diff options
| author | wyatt8740 <wyatt8740@yahoo.com> | 2014-01-06 12:02:16 -0500 |
|---|---|---|
| committer | wyatt8740 <wyatt8740@yahoo.com> | 2014-01-06 12:02:16 -0500 |
| commit | a8f828a066773a59fdf646299359d35ae0e845af (patch) | |
| tree | 86123409fc6f231cf4136e81159b63cb1e9ec102 /WinQuake/snd_null.c | |
| parent | b2951690415054ae8705c07f8df7a4ba7cde382a (diff) | |
| download | quake-pum-a8f828a066773a59fdf646299359d35ae0e845af.tar.gz | |
Removed accidental upload of copyrighted map files
Diffstat (limited to 'WinQuake/snd_null.c')
| -rw-r--r-- | WinQuake/snd_null.c | 194 |
1 files changed, 97 insertions, 97 deletions
diff --git a/WinQuake/snd_null.c b/WinQuake/snd_null.c index 9db2ebc..6dea5cf 100644 --- a/WinQuake/snd_null.c +++ b/WinQuake/snd_null.c @@ -1,97 +1,97 @@ -/* -Copyright (C) 1996-1997 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ -// snd_null.c -- include this instead of all the other snd_* files to have -// no sound code whatsoever - -#include "quakedef.h" - -cvar_t bgmvolume = {"bgmvolume", "1", true}; -cvar_t volume = {"volume", "0.7", true}; - - -void S_Init (void) -{ -} - -void S_AmbientOff (void) -{ -} - -void S_AmbientOn (void) -{ -} - -void S_Shutdown (void) -{ -} - -void S_TouchSound (char *sample) -{ -} - -void S_ClearBuffer (void) -{ -} - -void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation) -{ -} - -void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation) -{ -} - -void S_StopSound (int entnum, int entchannel) -{ -} - -sfx_t *S_PrecacheSound (char *sample) -{ - return NULL; -} - -void S_ClearPrecache (void) -{ -} - -void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up) -{ -} - -void S_StopAllSounds (qboolean clear) -{ -} - -void S_BeginPrecaching (void) -{ -} - -void S_EndPrecaching (void) -{ -} - -void S_ExtraUpdate (void) -{ -} - -void S_LocalSound (char *s) -{ -} - +/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// snd_null.c -- include this instead of all the other snd_* files to have
+// no sound code whatsoever
+
+#include "quakedef.h"
+
+cvar_t bgmvolume = {"bgmvolume", "1", true};
+cvar_t volume = {"volume", "0.7", true};
+
+
+void S_Init (void)
+{
+}
+
+void S_AmbientOff (void)
+{
+}
+
+void S_AmbientOn (void)
+{
+}
+
+void S_Shutdown (void)
+{
+}
+
+void S_TouchSound (char *sample)
+{
+}
+
+void S_ClearBuffer (void)
+{
+}
+
+void S_StaticSound (sfx_t *sfx, vec3_t origin, float vol, float attenuation)
+{
+}
+
+void S_StartSound (int entnum, int entchannel, sfx_t *sfx, vec3_t origin, float fvol, float attenuation)
+{
+}
+
+void S_StopSound (int entnum, int entchannel)
+{
+}
+
+sfx_t *S_PrecacheSound (char *sample)
+{
+ return NULL;
+}
+
+void S_ClearPrecache (void)
+{
+}
+
+void S_Update (vec3_t origin, vec3_t v_forward, vec3_t v_right, vec3_t v_up)
+{
+}
+
+void S_StopAllSounds (qboolean clear)
+{
+}
+
+void S_BeginPrecaching (void)
+{
+}
+
+void S_EndPrecaching (void)
+{
+}
+
+void S_ExtraUpdate (void)
+{
+}
+
+void S_LocalSound (char *s)
+{
+}
+
|
