnitude = torch.norm(b, p=2, dim=1, keepdim=True).to(torch.float64).pow_( + soft_inpainting.inpaint_detail_preservation) * t3 + desired_magnitude = a_magnitude + desired_magnitude.add_(b_magnitude).pow_(1 / soft_inpainting.inpaint_detail_preservation) + del a_magnitude, b_magnitude, t3, one_minus_t3 + + # Change the linearly interpolated image vectors' magnitudes to the value we want. + # This is the last 64-bit operation. + image_interp_scaling_factor = desired_magnitude + image_interp_scaling_factor.div_(current_magnitude) + image_interp_scaling_factor = image_interp_scaling_factor.to(result_type) + image_interp_scaled = image_interp + image_interp_scaled.mul_(image_interp_scaling_factor) + del current_magnitude + del desired_magnitude + del image_interp + del image_interp_scaling_factor + del result_type + + return image_interp_scaled + + +def get_modified_nmask(soft_inpainting, nmask, sigma): + """ + Converts a negative mask representing the transparency of the original latent vectors being overlayed + to a mask that is scaled according to the denoising strength for this step. + + Where: + 0 = fully opaque, infinite density, fully masked + 1 = fully transparent, zero density, fully unmasked + + We bring this transparency to a power, as this allows one to simulate N number of blending operations + where N can be any positive real value. Using this one can control the balance of influence between + the denoiser and the original latents according to the sigma value. + + NOTE: "mask" is not used + """ + import torch + return torch.pow(nmask, (sigma ** soft_inpainting.mask_blend_power) * soft_inpainting.mask_blend_scale) + + +def apply_adaptive_masks( + latent_orig, + latent_processed, + overlay_images, + width, height, + paste_to): + import torch + import numpy as np + import modules.processing as proc + import modules.images as images + from PIL import Image, ImageOps, ImageFilter + + # TODO: Bias the blending according to the latent mask, add adjustable parameter for bias control. + # latent_mask = p.nmask[0].float().cpu() + # convert the original mask into a form we use to scale distances for thresholding + # mask_scalar = 1-(torch.clamp(latent_mask, min=0, max=1) ** (p.mask_blend_scale / 2)) + # mask_scalar = mask_scalar / (1.00001-mask_scalar) + # mask_scalar = mask_scalar.numpy() + + latent_distance = torch.norm(latent_processed - latent_orig, p=2, dim=1) + + kernel, kernel_center = images.get_gaussian_kernel(stddev_radius=1.5, max_radius=2) + + masks_for_overlay = [] + + for i, (distance_map, overlay_image) in enumerate(zip(latent_distance, overlay_images)): + converted_mask = distance_map.float().cpu().numpy() + converted_mask = images.weighted_histogram_filter(converted_mask, kernel, kernel_center, + percentile_min=0.9, percentile_max=1, min_width=1) + converted_mask = images.weighted_histogram_filter(converted_mask, kernel, kernel_center, + percentile_min=0.25, percentile_max=0.75, min_width=1) + + # The distance at which opacity of original decreases to 50% + # half_weighted_distance = 1 # * mask_scalar + # converted_mask = converted_mask / half_weighted_distance + + converted_mask = 1 / (1 + converted_mask ** 2) + converted_mask = images.smootherstep(converted_mask) + converted_mask = 1 - converted_mask + converted_mask = 255. * converted_mask + converted_mask = converted_mask.astype(np.uint8) + converted_mask = Image.fromarray(converted_mask) + converted_mask = images.resize_image(2, converted_mask, width, height) + converted_mask = proc.create_binary_mask(converted_mask, round=False) + + # Remove aliasing artifacts using a gaussian blur. + converted_mask = converted_mask.filter(ImageFilter.GaussianBlur(radius=4)) + + # Expand the mask to fit the whole image if needed. + if paste_to is not None: + converted_mask = proc.uncrop(converted_mask, + (overlay_image.width, overlay_image.height), + paste_to) + + masks_for_overlay.append(converted_mask) + + image_masked = Image.new('RGBa', (overlay_image.width, overlay_image.height)) + image_masked.paste(overlay_image.convert("RGBA").convert("RGBa"), + mask=ImageOps.invert(converted_mask.convert('L'))) + + overlay_images[i] = image_masked.convert('RGBA') + + return masks_for_overlay + + +def apply_masks( + soft_inpainting, + nmask, + overlay_images, + width, height, + paste_to): + import torch + import numpy as np + import modules.processing as proc + import modules.images as images + from PIL import Image, ImageOps, ImageFilter + + converted_mask = nmask[0].float() + converted_mask = torch.clamp(converted_mask, min=0, max=1).pow_(soft_inpainting.mask_blend_scale / 2) + converted_mask = 255. * converted_mask + converted_mask = converted_mask.cpu().numpy().astype(np.uint8) + converted_mask = Image.fromarray(converted_mask) + converted_mask = images.resize_image(2, converted_mask, width, height) + converted_mask = proc.create_binary_mask(converted_mask, round=False) + + # Remove aliasing artifacts using a gaussian blur. + converted_mask = converted_mask.filter(ImageFilter.GaussianBlur(radius=4)) + + # Expand the mask to fit the whole image if needed. + if paste_to is not None: + converted_mask = proc.uncrop(converted_mask, + (width, height), + paste_to) + + masks_for_overlay = [] + + for i, overlay_image in enumerate(overlay_images): + masks_for_overlay[i] = converted_mask + + image_masked = Image.new('RGBa', (overlay_image.width, overlay_image.height)) + image_masked.paste(overlay_image.convert("RGBA").convert("RGBa"), + mask=ImageOps.invert(converted_mask.convert('L'))) + + overlay_images[i] = image_masked.convert('RGBA') + + return masks_for_overlay + + +# ------------------- Constants ------------------- + + +default = SoftInpaintingSettings(1, 0.5, 4) + +enabled_ui_label = "Soft inpainting" +enabled_gen_param_label = "Soft inpainting enabled" +enabled_el_id = "soft_inpainting_enabled" + +ui_labels = SoftInpaintingSettings( + "Schedule bias", + "Preservation strength", + "Transition contrast boost") + +ui_info = SoftInpaintingSettings( + "Shifts when preservation of original content occurs during denoising.", + "How strongly partially masked content should be preserved.", + "Amplifies the contrast that may be lost in partially masked regions.") + +gen_param_labels = SoftInpaintingSettings( + "Soft inpainting schedule bias", + "Soft inpainting preservation strength", + "Soft inpainting transition contrast boost") + +el_ids = SoftInpaintingSettings( + "mask_blend_power", + "mask_blend_scale", + "inpaint_detail_preservation") + + +class Script(scripts.Script): + + def __init__(self): + self.masks_for_overlay = None + self.overlay_images = None + + def title(self): + return "Soft Inpainting" + + def show(self, is_img2img): + return scripts.AlwaysVisible if is_img2img else False + + def ui(self, is_img2img): + if not is_img2img: + return + + with InputAccordion(False, label=enabled_ui_label, elem_id=enabled_el_id) as soft_inpainting_enabled: + with gr.Group(): + gr.Markdown( + """ + Soft inpainting allows you to **seamlessly blend original content with inpainted content** according to the mask opacity. + **High _Mask blur_** values are recommended! + """) + + result = SoftInpaintingSettings( + gr.Slider(label=ui_labels.mask_blend_power, + info=ui_info.mask_blend_power, + minimum=0, + maximum=8, + step=0.1, + value=default.mask_blend_power, + elem_id=el_ids.mask_blend_power), + gr.Slider(label=ui_labels.mask_blend_scale, + info=ui_info.mask_blend_scale, + minimum=0, + maximum=8, + step=0.05, + value=default.mask_blend_scale, + elem_id=el_ids.mask_blend_scale), + gr.Slider(label=ui_labels.inpaint_detail_preservation, + info=ui_info.inpaint_detail_preservation, + minimum=1, + maximum=32, + step=0.5, + value=default.inpaint_detail_preservation, + elem_id=el_ids.inpaint_detail_preservation)) + + with gr.Accordion("Help", open=False): + gr.Markdown( + f""" + ### {ui_labels.mask_blend_power} + + The blending strength of original content is scaled proportionally with the decreasing noise level values at each step (sigmas). + This ensures that the influence of the denoiser and original content preservation is roughly