aboutsummaryrefslogtreecommitdiffstats
path: root/QW/client/cl_demo.c
diff options
context:
space:
mode:
authorTravis Bradshaw <travis.bradshaw@idsoftware.com>2012-01-31 14:32:09 -0600
committerTravis Bradshaw <travis.bradshaw@idsoftware.com>2012-01-31 14:32:09 -0600
commit0023db327bc1db00068284b70e1db45857aeee35 (patch)
tree01dd8366d20bd674741cfe8ceb069d82a2e33973 /QW/client/cl_demo.c
downloadquake-pum-0023db327bc1db00068284b70e1db45857aeee35.tar.gz
The Quake sources as originally release under the GPL license on December 21, 1999
Diffstat (limited to 'QW/client/cl_demo.c')
-rw-r--r--QW/client/cl_demo.c805
1 files changed, 805 insertions, 0 deletions
diff --git a/QW/client/cl_demo.c b/QW/client/cl_demo.c
new file mode 100644
index 0000000..683e8ab
--- /dev/null
+++ b/QW/client/cl_demo.c
@@ -0,0 +1,805 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the included (GNU.txt) GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+#include "quakedef.h"
+
+void CL_FinishTimeDemo (void);
+
+/*
+==============================================================================
+
+DEMO CODE
+
+When a demo is playing back, all NET_SendMessages are skipped, and
+NET_GetMessages are read from the demo file.
+
+Whenever cl.time gets past the last received message, another message is
+read from the demo file.
+==============================================================================
+*/
+
+/*
+==============
+CL_StopPlayback
+
+Called when a demo file runs out, or the user starts a game
+==============
+*/
+void CL_StopPlayback (void)
+{
+ if (!cls.demoplayback)
+ return;
+
+ fclose (cls.demofile);
+ cls.demofile = NULL;
+ cls.state = ca_disconnected;
+ cls.demoplayback = 0;
+
+ if (cls.timedemo)
+ CL_FinishTimeDemo ();
+}
+
+#define dem_cmd 0
+#define dem_read 1
+#define dem_set 2
+
+/*
+====================
+CL_WriteDemoCmd
+
+Writes the current user cmd
+====================
+*/
+void CL_WriteDemoCmd (usercmd_t *pcmd)
+{
+ int i;
+ float fl;
+ byte c;
+ usercmd_t cmd;
+
+//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
+
+ fl = LittleFloat((float)realtime);
+ fwrite (&fl, sizeof(fl), 1, cls.demofile);
+
+ c = dem_cmd;
+ fwrite (&c, sizeof(c), 1, cls.demofile);
+
+ // correct for byte order, bytes don't matter
+ cmd = *pcmd;
+
+ for (i = 0; i < 3; i++)
+ cmd.angles[i] = LittleFloat(cmd.angles[i]);
+ cmd.forwardmove = LittleShort(cmd.forwardmove);
+ cmd.sidemove = LittleShort(cmd.sidemove);
+ cmd.upmove = LittleShort(cmd.upmove);
+
+ fwrite(&cmd, sizeof(cmd), 1, cls.demofile);
+
+ for (i=0 ; i<3 ; i++)
+ {
+ fl = LittleFloat (cl.viewangles[i]);
+ fwrite (&fl, 4, 1, cls.demofile);
+ }
+
+ fflush (cls.demofile);
+}
+
+/*
+====================
+CL_WriteDemoMessage
+
+Dumps the current net message, prefixed by the length and view angles
+====================
+*/
+void CL_WriteDemoMessage (sizebuf_t *msg)
+{
+ int len;
+ float fl;
+ byte c;
+
+//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
+
+ if (!cls.demorecording)
+ return;
+
+ fl = LittleFloat((float)realtime);
+ fwrite (&fl, sizeof(fl), 1, cls.demofile);
+
+ c = dem_read;
+ fwrite (&c, sizeof(c), 1, cls.demofile);
+
+ len = LittleLong (msg->cursize);
+ fwrite (&len, 4, 1, cls.demofile);
+ fwrite (msg->data, msg->cursize, 1, cls.demofile);
+
+ fflush (cls.demofile);
+}
+
+/*
+====================
+CL_GetDemoMessage
+
+ FIXME...
