diff options
| author | wyatt8740 <wyatt8740@yahoo.com> | 2014-01-06 12:02:16 -0500 |
|---|---|---|
| committer | wyatt8740 <wyatt8740@yahoo.com> | 2014-01-06 12:02:16 -0500 |
| commit | a8f828a066773a59fdf646299359d35ae0e845af (patch) | |
| tree | 86123409fc6f231cf4136e81159b63cb1e9ec102 /WinQuake/dxsdk/SDK/INC/D3DRM.H | |
| parent | b2951690415054ae8705c07f8df7a4ba7cde382a (diff) | |
| download | quake-pum-a8f828a066773a59fdf646299359d35ae0e845af.tar.gz | |
Removed accidental upload of copyrighted map files
Diffstat (limited to 'WinQuake/dxsdk/SDK/INC/D3DRM.H')
| -rw-r--r-- | WinQuake/dxsdk/SDK/INC/D3DRM.H | 268 |
1 files changed, 134 insertions, 134 deletions
diff --git a/WinQuake/dxsdk/SDK/INC/D3DRM.H b/WinQuake/dxsdk/SDK/INC/D3DRM.H index 52f5e4a..d40ec1c 100644 --- a/WinQuake/dxsdk/SDK/INC/D3DRM.H +++ b/WinQuake/dxsdk/SDK/INC/D3DRM.H @@ -1,134 +1,134 @@ -/*==========================================================================; - * - * Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved. - * - * File: d3drm.h - * Content: Direct3DRM include file - * - ***************************************************************************/ - -#ifndef __D3DRM_H__ -#define __D3DRM_H__ - -#include "d3drmobj.h" - -#ifdef __cplusplus -extern "C" { -struct IDirect3DRM; -#endif - - -typedef void (*D3DRMDEVICEPALETTECALLBACK) - (LPDIRECT3DRMDEVICE lpDirect3DRMDev, LPVOID lpArg, DWORD dwIndex, LONG red, LONG green, LONG blue); - -DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1); -WIN_TYPES(IDirect3DRM, DIRECT3DRM); - - -/* Create a Direct3DRM API */ -STDAPI Direct3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM); - -#undef INTERFACE -#define INTERFACE IDirect3DRM - -DECLARE_INTERFACE_(IDirect3DRM, IUnknown) -{ - IUNKNOWN_METHODS(PURE); - - STDMETHOD(CreateObject) - (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE; - STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE; - STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE; - STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE; - STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE; - STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE; - STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE; - STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE; - STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE; - STDMETHOD(CreateLightRGB) - (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE; - STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE; - STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE; - - /* Create a Windows Device using DirectDraw surfaces */ - STDMETHOD(CreateDeviceFromSurface) - ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD, - LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE * - ) PURE; - - /* Create a Windows Device using D3D objects */ - STDMETHOD(CreateDeviceFromD3D) - ( THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev, - LPDIRECT3DRMDEVICE * - ) PURE; - - STDMETHOD(CreateDeviceFromClipper) - ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID, - int width, int height, LPDIRECT3DRMDEVICE *) PURE; - - STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE; - - STDMETHOD(CreateShadow) - ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, - D3DVALUE px, D3DVALUE py, D3DVALUE pz, - D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, - LPDIRECT3DRMVISUAL * - ) PURE; - STDMETHOD(CreateViewport) - ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, - DWORD, DWORD, LPDIRECT3DRMVIEWPORT * - ) PURE; - STDMETHOD(CreateWrap) - ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, - D3DVALUE ox, D3DVALUE oy, D3DVALUE oz, - D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, - D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, - D3DVALUE ou, D3DVALUE ov, - D3DVALUE su, D3DVALUE sv, - LPDIRECT3DRMWRAP * - ) PURE; - STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE; - STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE; - STDMETHOD(LoadTextureFromResource) (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE; - - STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE; - STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE; - STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return); - //STDMETHOD(GetSearchPath) (THIS_ int *return_count, char ***return_path) PURE; - STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE; - STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE; - - STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE; - STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE; - - STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE; - - STDMETHOD(Load) - ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, - D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID, - LPDIRECT3DRMFRAME - ) PURE; - STDMETHOD(Tick) (THIS_ D3DVALUE) PURE; -}; - -#define D3DRM_OK DD_OK -#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781) -#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782) -#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783) -#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784) -#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785) -#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786) -#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787) -#define D3DRMERR_BADFILE MAKE_DDHRESULT(788) -#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789) -#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790) -#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791) -#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792) -#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793) - -#ifdef __cplusplus -}; -#endif - -#endif /* _D3DRMAPI_H_ */ - +/*==========================================================================;
+ *
+ * Copyright (C) 1995-1996 Microsoft Corporation. All Rights Reserved.
