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authorwyatt8740 <wyatt8740@yahoo.com>2014-01-06 12:02:16 -0500
committerwyatt8740 <wyatt8740@yahoo.com>2014-01-06 12:02:16 -0500
commita8f828a066773a59fdf646299359d35ae0e845af (patch)
tree86123409fc6f231cf4136e81159b63cb1e9ec102 /WinQuake/spritegn.h
parentb2951690415054ae8705c07f8df7a4ba7cde382a (diff)
downloadquake-pum-a8f828a066773a59fdf646299359d35ae0e845af.tar.gz
Removed accidental upload of copyrighted map files
Diffstat (limited to 'WinQuake/spritegn.h')
-rw-r--r--WinQuake/spritegn.h220
1 files changed, 110 insertions, 110 deletions
diff --git a/WinQuake/spritegn.h b/WinQuake/spritegn.h
index b192b54..337c1d6 100644
--- a/WinQuake/spritegn.h
+++ b/WinQuake/spritegn.h
@@ -1,110 +1,110 @@
-/*
-Copyright (C) 1996-1997 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-//
-// spritegn.h: header file for sprite generation program
-//
-
-// **********************************************************
-// * This file must be identical in the spritegen directory *
-// * and in the Quake directory, because it's used to *
-// * pass data from one to the other via .spr files. *
-// **********************************************************
-
-//-------------------------------------------------------
-// This program generates .spr sprite package files.
-// The format of the files is as follows:
-//
-// dsprite_t file header structure
-// <repeat dsprite_t.numframes times>
-// <if spritegroup, repeat dspritegroup_t.numframes times>
-// dspriteframe_t frame header structure
-// sprite bitmap
-// <else (single sprite frame)>
-// dspriteframe_t frame header structure
-// sprite bitmap
-// <endrepeat>
-//-------------------------------------------------------
-
-#ifdef INCLUDELIBS
-
-#include <stdlib.h>
-#include <stdio.h>
-#include <math.h>
-#include <string.h>
-
-#include "cmdlib.h"
-#include "scriplib.h"
-#include "dictlib.h"
-#include "trilib.h"
-#include "lbmlib.h"
-#include "mathlib.h"
-
-#endif
-
-#define SPRITE_VERSION 1
-
-// must match definition in modelgen.h
-#ifndef SYNCTYPE_T
-#define SYNCTYPE_T
-typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
-#endif
-
-// TODO: shorten these?
-typedef struct {
- int ident;
- int version;
- int type;
- float boundingradius;
- int width;
- int height;
- int numframes;
- float beamlength;
- synctype_t synctype;
-} dsprite_t;
-
-#define SPR_VP_PARALLEL_UPRIGHT 0
-#define SPR_FACING_UPRIGHT 1
-#define SPR_VP_PARALLEL 2
-#define SPR_ORIENTED 3
-#define SPR_VP_PARALLEL_ORIENTED 4
-
-typedef struct {
- int origin[2];
- int width;
- int height;
-} dspriteframe_t;
-
-typedef struct {
- int numframes;
-} dspritegroup_t;
-
-typedef struct {
- float interval;
-} dspriteinterval_t;
-
-typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
-
-typedef struct {
- spriteframetype_t type;
-} dspriteframetype_t;
-
-#define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I')
- // little-endian "IDSP"
-
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+//
+// spritegn.h: header file for sprite generation program
+//
+
+// **********************************************************
+// * This file must be identical in the spritegen directory *
+// * and in the Quake directory, because it's used to *
+// * pass data from one to the other via .spr files. *
+// **********************************************************
+
+//-------------------------------------------------------
+// This program generates .spr sprite package files.
+// The format of the files is as follows:
+//
+// dsprite_t file header structure
+// <repeat dsprite_t.numframes times>
+// <if spritegroup, repeat dspritegroup_t.numframes times>
+// dspriteframe_t frame header structure
+// sprite bitmap
+// <else (single sprite frame)>
+// dspriteframe_t frame header structure
+// sprite bitmap
+// <endrepeat>
+//-------------------------------------------------------
+
+#ifdef INCLUDELIBS
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <math.h>
+#include <string.h>
+
+#include "cmdlib.h"
+#include "scriplib.h"
+#include "dictlib.h"
+#include "trilib.h"
+#include "lbmlib.h"
+#include "mathlib.h"
+
+#endif
+
+#define SPRITE_VERSION 1
+
+// must match definition in modelgen.h
+#ifndef SYNCTYPE_T
+#define SYNCTYPE_T
+typedef enum {ST_SYNC=0, ST_RAND } synctype_t;
+#endif
+
+// TODO: shorten these?
+typedef struct {
+ int ident;
+ int version;
+ int type;
+ float boundingradius;
+ int width;
+ int height;
+ int numframes;
+ float beamlength;
+ synctype_t synctype;
+} dsprite_t;
+
+#define SPR_VP_PARALLEL_UPRIGHT 0
+#define SPR_FACING_UPRIGHT 1
+#define SPR_VP_PARALLEL 2
+#define SPR_ORIENTED 3
+#define SPR_VP_PARALLEL_ORIENTED 4
+
+typedef struct {
+ int origin[2];
+ int width;
+ int height;
+} dspriteframe_t;
+
+typedef struct {
+ int numframes;
+} dspritegroup_t;
+
+typedef struct {
+ float interval;
+} dspriteinterval_t;
+
+typedef enum { SPR_SINGLE=0, SPR_GROUP } spriteframetype_t;
+
+typedef struct {
+ spriteframetype_t type;
+} dspriteframetype_t;
+
+#define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I')
+ // little-endian "IDSP"
+