+====================
+*/
+qboolean CL_GetDemoMessage (void)
+{
+ int r, i, j;
+ float f;
+ float demotime;
+ byte c;
+ usercmd_t *pcmd;
+
+ // read the time from the packet
+ fread(&demotime, sizeof(demotime), 1, cls.demofile);
+ demotime = LittleFloat(demotime);
+
+// decide if it is time to grab the next message
+ if (cls.timedemo) {
+ if (cls.td_lastframe < 0)
+ cls.td_lastframe = demotime;
+ else if (demotime > cls.td_lastframe) {
+ cls.td_lastframe = demotime;
+ // rewind back to time
+ fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
+ SEEK_SET);
+ return 0; // allready read this frame's message
+ }
+ if (!cls.td_starttime && cls.state == ca_active) {
+ cls.td_starttime = Sys_DoubleTime();
+ cls.td_startframe = host_framecount;
+ }
+ realtime = demotime; // warp
+ } else if (!cl.paused && cls.state >= ca_onserver) { // allways grab until fully connected
+ if (realtime + 1.0 < demotime) {
+ // too far back
+ realtime = demotime - 1.0;
+ // rewind back to time
+ fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
+ SEEK_SET);
+ return 0;
+ } else if (realtime < demotime) {
+ // rewind back to time
+ fseek(cls.demofile, ftell(cls.demofile) - sizeof(demotime),
+ SEEK_SET);
+ return 0; // don't need another message yet
+ }
+ } else
+ realtime = demotime; // we're warping
+
+ if (cls.state < ca_demostart)
+ Host_Error ("CL_GetDemoMessage: cls.state != ca_active");
+
+ // get the msg type
+ fread (&c, sizeof(c), 1, cls.demofile);
+
+ switch (c) {
+ case dem_cmd :
+ // user sent input
+ i = cls.netchan.outgoing_sequence & UPDATE_MASK;
+ pcmd = &cl.frames[i].cmd;
+ r = fread (pcmd, sizeof(*pcmd), 1, cls.demofile);
+ if (r != 1)
+ {
+ CL_StopPlayback ();
+ return 0;
+ }
+ // byte order stuff
+ for (j = 0; j < 3; j++)
+ pcmd->angles[j] = LittleFloat(pcmd->angles[j]);
+ pcmd->forwardmove = LittleShort(pcmd->forwardmove);
+ pcmd->sidemove = LittleShort(pcmd->sidemove);
+ pcmd->upmove = LittleShort(pcmd->upmove);
+ cl.frames[i].senttime = demotime;
+ cl.frames[i].receivedtime = -1; // we haven't gotten a reply yet
+ cls.netchan.outgoing_sequence++;
+ for (i=0 ; i<3 ; i++)
+ {
+ r = fread (&f, 4, 1, cls.demofile);
+ cl.viewangles[i] = LittleFloat (f);
+ }
+ break;
+
+ case dem_read:
+ // get the next message
+ fread (&net_message.cursize, 4, 1, cls.demofile);
+ net_message.cursize = LittleLong (net_message.cursize);
+ //Con_Printf("read: %ld bytes\n", net_message.cursize);
+ if (net_message.cursize > MAX_MSGLEN)
+ Sys_Error ("Demo message > MAX_MSGLEN");
+ r = fread (net_message.data, net_message.cursize, 1, cls.demofile);
+ if (r != 1)
+ {
+ CL_StopPlayback ();
+ return 0;
+ }
+ break;
+
+ case dem_set :
+ fread (&i, 4, 1, cls.demofile);
+ cls.netchan.outgoing_sequence = LittleLong(i);
+ fread (&i, 4, 1, cls.demofile);
+ cls.netchan.incoming_sequence = LittleLong(i);
+ break;
+
+ default :
+ Con_Printf("Corrupted demo.\n");
+ CL_StopPlayback ();
