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authorwyatt8740 <wyatt8740@users.noreply.github.com>2023-10-02 02:28:26 -0400
committerwyatt8740 <wyatt8740@users.noreply.github.com>2023-10-02 02:28:26 -0400
commit7088dac899e165e84133ba99e1549a1dadec054f (patch)
tree50ef835bae28eb65b4c4d36565e8eeee536cf2b9 /QW/client/r_main.c
parent45959aa12ee28db62ef8be97a0d5e0bc5644b691 (diff)
downloadquake-pum-7088dac899e165e84133ba99e1549a1dadec054f.tar.gz
fixed water warping effect crashing the game after increasing MAXHEIGHT and MAXWIDTH for software rendered quakeworld.
Diffstat (limited to 'QW/client/r_main.c')
-rw-r--r--QW/client/r_main.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/QW/client/r_main.c b/QW/client/r_main.c
index 3f59588..64363d0 100644
--- a/QW/client/r_main.c
+++ b/QW/client/r_main.c
@@ -1095,7 +1095,7 @@ void R_InitTurb (void)
{
int i;
- for (i=0 ; i<1280 ; i++)
+ for (i=0 ; i<(SIN_BUFFER_SIZE) ; i++)
{
sintable[i] = AMP + sin(i*3.14159*2/CYCLE)*AMP;
intsintable[i] = AMP2 + sin(i*3.14159*2/CYCLE)*AMP2; // AMP2, not 20