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authorwyatt8740 <wyatt8740@users.noreply.github.com>2023-10-02 00:42:11 -0400
committerwyatt8740 <wyatt8740@users.noreply.github.com>2023-10-02 00:42:23 -0400
commit7970619459c51816457939009d2d88cce2f37e8a (patch)
treea34b0e0585c3fb6ae4574624a45dda312385d724 /QW/client/vid_x.c
parent91df067e453c519ab1a8a919398c05ef87df5898 (diff)
downloadquake-pum-7970619459c51816457939009d2d88cce2f37e8a.tar.gz
fixed sdl audio; i'd forgotten to init it -_-
Diffstat (limited to 'QW/client/vid_x.c')
-rw-r--r--QW/client/vid_x.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/QW/client/vid_x.c b/QW/client/vid_x.c
index c96545c..fc785b6 100644
--- a/QW/client/vid_x.c
+++ b/QW/client/vid_x.c
@@ -450,6 +450,9 @@ void VID_Init (unsigned char *palette)
XVisualInfo template;
int num_visuals;
int template_mask;
+
+ // Sound init is here in quakeworld. Not sure why. :p
+ S_Init();
ignorenext=0;
vid.width = 320;