+ return 0;
+ }
+
+ return 1;
+}
+
+/*
+====================
+CL_GetMessage
+
+Handles recording and playback of demos, on top of NET_ code
+====================
+*/
+qboolean CL_GetMessage (void)
+{
+ if (cls.demoplayback)
+ return CL_GetDemoMessage ();
+
+ if (!NET_GetPacket ())
+ return false;
+
+ CL_WriteDemoMessage (&net_message);
+
+ return true;
+}
+
+
+/*
+====================
+CL_Stop_f
+
+stop recording a demo
+====================
+*/
+void CL_Stop_f (void)
+{
+ if (!cls.demorecording)
+ {
+ Con_Printf ("Not recording a demo.\n");
+ return;
+ }
+
+// write a disconnect message to the demo file
+ SZ_Clear (&net_message);
+ MSG_WriteLong (&net_message, -1); // -1 sequence means out of band
+ MSG_WriteByte (&net_message, svc_disconnect);
+ MSG_WriteString (&net_message, "EndOfDemo");
+ CL_WriteDemoMessage (&net_message);
+
+// finish up
+ fclose (cls.demofile);
+ cls.demofile = NULL;
+ cls.demorecording = false;
+ Con_Printf ("Completed demo\n");
+}
+
+
+/*
+====================
+CL_WriteDemoMessage
+
+Dumps the current net message, prefixed by the length and view angles
+====================
+*/
+void CL_WriteRecordDemoMessage (sizebuf_t *msg, int seq)
+{
+ int len;
+ int i;
+ float fl;
+ byte c;
+
+//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
+
+ if (!cls.demorecording)
+ return;
+
+ fl = LittleFloat((float)realtime);
+ fwrite (&fl, sizeof(fl), 1, cls.demofile);
+
+ c = dem_read;
+ fwrite (&c, sizeof(c), 1, cls.demofile);
+
+ len = LittleLong (msg->cursize + 8);
+ fwrite (&len, 4, 1, cls.demofile);
+
+ i = LittleLong(seq);
+ fwrite (&i, 4, 1, cls.demofile);
+ fwrite (&i, 4, 1, cls.demofile);
+
+ fwrite (msg->data, msg->cursize, 1, cls.demofile);
+
+ fflush (cls.demofile);
+}
+
+
+void CL_WriteSetDemoMessage (void)
+{
+ int len;
+ float fl;
+ byte c;
+
+//Con_Printf("write: %ld bytes, %4.4f\n", msg->cursize, realtime);
+
+ if (!cls.demorecording)
+ return;
+
+ fl = LittleFloat((float)realtime);
+ fwrite (&fl, sizeof(fl), 1, cls.demofile);
+
+ c = dem_set;
+ fwrite (&c, sizeof(c), 1, cls.demofile);
+
+ len = LittleLong(cls.netchan.outgoing_sequence);
+ fwrite (&len, 4, 1, cls.demofile);
+ len = LittleLong(cls.netchan.incoming_sequence);
+ fwrite (&len, 4, 1, cls.demofile);
+
+ fflush (cls.demofile);
+}
+
+
+
+
+/*
+====================
+CL_Record_f
+
+record <demoname> <server>
+====================
+*/
+void CL_Record_f (void)
+{
+ int c;
+ char name[MAX_OSPATH];
+ sizebuf_t buf;
+ char buf_data[MAX_MSGLEN];
+ int n, i, j;
+ char *s;
+ entity_t *ent;
+ entity_state_t *es, blankes;
+ player_info_t *player;
+ extern char gamedirfile[];
+ int seq = 1;
+
+ c = Cmd_Argc();
+ if (c != 2)
+ {
+ Con_Printf ("record <demoname>\n");
+ return;
+ }
+
+ if (cls.state != ca_active) {
+ Con_Printf ("You must be connected to record.\n");
+ return;
+ }
+
+ if (cls.demorecording)
+ CL_Stop_f();
+
+ sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1));