+ *
+ * File: d3drm.h
+ * Content: Direct3DRM include file
+ *
+ ***************************************************************************/
+
+#ifndef __D3DRM_H__
+#define __D3DRM_H__
+
+#include "d3drmobj.h"
+
+#ifdef __cplusplus
+extern "C" {
+struct IDirect3DRM;
+#endif
+
+
+typedef void (*D3DRMDEVICEPALETTECALLBACK)
+ (LPDIRECT3DRMDEVICE lpDirect3DRMDev, LPVOID lpArg, DWORD dwIndex, LONG red, LONG green, LONG blue);
+
+DEFINE_GUID(IID_IDirect3DRM, 0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
+WIN_TYPES(IDirect3DRM, DIRECT3DRM);
+
+
+/* Create a Direct3DRM API */
+STDAPI Direct3DRMCreate(LPDIRECT3DRM FAR *lplpDirect3DRM);
+
+#undef INTERFACE
+#define INTERFACE IDirect3DRM
+
+DECLARE_INTERFACE_(IDirect3DRM, IUnknown)
+{
+ IUNKNOWN_METHODS(PURE);
+
+ STDMETHOD(CreateObject)
+ (THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID FAR* ppv) PURE;
+ STDMETHOD(CreateFrame) (THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
+ STDMETHOD(CreateMesh) (THIS_ LPDIRECT3DRMMESH *) PURE;
+ STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
+ STDMETHOD(CreateFace) (THIS_ LPDIRECT3DRMFACE *) PURE;
+ STDMETHOD(CreateAnimation) (THIS_ LPDIRECT3DRMANIMATION *) PURE;
+ STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
+ STDMETHOD(CreateTexture) (THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
+ STDMETHOD(CreateLight) (THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
+ STDMETHOD(CreateLightRGB)
+ (THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
+ STDMETHOD(CreateMaterial) (THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
+ STDMETHOD(CreateDevice) (THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
+
+ /* Create a Windows Device using DirectDraw surfaces */
+ STDMETHOD(CreateDeviceFromSurface)
+ ( THIS_ LPGUID lpGUID, LPDIRECTDRAW lpDD,
+ LPDIRECTDRAWSURFACE lpDDSBack, LPDIRECT3DRMDEVICE *
+ ) PURE;
+
+ /* Create a Windows Device using D3D objects */
+ STDMETHOD(CreateDeviceFromD3D)
+ ( THIS_ LPDIRECT3D lpD3D, LPDIRECT3DDEVICE lpD3DDev,
+ LPDIRECT3DRMDEVICE *
+ ) PURE;
+
+ STDMETHOD(CreateDeviceFromClipper)
+ ( THIS_ LPDIRECTDRAWCLIPPER lpDDClipper, LPGUID lpGUID,
+ int width, int height, LPDIRECT3DRMDEVICE *) PURE;
+
+ STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE lpDDS, LPDIRECT3DRMTEXTURE *) PURE;
+
+ STDMETHOD(CreateShadow)
+ ( THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT,
+ D3DVALUE px, D3DVALUE py, D3DVALUE pz,
+ D3DVALUE nx, D3DVALUE ny, D3DVALUE nz,
+ LPDIRECT3DRMVISUAL *
+ ) PURE;
+ STDMETHOD(CreateViewport)
+ ( THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD,
+ DWORD, DWORD, LPDIRECT3DRMVIEWPORT *
+ ) PURE;
+ STDMETHOD(CreateWrap)
+ ( THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME,
+ D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
+ D3DVALUE dx, D3DVALUE dy, D3DVALUE dz,
+ D3DVALUE ux, D3DVALUE uy, D3DVALUE uz,
+ D3DVALUE ou, D3DVALUE ov,
+ D3DVALUE su, D3DVALUE sv,
+ LPDIRECT3DRMWRAP *
+ ) PURE;
+ STDMETHOD(CreateUserVisual) (THIS_ D3DRMUSERVISUALCALLBACK, LPVOID lPArg, LPDIRECT3DRMUSERVISUAL *) PURE;
+ STDMETHOD(LoadTexture) (THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
+ STDMETHOD(LoadTextureFromResource) (THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
+
+ STDMETHOD(SetSearchPath) (THIS_ LPCSTR) PURE;
+ STDMETHOD(AddSearchPath) (THIS_ LPCSTR) PURE;
+ STDMETHOD(GetSearchPath) (THIS_ DWORD *size_return, LPSTR path_return);
+ //STDMETHOD(GetSearchPath) (THIS_ int *return_count, char ***return_path) PURE;
+ STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
+ STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
+
+ STDMETHOD(GetDevices) (THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
+ STDMETHOD(GetNamedObject) (THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
+
+ STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
+
+ STDMETHOD(Load)
+ ( THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS,
+ D3DRMLOADCALLBACK, LPVOID, D3DRMLOADTEXTURECALLBACK, LPVOID,
+ LPDIRECT3DRMFRAME
+ ) PURE;
+ STDMETHOD(Tick) (THIS_ D3DVALUE) PURE;
+};
+
+#define D3DRM_OK DD_OK
+#define D3DRMERR_BADOBJECT MAKE_DDHRESULT(781)
+#define D3DRMERR_BADTYPE MAKE_DDHRESULT(782)
+#define D3DRMERR_BADALLOC MAKE_DDHRESULT(783)
+#define D3DRMERR_FACEUSED MAKE_DDHRESULT(784)
+#define D3DRMERR_NOTFOUND MAKE_DDHRESULT(785)
+#define D3DRMERR_NOTDONEYET MAKE_DDHRESULT(786)
+#define D3DRMERR_FILENOTFOUND MAKE_DDHRESULT(787)
+#define D3DRMERR_BADFILE MAKE_DDHRESULT(788)
+#define D3DRMERR_BADDEVICE MAKE_DDHRESULT(789)
+#define D3DRMERR_BADVALUE MAKE_DDHRESULT(790)
+#define D3DRMERR_BADMAJORVERSION MAKE_DDHRESULT(791)
+#define D3DRMERR_BADMINORVERSION MAKE_DDHRESULT(792)
+#define D3DRMERR_UNABLETOEXECUTE MAKE_DDHRESULT(793)
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif /* _D3DRMAPI_H_ */
+
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