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| author | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 14:32:09 -0600 |
|---|---|---|
| committer | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 14:32:09 -0600 |
| commit | 0023db327bc1db00068284b70e1db45857aeee35 (patch) | |
| tree | 01dd8366d20bd674741cfe8ceb069d82a2e33973 /QW/client/d_spr8.s | |
| download | quake-pum-0023db327bc1db00068284b70e1db45857aeee35.tar.gz | |
The Quake sources as originally release under the GPL license on December 21, 1999
Diffstat (limited to 'QW/client/d_spr8.s')
| -rw-r--r-- | QW/client/d_spr8.s | 900 |
1 files changed, 900 insertions, 0 deletions
diff --git a/QW/client/d_spr8.s b/QW/client/d_spr8.s new file mode 100644 index 0000000..a8d9845 --- /dev/null +++ b/QW/client/d_spr8.s @@ -0,0 +1,900 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// +// d_spr8.s +// x86 assembly-language horizontal 8-bpp transparent span-drawing code. +// + +#include "asm_i386.h" +#include "quakeasm.h" +#include "asm_draw.h" + +#if id386 + +//---------------------------------------------------------------------- +// 8-bpp horizontal span drawing code for polygons, with transparency. +//---------------------------------------------------------------------- + + .text + +// out-of-line, rarely-needed clamping code + +LClampHigh0: + movl C(bbextents),%esi + jmp LClampReentry0 +LClampHighOrLow0: + jg LClampHigh0 + xorl %esi,%esi + jmp LClampReentry0 + +LClampHigh1: + movl C(bbextentt),%edx + jmp LClampReentry1 +LClampHighOrLow1: + jg LClampHigh1 + xorl %edx,%edx + jmp LClampReentry1 + +LClampLow2: + movl $2048,%ebp + jmp LClampReentry2 +LClampHigh2: + movl C(bbextents),%ebp + jmp LClampReentry2 + +LClampLow3: + movl $2048,%ecx + jmp LClampReentry3 +LClampHigh3: + movl C(bbextentt),%ecx + jmp LClampReentry3 + +LClampLow4: + movl $2048,%eax + jmp LClampReentry4 +LClampHigh4: + movl C(bbextents),%eax + jmp LClampReentry4 + +LClampLow5: + movl $2048,%ebx + jmp LClampReentry5 +LClampHigh5: + movl C(bbextentt),%ebx + jmp LClampReentry5 + + +#define pspans 4+16 + + .align 4 +.globl C(D_SpriteDrawSpans) +C(D_SpriteDrawSpans): + pushl %ebp // preserve caller's stack frame + pushl %edi + pushl %esi // preserve register variables + pushl %ebx + +// +// set up scaled-by-8 steps, for 8-long segments; also set up cacheblock +// and span list pointers, and 1/z step in 0.32 fixed-point +// +// FIXME: any overlap from rearranging? + flds C(d_sdivzstepu) + fmuls fp_8 + movl C(cacheblock),%edx + flds C(d_tdivzstepu) + fmuls fp_8 + movl pspans(%esp),%ebx // point to the first span descriptor + flds C(d_zistepu) + fmuls fp_8 + movl %edx,pbase // pbase = cacheblock + flds C(d_zistepu) + fmuls fp_64kx64k + fxch %st(3) + fstps sdivz8stepu + fstps zi8stepu + fstps tdivz8stepu + fistpl izistep + movl izistep,%eax + rorl $16,%eax // put upper 16 bits in low word + movl sspan_t_count(%ebx),%ecx + movl %eax,izistep + + cmpl $0,%ecx + jle LNextSpan + +LSpanLoop: + +// +// set up the initial s/z, t/z, and 1/z on the FP stack, and generate the +// initial s and t values +// +// FIXME: pipeline FILD? + fildl sspan_t_v(%ebx) + fildl sspan_t_u(%ebx) + + fld %st(1) // dv | du | dv + fmuls C(d_sdivzstepv) // dv*d_sdivzstepv | du | dv + fld %st(1) // du | dv*d_sdivzstepv | du | dv + fmuls C(d_sdivzstepu) // du*d_sdivzstepu | dv*d_sdivzstepv | du | dv + fld %st(2) // du | du*d_sdivzstepu | dv*d_sdivzstepv | du | dv + fmuls C(d_tdivzstepu) // du*d_tdivzstepu | du*d_sdivzstepu | + // dv*d_sdivzstepv | du | dv + fxch %st(1) // du*d_sdivzstepu | du*d_tdivzstepu | + // dv*d_sdivzstepv | du | dv + faddp %st(0),%st(2) // du*d_tdivzstepu | + // du*d_sdivzstepu + dv*d_sdivzstepv | du | dv + fxch %st(1) // du*d_sdivzstepu + dv*d_sdivzstepv | + // du*d_tdivzstepu | du | dv + fld %st(3) // dv | du*d_sdivzstepu + dv*d_sdivzstepv | + // du*d_tdivzstepu | du | dv + fmuls C(d_tdivzstepv) // dv*d_tdivzstepv | + // du*d_sdivzstepu + dv*d_sdivzstepv | + // du*d_tdivzstepu | du | dv + fxch %st(1) // du*d_sdivzstepu + dv*d_sdivzstepv | + // dv*d_tdivzstepv | du*d_tdivzstepu | du | dv + fadds C(d_sdivzorigin) // sdivz = d_sdivzorigin + dv*d_sdivzstepv + + // du*d_sdivzstepu; stays in %st(2) at end + fxch %st(4) // dv | dv*d_tdivzstepv | du*d_tdivzstepu | du | + // s/z + fmuls C(d_zistepv) // dv*d_zistepv | dv*d_tdivzstepv | + // du*d_tdivzstepu | du | s/z + fxch %st(1) // dv*d_tdivzstepv | dv*d_zistepv | + // du*d_tdivzstepu | du | s/z + faddp %st(0),%st(2) // dv*d_zistepv | + // dv*d_tdivzstepv + du*d_tdivzstepu | du | s/z + fxch %st(2) // du | dv*d_tdivzstepv + du*d_tdivzstepu | + // dv*d_zistepv | s/z + fmuls C(d_zistepu) // du*d_zistepu | + // dv*d_tdivzstepv + du*d_tdivzstepu | + // dv*d_zistepv | s/z + fxch %st(1) // dv*d_tdivzstepv + du*d_tdivzstepu | + // du*d_zistepu | dv*d_zistepv | s/z + fadds C(d_tdivzorigin) // tdivz = d_tdivzorigin + dv*d_tdivzstepv + + // du*d_tdivzstepu; stays in %st(1) at end + fxch %st(2) // dv*d_zistepv | du*d_zistepu | t/z | s/z + faddp %st(0),%st(1) // dv*d_zistepv + du*d_zistepu | t/z | s/z + + flds fp_64k // fp_64k | dv*d_zistepv + du*d_zistepu | t/z | s/z + fxch %st(1) // dv*d_zistepv + du*d_zistepu | fp_64k | t/z | s/z + fadds C(d_ziorigin) // zi = d_ziorigin + dv*d_zistepv + + // du*d_zistepu; stays in %st(0) at end + // 1/z | fp_64k | t/z | s/z + + fld %st(0) // FIXME: get rid of stall on FMUL? + fmuls fp_64kx64k + fxch %st(1) + +// +// calculate and clamp s & t +// + fdivr %st(0),%st(2) // 1/z | z*64k | t/z | s/z + fxch %st(1) + + fistpl izi // 0.32 fixed-point 1/z + movl izi,%ebp + +// +// set pz to point to the first z-buffer pixel in the span +// + rorl $16,%ebp // put upper 16 bits in low word + movl sspan_t_v(%ebx),%eax + movl %ebp,izi + movl sspan_t_u(%ebx),%ebp + imull C(d_zrowbytes) + shll $1,%ebp // a word per pixel + addl C(d_pzbuffer),%eax + addl %ebp,%eax + movl %eax,pz + +// +// point %edi to the first pixel in the span +// + movl C(d_viewbuffer),%ebp + movl sspan_t_v(%ebx),%eax + pushl %ebx // preserve spans pointer + movl C(tadjust),%edx + movl C(sadjust),%esi + movl C(d_scantable)(,%eax,4),%edi // v * screenwidth + addl %ebp,%edi + movl sspan_t_u(%ebx),%ebp + addl %ebp,%edi // pdest = &pdestspan[scans->u]; + +// +// now start the FDIV for the end of the span +// + cmpl $8,%ecx + ja LSetupNotLast1 + + decl %ecx + jz LCleanup1 // if only one pixel, no need to start an FDIV + movl %ecx,spancountminus1 + +// finish up the s and t calcs + fxch %st(1) // z*64k | 1/z | t/z | s/z + + fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z + fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z + fxch %st(1) // z*64k | s | 1/z | t/z | s/z + fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z + fxch %st(1) // s | t | 1/z | t/z | s/z + fistpl s // 1/z | t | t/z | s/z + fistpl t // 1/z | t/z | s/z + + fildl spancountminus1 + + flds C(d_tdivzstepu) // _d_tdivzstepu | spancountminus1 + flds C(d_zistepu) // _d_zistepu | _d_tdivzstepu | spancountminus1 + fmul %st(2),%st(0) // _d_zistepu*scm1 | _d_tdivzstepu | scm1 + fxch %st(1) // _d_tdivzstepu | _d_zistepu*scm1 | scm1 + fmul %st(2),%st(0) // _d_tdivzstepu*scm1 | _d_zistepu*scm1 | scm1 + fxch %st(2) // scm1 | _d_zistepu*scm1 | _d_tdivzstepu*scm1 + fmuls C(d_sdivzstepu) // _d_sdivzstepu*scm1 | _d_zistepu*scm1 | + // _d_tdivzstepu*scm1 + fxch %st(1) // _d_zistepu*scm1 | _d_sdivzstepu*scm1 | + // _d_tdivzstepu*scm1 + faddp %st(0),%st(3) // _d_sdivzstepu*scm1 | _d_tdivzstepu*scm1 + fxch %st(1) // _d_tdivzstepu*scm1 | _d_sdivzstepu*scm1 + faddp %st(0),%st(3) // _d_sdivzstepu*scm1 + faddp %st(0),%st(3) + + flds fp_64k + fdiv %st(1),%st(0) // this is what we've gone to all this trouble to + // overlap + jmp LFDIVInFlight1 + +LCleanup1: +// finish up the s and t calcs + fxch %st(1) // z*64k | 1/z | t/z | s/z + + fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z + fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z + fxch %st(1) // z*64k | s | 1/z | t/z | s/z + fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z + fxch %st(1) // s | t | 1/z | t/z | s/z + fistpl s // 1/z | t | t/z | s/z + fistpl t // 1/z | t/z | s/z + jmp LFDIVInFlight1 + + .align 4 +LSetupNotLast1: +// finish up the s and t calcs + fxch %st(1) // z*64k | 1/z | t/z | s/z + + fld %st(0) // z*64k | z*64k | 1/z | t/z | s/z + fmul %st(4),%st(0) // s | z*64k | 1/z | t/z | s/z + fxch %st(1) // z*64k | s | 1/z | t/z | s/z + fmul %st(3),%st(0) // t | s | 1/z | t/z | s/z + fxch %st(1) // s | t | 1/z | t/z | s/z + fistpl s // 1/z | t | t/z | s/z + fistpl t // 1/z | t/z | s/z + + fadds zi8stepu + fxch %st(2) + fadds sdivz8stepu + fxch %st(2) + flds tdivz8stepu + faddp %st(0),%st(2) + flds fp_64k + fdiv %st(1),%st(0) // z = 1/1/z + // this is what we've gone to all this trouble to + // overlap +LFDIVInFlight1: + + addl s,%esi + addl t,%edx + movl C(bbextents),%ebx + movl C(bbextentt),%ebp + cmpl %ebx,%esi + ja LClampHighOrLow0 +LClampReentry0: + movl %esi,s + movl pbase,%ebx + shll $16,%esi + cmpl %ebp,%edx + movl %esi,sfracf + ja LClampHighOrLow1 +LClampReentry1: + movl %edx,t + movl s,%esi // sfrac = scans->sfrac; + shll $16,%edx + movl t,%eax // tfrac = scans->tfrac; + sarl $16,%esi + movl %edx,tfracf + +// +// calculate the texture starting address +// + sarl $16,%eax + addl %ebx,%esi + imull C(cachewidth),%eax // (tfrac >> 16) * cachewidth + addl %eax,%esi // psource = pbase + (sfrac >> 16) + + // ((tfrac >> 16) * cachewidth); + +// +// determine whether last span or not +// + cmpl $8,%ecx + jna LLastSegment + +// +// not the last segment; do full 8-wide segment +// +LNotLastSegment: + +// +// advance s/z, t/z, and 1/z, and calculate s & t at end of span and steps to +// get there +// + +// pick up after the FDIV that was left in flight previously + + fld %st(0) // duplicate it + fmul %st(4),%st(0) // s = s/z * z + fxch %st(1) + fmul %st(3),%st(0) // t = t/z * z + fxch %st(1) + fistpl snext + fistpl tnext + movl snext,%eax + movl tnext,%edx + + subl $8,%ecx // count off this segments' pixels + movl C(sadjust),%ebp + pushl %ecx // remember count of remaining pixels + movl C(tadjust),%ecx + + addl %eax,%ebp + addl %edx,%ecx + + movl