+
+//
+// open the demo file
+//
+ COM_DefaultExtension (name, ".qwd");
+
+ cls.demofile = fopen (name, "wb");
+ if (!cls.demofile)
+ {
+ Con_Printf ("ERROR: couldn't open.\n");
+ return;
+ }
+
+ Con_Printf ("recording to %s.\n", name);
+ cls.demorecording = true;
+
+/*-------------------------------------------------*/
+
+// serverdata
+ // send the info about the new client to all connected clients
+ memset(&buf, 0, sizeof(buf));
+ buf.data = buf_data;
+ buf.maxsize = sizeof(buf_data);
+
+// send the serverdata
+ MSG_WriteByte (&buf, svc_serverdata);
+ MSG_WriteLong (&buf, PROTOCOL_VERSION);
+ MSG_WriteLong (&buf, cl.servercount);
+ MSG_WriteString (&buf, gamedirfile);
+
+ if (cl.spectator)
+ MSG_WriteByte (&buf, cl.playernum | 128);
+ else
+ MSG_WriteByte (&buf, cl.playernum);
+
+ // send full levelname
+ MSG_WriteString (&buf, cl.levelname);
+
+ // send the movevars
+ MSG_WriteFloat(&buf, movevars.gravity);
+ MSG_WriteFloat(&buf, movevars.stopspeed);
+ MSG_WriteFloat(&buf, movevars.maxspeed);
+ MSG_WriteFloat(&buf, movevars.spectatormaxspeed);
+ MSG_WriteFloat(&buf, movevars.accelerate);
+ MSG_WriteFloat(&buf, movevars.airaccelerate);
+ MSG_WriteFloat(&buf, movevars.wateraccelerate);
+ MSG_WriteFloat(&buf, movevars.friction);
+ MSG_WriteFloat(&buf, movevars.waterfriction);
+ MSG_WriteFloat(&buf, movevars.entgravity);
+
+ // send music
+ MSG_WriteByte (&buf, svc_cdtrack);
+ MSG_WriteByte (&buf, 0); // none in demos
+
+ // send server info string
+ MSG_WriteByte (&buf, svc_stufftext);
+ MSG_WriteString (&buf, va("fullserverinfo \"%s\"\n", cl.serverinfo) );
+
+ // flush packet
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+
+// soundlist
+ MSG_WriteByte (&buf, svc_soundlist);
+ MSG_WriteByte (&buf, 0);
+
+ n = 0;
+ s = cl.sound_name[n+1];
+ while (*s) {
+ MSG_WriteString (&buf, s);
+ if (buf.cursize > MAX_MSGLEN/2) {
+ MSG_WriteByte (&buf, 0);
+ MSG_WriteByte (&buf, n);
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ MSG_WriteByte (&buf, svc_soundlist);
+ MSG_WriteByte (&buf, n + 1);
+ }
+ n++;
+ s = cl.sound_name[n+1];
+ }
+ if (buf.cursize) {
+ MSG_WriteByte (&buf, 0);
+ MSG_WriteByte (&buf, 0);
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+
+// modellist
+ MSG_WriteByte (&buf, svc_modellist);
+ MSG_WriteByte (&buf, 0);
+
+ n = 0;
+ s = cl.model_name[n+1];
+ while (*s) {
+ MSG_WriteString (&buf, s);
+ if (buf.cursize > MAX_MSGLEN/2) {
+ MSG_WriteByte (&buf, 0);
+ MSG_WriteByte (&buf, n);
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ MSG_WriteByte (&buf, svc_modellist);
+ MSG_WriteByte (&buf, n + 1);
+ }
+ n++;
+ s = cl.model_name[n+1];
+ }
+ if (buf.cursize) {
+ MSG_WriteByte (&buf, 0);
+ MSG_WriteByte (&buf, 0);
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+
+// spawnstatic
+
+ for (i = 0; i < cl.num_statics; i++) {
+ ent = cl_static_entities + i;
+
+ MSG_WriteByte (&buf, svc_spawnstatic);
