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authorwyatt8740 <wyattfward@gmail.com>2021-01-19 15:12:54 -0500
committerwyatt8740 <wyattfward@gmail.com>2021-01-19 15:12:54 -0500
commit356553f368733858ae690eee0dc0ad30ec1b39f9 (patch)
tree8913672aab7bd2bff92e493b150c18f971f4be8b /WinQuake/d_ifacea.h
parent6f34ea985bc389605b9e03645ab258259ba49c81 (diff)
downloadquake-pum-356553f368733858ae690eee0dc0ad30ec1b39f9.tar.gz
doubled maximum game resolution in SW renderer
Diffstat (limited to 'WinQuake/d_ifacea.h')
-rw-r--r--WinQuake/d_ifacea.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/WinQuake/d_ifacea.h b/WinQuake/d_ifacea.h
index d4eb2c9..1d5d5d5 100644
--- a/WinQuake/d_ifacea.h
+++ b/WinQuake/d_ifacea.h
@@ -38,7 +38,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define CYCLE 128
// !!! if this is changed, it must be changed in r_shared.h too !!!
-#define MAXHEIGHT 1024
+// wyatt
+// define MAXHEIGHT 1024
+#define MAXHEIGHT 2048
// !!! if this is changed, it must be changed in quakedef.h too !!!
#define CACHE_SIZE 32 // used to align key data structures