C(bbextents),%eax + movl C(bbextentt),%edx + + cmpl $2048,%ebp + jl LClampLow2 + cmpl %eax,%ebp + ja LClampHigh2 +LClampReentry2: + + cmpl $2048,%ecx + jl LClampLow3 + cmpl %edx,%ecx + ja LClampHigh3 +LClampReentry3: + + movl %ebp,snext + movl %ecx,tnext + + subl s,%ebp + subl t,%ecx + +// +// set up advancetable +// + movl %ecx,%eax + movl %ebp,%edx + sarl $19,%edx // sstep >>= 16; + movl C(cachewidth),%ebx + sarl $19,%eax // tstep >>= 16; + jz LIsZero + imull %ebx,%eax // (tstep >> 16) * cachewidth; +LIsZero: + addl %edx,%eax // add in sstep + // (tstep >> 16) * cachewidth + (sstep >> 16); + movl tfracf,%edx + movl %eax,advancetable+4 // advance base in t + addl %ebx,%eax // ((tstep >> 16) + 1) * cachewidth + + // (sstep >> 16); + shll $13,%ebp // left-justify sstep fractional part + movl %ebp,sstep + movl sfracf,%ebx + shll $13,%ecx // left-justify tstep fractional part + movl %eax,advancetable // advance extra in t + movl %ecx,tstep + + movl pz,%ecx + movl izi,%ebp + + cmpw (%ecx),%bp + jl Lp1 + movb (%esi),%al // get first source texel + cmpb $(TRANSPARENT_COLOR),%al + jz Lp1 + movw %bp,(%ecx) + movb %al,(%edi) // store first dest pixel +Lp1: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx // advance tfrac fractional part by tstep frac + + sbbl %eax,%eax // turn tstep carry into -1 (0 if none) + addl sstep,%ebx // advance sfrac fractional part by sstep frac + adcl advancetable+4(,%eax,4),%esi // point to next source texel + + cmpw 2(%ecx),%bp + jl Lp2 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp2 + movw %bp,2(%ecx) + movb %al,1(%edi) +Lp2: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + + cmpw 4(%ecx),%bp + jl Lp3 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp3 + movw %bp,4(%ecx) + movb %al,2(%edi) +Lp3: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + + cmpw 6(%ecx),%bp + jl Lp4 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp4 + movw %bp,6(%ecx) + movb %al,3(%edi) +Lp4: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + + cmpw 8(%ecx),%bp + jl Lp5 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp5 + movw %bp,8(%ecx) + movb %al,4(%edi) +Lp5: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + +// +// start FDIV for end of next segment in flight, so it can overlap +// + popl %eax + cmpl $8,%eax // more than one segment after this? + ja LSetupNotLast2 // yes + + decl %eax + jz LFDIVInFlight2 // if only one pixel, no need to start an FDIV + movl %eax,spancountminus1 + fildl spancountminus1 + + flds C(d_zistepu) // _d_zistepu | spancountminus1 + fmul %st(1),%st(0) // _d_zistepu*scm1 | scm1 + flds C(d_tdivzstepu) // _d_tdivzstepu | _d_zistepu*scm1 | scm1 + fmul %st(2),%st(0) // _d_tdivzstepu*scm1 | _d_zistepu*scm1 | scm1 + fxch %st(1) // _d_zistepu*scm1 | _d_tdivzstepu*scm1 | scm1 + faddp %st(0),%st(3) // _d_tdivzstepu*scm1 | scm1 + fxch %st(1) // scm1 | _d_tdivzstepu*scm1 + fmuls C(d_sdivzstepu) // _d_sdivzstepu*scm1 | _d_tdivzstepu*scm1 + fxch %st(1) // _d_tdivzstepu*scm1 | _d_sdivzstepu*scm1 + faddp %st(0),%st(3) // _d_sdivzstepu*scm1 + flds fp_64k // 64k | _d_sdivzstepu*scm1 + fxch %st(1) // _d_sdivzstepu*scm1 | 64k + faddp %st(0),%st(4) // 64k + + fdiv %st(1),%st(0) // this is what we've gone to all this trouble to + // overlap + jmp LFDIVInFlight2 + + .align 4 +LSetupNotLast2: + fadds zi8stepu + fxch %st(2) + fadds sdivz8stepu + fxch %st(2) + flds tdivz8stepu + faddp %st(0),%st(2) + flds fp_64k + fdiv %st(1),%st(0) // z = 1/1/z + // this is what we've gone to all this trouble to + // overlap +LFDIVInFlight2: + pushl %eax + + cmpw 10(%ecx),%bp + jl Lp6 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp6 + movw %bp,10(%ecx) + movb %al,5(%edi) +Lp6: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + + cmpw 12(%ecx),%bp + jl Lp7 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp7 + movw %bp,12(%ecx) + movb %al,6(%edi) +Lp7: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + + cmpw 14(%ecx),%bp + jl Lp8 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp8 + movw %bp,14(%ecx) + movb %al,7(%edi) +Lp8: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + + addl $8,%edi + addl $16,%ecx + movl %edx,tfracf + movl snext,%edx + movl %ebx,sfracf + movl tnext,%ebx + movl %edx,s + movl %ebx,t + + movl %ecx,pz + movl %ebp,izi + + popl %ecx // retrieve count + +// +// determine whether last span or not +// + cmpl $8,%ecx // are there multiple segments remaining? + ja LNotLastSegment // yes + +// +// last segment of scan +// +LLastSegment: + +// +// advance s/z, t/z, and 1/z, and calculate s & t at end of span and steps to +// get there. The number of pixels left is variable, and we want to land on the +// last pixel, not step one past it, so we can't run into arithmetic problems +// + testl %ecx,%ecx + jz LNoSteps // just draw the last pixel and we're done + +// pick up after the FDIV that was left in flight previously + + + fld %st(0) // duplicate it + fmul %st(4),%st(0) // s = s/z * z + fxch %st(1) + fmul %st(3),%st(0) // t = t/z * z + fxch %st(1) + fistpl snext + fistpl tnext + + movl C(tadjust),%ebx + movl C(sadjust),%eax + + addl snext,%eax + addl tnext,%ebx + + movl C(bbextents),%ebp + movl C(bbextentt),%edx + + cmpl $2048,%eax + jl LClampLow4 + cmpl %ebp,%eax + ja LClampHigh4 +LClampReentry4: + movl %eax,snext + + cmpl $2048,%ebx + jl LClampLow5 + cmpl %edx,%ebx + ja LClampHigh5 +LClampReentry5: + + cmpl $1,%ecx // don't bother + je LOnlyOneStep // if two pixels in segment, there's only one step, + // of the segment length + subl s,%eax + subl t,%ebx + + addl %eax,%eax // convert to 15.17 format so multiply by 1.31 + addl %ebx,%ebx // reciprocal yields 16.48 + imull reciprocal_table-8(,%ecx,4) // sstep = (snext - s) / (spancount-1) + movl %edx,%ebp + + movl %ebx,%eax + imull reciprocal_table-8(,%ecx,4) // tstep = (tnext - t) / (spancount-1) + +LSetEntryvec: +// +// set up advancetable +// + movl spr8entryvec_table(,%ecx,4),%ebx + movl %edx,%eax + pushl %ebx // entry point into code for RET later + movl %ebp,%ecx + sarl $16,%ecx // sstep >>= 16; + movl C(cachewidth),%ebx + sarl $16,%edx // tstep >>= 16; + jz LIsZeroLast + imull %ebx,%edx // (tstep >> 16) * cachewidth; +LIsZeroLast: + addl %ecx,%edx // add in sstep + // (tstep >> 16) * cachewidth + (sstep >> 16); + movl tfracf,%ecx + movl %edx,advancetable+4 // advance base in t + addl %ebx,%edx // ((tstep >> 16) + 1) * cachewidth + + // (sstep >> 16); + shll $16,%ebp // left-justify sstep fractional part + movl sfracf,%ebx + shll $16,%eax // left-justify tstep fractional part + movl %edx,advancetable // advance extra in t + + movl %eax,tstep + movl %ebp,sstep + movl %ecx,%edx + + movl pz,%ecx + movl izi,%ebp + + ret // jump to the number-of-pixels handler + +//---------------------------------------- + +LNoSteps: + movl pz,%ecx + subl $7,%edi // adjust for hardwired offset + subl $14,%ecx + jmp LEndSpan + + +LOnlyOneStep: + subl s,%eax + subl t,%ebx + movl %eax,%ebp + movl %ebx,%edx + jmp LSetEntryvec + +//---------------------------------------- + +.globl Spr8Entry2_8 +Spr8Entry2_8: + subl $6,%edi // adjust for hardwired offsets + subl $12,%ecx + movb (%esi),%al + jmp LLEntry2_8 + +//---------------------------------------- + +.globl Spr8Entry3_8 +Spr8Entry3_8: + subl $5,%edi // adjust for hardwired offsets + subl $10,%ecx + jmp LLEntry3_8 + +//---------------------------------------- + +.globl Spr8Entry4_8 +Spr8Entry4_8: + subl $4,%edi // adjust for hardwired offsets + subl $8,%ecx + jmp LLEntry4_8 + +//---------------------------------------- + +.globl Spr8Entry5_8 +Spr8Entry5_8: + subl $3,%edi // adjust for hardwired offsets + subl $6,%ecx + jmp LLEntry5_8 + +//---------------------------------------- + +.globl Spr8Entry6_8 +Spr8Entry6_8: + subl $2,%edi // adjust for hardwired offsets + subl $4,%ecx + jmp LLEntry6_8 + +//---------------------------------------- + +.globl Spr8Entry7_8 +Spr8Entry7_8: + decl %edi // adjust for hardwired offsets + subl $2,%ecx + jmp LLEntry7_8 + +//---------------------------------------- + +.globl Spr8Entry8_8 +Spr8Entry8_8: + cmpw (%ecx),%bp + jl Lp9 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp9 + movw %bp,(%ecx) + movb %al,(%edi) +Lp9: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi +LLEntry7_8: + cmpw 2(%ecx),%bp + jl Lp10 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp10 + movw %bp,2(%ecx) + movb %al,1(%edi) +Lp10: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi +LLEntry6_8: + cmpw 4(%ecx),%bp + jl Lp11 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp11 + movw %bp,4(%ecx) + movb %al,2(%edi) +Lp11: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi +LLEntry5_8: + cmpw 6(%ecx),%bp + jl Lp12 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp12 + movw %bp,6(%ecx) + movb %al,3(%edi) +Lp12: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi +LLEntry4_8: + cmpw 8(%ecx),%bp + jl Lp13 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp13 + movw %bp,8(%ecx) + movb %al,4(%edi) +Lp13: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi +LLEntry3_8: + cmpw 10(%ecx),%bp + jl Lp14 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp14 + movw %bp,10(%ecx) + movb %al,5(%edi) +Lp14: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi +LLEntry2_8: + cmpw 12(%ecx),%bp + jl Lp15 + movb (%esi),%al + cmpb $(TRANSPARENT_COLOR),%al + jz Lp15 + movw %bp,12(%ecx) + movb %al,6(%edi) +Lp15: + addl izistep,%ebp + adcl $0,%ebp + addl tstep,%edx + sbbl %eax,%eax + addl sstep,%ebx + adcl advancetable+4(,%eax,4),%esi + +LEndSpan: + cmpw 14(%ecx),%bp + jl Lp16 + movb (%esi),%al // load first texel in segment + cmpb $(TRANSPARENT_COLOR),%al + jz Lp16 + movw %bp,14(%ecx) + movb %al,7(%edi) +Lp16: + +// +// clear s/z, t/z, 1/z from FP stack +// + fstp %st(0) + fstp %st(0) + fstp %st(0) + + popl %ebx // restore spans pointer +LNextSpan: + addl $(sspan_t_size),%ebx // point to next span + movl sspan_t_count(%ebx),%ecx + cmpl $0,%ecx // any more spans? + jg LSpanLoop // yes + jz LNextSpan // yes, but this one's empty + + popl %ebx // restore register variables + popl %esi + popl %edi + popl %ebp // restore the caller's stack frame + ret + +#endif // id386 |