+
+ for (j = 1; j < MAX_MODELS; j++)
+ if (ent->model == cl.model_precache[j])
+ break;
+ if (j == MAX_MODELS)
+ MSG_WriteByte (&buf, 0);
+ else
+ MSG_WriteByte (&buf, j);
+
+ MSG_WriteByte (&buf, ent->frame);
+ MSG_WriteByte (&buf, 0);
+ MSG_WriteByte (&buf, ent->skinnum);
+ for (j=0 ; j<3 ; j++)
+ {
+ MSG_WriteCoord (&buf, ent->origin[j]);
+ MSG_WriteAngle (&buf, ent->angles[j]);
+ }
+
+ if (buf.cursize > MAX_MSGLEN/2) {
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+ }
+
+// spawnstaticsound
+ // static sounds are skipped in demos, life is hard
+
+// baselines
+
+ memset(&blankes, 0, sizeof(blankes));
+ for (i = 0; i < MAX_EDICTS; i++) {
+ es = cl_baselines + i;
+
+ if (memcmp(es, &blankes, sizeof(blankes))) {
+ MSG_WriteByte (&buf,svc_spawnbaseline);
+ MSG_WriteShort (&buf, i);
+
+ MSG_WriteByte (&buf, es->modelindex);
+ MSG_WriteByte (&buf, es->frame);
+ MSG_WriteByte (&buf, es->colormap);
+ MSG_WriteByte (&buf, es->skinnum);
+ for (j=0 ; j<3 ; j++)
+ {
+ MSG_WriteCoord(&buf, es->origin[j]);
+ MSG_WriteAngle(&buf, es->angles[j]);
+ }
+
+ if (buf.cursize > MAX_MSGLEN/2) {
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+ }
+ }
+
+ MSG_WriteByte (&buf, svc_stufftext);
+ MSG_WriteString (&buf, va("cmd spawn %i 0\n", cl.servercount) );
+
+ if (buf.cursize) {
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+
+// send current status of all other players
+
+ for (i = 0; i < MAX_CLIENTS; i++) {
+ player = cl.players + i;
+
+ MSG_WriteByte (&buf, svc_updatefrags);
+ MSG_WriteByte (&buf, i);
+ MSG_WriteShort (&buf, player->frags);
+
+ MSG_WriteByte (&buf, svc_updateping);
+ MSG_WriteByte (&buf, i);
+ MSG_WriteShort (&buf, player->ping);
+
+ MSG_WriteByte (&buf, svc_updatepl);
+ MSG_WriteByte (&buf, i);
+ MSG_WriteByte (&buf, player->pl);
+
+ MSG_WriteByte (&buf, svc_updateentertime);
+ MSG_WriteByte (&buf, i);
+ MSG_WriteFloat (&buf, player->entertime);
+
+ MSG_WriteByte (&buf, svc_updateuserinfo);
+ MSG_WriteByte (&buf, i);
+ MSG_WriteLong (&buf, player->userid);
+ MSG_WriteString (&buf, player->userinfo);
+
+ if (buf.cursize > MAX_MSGLEN/2) {
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+ }
+
+// send all current light styles
+ for (i=0 ; i<MAX_LIGHTSTYLES ; i++)
+ {
+ MSG_WriteByte (&buf, svc_lightstyle);
+ MSG_WriteByte (&buf, (char)i);
+ MSG_WriteString (&buf, cl_lightstyle[i].map);
+ }
+
+ for (i = 0; i < MAX_CL_STATS; i++) {
+ MSG_WriteByte (&buf, svc_updatestatlong);
+ MSG_WriteByte (&buf, i);
+ MSG_WriteLong (&buf, cl.stats[i]);
+ if (buf.cursize > MAX_MSGLEN/2) {
+ CL_WriteRecordDemoMessage (&buf, seq++);
+ SZ_Clear (&buf);
+ }
+ }
+
+#if 0
+ MSG_WriteByte (&buf, svc_updatestatlong);
+ MSG_WriteByte (&buf, STAT_TOTALMONSTERS);
+ MSG_WriteLong (&buf, cl.stats[STAT_TOTALMONSTERS]);
+
+ MSG_WriteByte (&buf, svc_updatestatlong);
+ MSG_WriteByte (&buf, STAT_SECRETS);
+ MSG_WriteLong (&buf, cl.stats[STAT_SECRETS]);
