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* Reordered source filesHEADmasterLeonard Kugis2022-04-273-258/+258
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* Added MakefileLeonard Kugis2022-04-274-13/+330
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* Implemented SPHERE360N rendering mode for YouTubeLeonard Kugis2022-04-271-56/+221
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* Add --reduce-flicker option to reduce flickering for textdec05eba2022-04-221-1/+11
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* Temp: revert bspwm fix because of flickeringdec05eba2022-04-121-4/+3
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* Fix flickering issue caused by visibility change spamdec05eba2022-04-122-5/+9
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* Fix for bspwmdec05eba2022-03-222-3/+10
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* Update readme with build instructionsdec05eba2022-01-301-2/+2
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* sphere360 sphere :(dec05eba2021-10-151-11/+1
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* Update readme instruction with mpvdec05eba2021-10-141-1/+1
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* Make camera position follow hmd position by default. Use --free-camera to ↵dec05eba2021-09-261-1/+5
| | | | revert back to old behavior where the window position is a set position in the world
* Remove unused glu and xproto/glxproto dependenciesdec05eba2021-09-212-8/+10
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* Update readmedec05eba2021-09-082-1/+4
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* Add global alt+q/e for zoomdec05eba2021-07-163-44/+68
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* Remove unecessary window texture resizedec05eba2021-05-311-1/+0
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* Fix after xfixes update, add --follow-focused to make vr-video-player ↵dec05eba2021-05-315-73/+154
| | | | automatically update when the focused window changes
* Make default position the standing positiondec05eba2020-11-251-0/+3
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* Asdf, add --sphere360 modedec05eba2020-11-252-24/+186
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* Add screenshotdec05eba2020-09-101-0/+3
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* Update readme with dependency infodec05eba2020-09-031-1/+1
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* switch from rgba to rgb for window texturedec05eba2020-08-301-2/+2
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* Add alt+f1 global hotkey to reset window rotation (keyboard mapping update ↵dec05eba2020-08-293-5/+43
| | | | not tested)
* Fix sibs linkdec05eba2020-08-261-1/+1
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* Add steamvr issue notice in readmedec05eba2020-08-191-1/+4
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* Revert "Add alt+f1 keybind on target window to reset window rotation"dec05eba2020-07-272-11/+1
| | | | This reverts commit cf0a94502a791f2b8a64cc6449b1e9dcaa3e3874.
* Add alt+f1 keybind on target window to reset window rotationdec05eba2020-07-272-1/+11
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* float > intdec05eba2020-07-271-1/+1
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* Use x11 cursor image instead of a regular png imagedec05eba2020-07-276-7716/+102
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* Remove more unused controller render codedec05eba2020-07-171-130/+0
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* Add examples to usage outputdec05eba2020-07-171-0/+10
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* Make plane less curveddec05eba2020-07-161-2/+2
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* Remove unused code (controller rendering from hellovr_opengl valve example)dec05eba2020-07-161-341/+0
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* Use correct window ratio for --plane modedec05eba2020-07-161-5/+8
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* Fix window resize memory leak (nvidia is not cleaning up on glDeleteTextures)dec05eba2020-07-163-25/+51
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* Add doc for Q and E zoom keys, show cursor inside the companion windowdec05eba2020-07-162-1/+2
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* Fix /tmp/vr-video-player_ file not being written to when using Q keydec05eba2020-07-161-10/+4
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* hotkeys for live zoom with temp filefrostworx2020-07-161-0/+34
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* Print more info when using invalid arguments or no argumentsdec05eba2020-07-162-8/+25
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* Change the behavior of cursor in stereoscopic mode to match the cursor ↵dec05eba2020-07-102-10/+28
| | | | position in the game (--cursor-wrap|--no-cursor-wrap)
* mmdec05eba2020-07-081-1/+1
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* Improve usage guide in README.mddec05eba2020-07-081-9/+31
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* Fix window texture not working for certain window (like termite)dec05eba2020-07-051-6/+35
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* Use correct cursor offset, add --cursor-scale option to change cursor scaledec05eba2020-07-022-10/+33
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* Change title of companion window to vr-video-playerdec05eba2020-07-021-12/+1
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* Show cursor instead of yellow circledec05eba2020-07-025-37/+7790
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* Fix crash when closing target windowdec05eba2020-07-021-0/+22
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* Update readme with info about vkBasaltdec05eba2020-06-201-1/+1
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* Set width/height ratio of plane to the same as the target window and reduce ↵dec05eba2020-06-132-15/+17
| | | | curvature
* Only follow camera in sphere projection modedec05eba2020-06-132-10/+48
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* try to improve capture a little bitWebFreak0012020-06-131-1/+5
| | | | | | | I'm not too sure if the pixmap config part actually changes something like this but the API of glXCreatePixmap says it will result in a BadMatch error if the window doesn't have the GLX_WINDOW_BIT. Also adds some XSync calls which help debugging crashes.