balanced at each step. + This balance can be shifted using this parameter, controlling whether earlier or later steps have stronger preservation. + + - **Below 1**: Stronger preservation near the end (with low sigma) + - **1**: Balanced (proportional to sigma) + - **Above 1**: Stronger preservation in the beginning (with high sigma) + """) + gr.Markdown( + f""" + ### {ui_labels.mask_blend_scale} + + Skews whether partially masked image regions should be more likely to preserve the original content or favor inpainted content. + This may need to be adjusted depending on the {ui_labels.mask_blend_power}, CFG Scale, prompt and Denoising strength. + + - **Low values**: Favors generated content. + - **High values**: Favors original content. + """) + gr.Markdown( + f""" + ### {ui_labels.inpaint_detail_preservation} + + This parameter controls how the original latent vectors and denoised latent vectors are interpolated. + With higher values, the magnitude of the resulting blended vector will be closer to the maximum of the two interpolated vectors. + This can prevent the loss of contrast that occurs with linear interpolation. + + - **Low values**: Softer blending, details may fade. + - **High values**: Stronger contrast, may over-saturate colors. + """) + + self.infotext_fields = [(soft_inpainting_enabled, enabled_gen_param_label), + (result.mask_blend_power, gen_param_labels.mask_blend_power), + (result.mask_blend_scale, gen_param_labels.mask_blend_scale), + (result.inpaint_detail_preservation, gen_param_labels.inpaint_detail_preservation)] + + self.paste_field_names = [] + for _, field_name in self.infotext_fields: + self.paste_field_names.append(field_name) + + return [soft_inpainting_enabled, + result.mask_blend_power, + result.mask_blend_scale, + result.inpaint_detail_preservation] + + def process(self, p, enabled, power, scale, detail_preservation): + if not enabled: + return + + # Shut off the rounding it normally does. + p.mask_round = False + + settings = SoftInpaintingSettings(power, scale, detail_preservation) + + # p.extra_generation_params["Mask rounding"] = False + settings.add_generation_params(p.extra_generation_params) + + def on_mask_blend(self, p, mba: scripts.MaskBlendArgs, enabled, power, scale, detail_preservation): + if not enabled: + return + + if mba.sigma is None: + mba.blended_latent = mba.current_latent + return + + settings = SoftInpaintingSettings(power, scale, detail_preservation) + + # todo: Why is sigma 2D? Both values are the same. + mba.blended_latent = latent_blend(settings, + mba.init_latent, + mba.current_latent, + get_modified_nmask(settings, mba.nmask, mba.sigma[0])) + + def post_sample(self, p, ps: scripts.PostSampleArgs, enabled, power, scale, detail_preservation): + if not enabled: + return + + settings = SoftInpaintingSettings(power, scale, detail_preservation) + + from modules import images + from modules.shared import opts + + # since the original code puts holes in the existing overlay images, + # we have to rebuild them. + self.overlay_images = [] + for img in p.init_images: + + image = images.flatten(img, opts.img2img_background_color) + + if p.paste_to is None and p.resize_mode != 3: + image = images.resize_image(p.resize_mode, image, p.width, p.height) + + self.overlay_images.append(image.convert('RGBA')) + + if getattr(ps.samples, 'already_decoded', False): + self.masks_for_overlay = apply_masks(soft_inpainting=settings, + nmask=p.nmask, + overlay_images=self.overlay_images, + width=p.width, + height=p.height, + paste_to=p.paste_to) + else: + self.masks_for_overlay = apply_adaptive_masks(latent_orig=p.init_latent, + latent_processed=ps.samples, + overlay_images=self.overlay_images, + width=p.width, + height=p.height, + paste_to=p.paste_to) + + + def postprocess_maskoverlay(self, p, ppmo: scripts.PostProcessMaskOverlayArgs, enabled, power, scale, detail_preservation): + if not enabled: + return + + ppmo.mask_for_overlay = self.masks_for_overlay[ppmo.index] + ppmo.overlay_image = self.overlay_images[ppmo.index]
\ No newline at end of file |