+
+ MSG_WriteByte (&buf, svc_updatestatlong);
+ MSG_WriteByte (&buf, STAT_MONSTERS);
+ MSG_WriteLong (&buf, cl.stats[STAT_MONSTERS]);
+#endif
+
+ // get the client to check and download skins
+ // when that is completed, a begin command will be issued
+ MSG_WriteByte (&buf, svc_stufftext);
+ MSG_WriteString (&buf, va("skins\n") );
+
+ CL_WriteRecordDemoMessage (&buf, seq++);
+
+ CL_WriteSetDemoMessage();
+
+ // done
+}
+
+/*
+====================
+CL_ReRecord_f
+
+record <demoname>
+====================
+*/
+void CL_ReRecord_f (void)
+{
+ int c;
+ char name[MAX_OSPATH];
+
+ c = Cmd_Argc();
+ if (c != 2)
+ {
+ Con_Printf ("rerecord <demoname>\n");
+ return;
+ }
+
+ if (!*cls.servername) {
+ Con_Printf("No server to reconnect to...\n");
+ return;
+ }
+
+ if (cls.demorecording)
+ CL_Stop_f();
+
+ sprintf (name, "%s/%s", com_gamedir, Cmd_Argv(1));
+
+//
+// open the demo file
+//
+ COM_DefaultExtension (name, ".qwd");
+
+ cls.demofile = fopen (name, "wb");
+ if (!cls.demofile)
+ {
+ Con_Printf ("ERROR: couldn't open.\n");
+ return;
+ }
+
+ Con_Printf ("recording to %s.\n", name);
+ cls.demorecording = true;
+
+ CL_Disconnect();
+ CL_BeginServerConnect();
+}
+
+
+/*
+====================
+CL_PlayDemo_f
+
+play [demoname]
+====================
+*/
+void CL_PlayDemo_f (void)
+{
+ char name[256];
+
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("play <demoname> : plays a demo\n");
+ return;
+ }
+
+//
+// disconnect from server
+//
+ CL_Disconnect ();
+
+//
+// open the demo file
+//
+ strcpy (name, Cmd_Argv(1));
+ COM_DefaultExtension (name, ".qwd");
+
+ Con_Printf ("Playing demo from %s.\n", name);
+ COM_FOpenFile (name, &cls.demofile);
+ if (!cls.demofile)
+ {
+ Con_Printf ("ERROR: couldn't open.\n");
+ cls.demonum = -1; // stop demo loop
+ return;
+ }
+
+ cls.demoplayback = true;
+ cls.state = ca_demostart;
+ Netchan_Setup (&cls.netchan, net_from, 0);
+ realtime = 0;
+}
+
+/*
+====================
+CL_FinishTimeDemo
+
+====================
+*/
+void CL_FinishTimeDemo (void)
+{
+ int frames;
+ float time;
+
+ cls.timedemo = false;
+
+// the first frame didn't count
+ frames = (host_framecount - cls.td_startframe) - 1;
+ time = Sys_DoubleTime() - cls.td_starttime;
+ if (!time)
+ time = 1;
+ Con_Printf ("%i frames %5.1f seconds %5.1f fps\n", frames, time, frames/time);
+}
+
+/*
+====================
+CL_TimeDemo_f
+
+timedemo [demoname]
+====================
+*/
+void CL_TimeDemo_f (void)
+{
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("timedemo <demoname> : gets demo speeds\n");
+ return;
+ }
+
+ CL_PlayDemo_f ();
+
+ if (cls.state != ca_demostart)
+ return;
+
+// cls.td_starttime will be grabbed at the second frame of the demo, so
+// all the loading time doesn't get counted
+
+ cls.timedemo = true;
+ cls.td_starttime = 0;
+ cls.td_startframe = host_framecount;
+ cls.td_lastframe = -1; // get a new message this frame
+}
+