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authorwyatt8740 <wyatt8740@yahoo.com>2014-01-06 12:02:16 -0500
committerwyatt8740 <wyatt8740@yahoo.com>2014-01-06 12:02:16 -0500
commita8f828a066773a59fdf646299359d35ae0e845af (patch)
tree86123409fc6f231cf4136e81159b63cb1e9ec102 /WinQuake/world.h
parentb2951690415054ae8705c07f8df7a4ba7cde382a (diff)
downloadquake-pum-a8f828a066773a59fdf646299359d35ae0e845af.tar.gz
Removed accidental upload of copyrighted map files
Diffstat (limited to 'WinQuake/world.h')
-rw-r--r--WinQuake/world.h156
1 files changed, 78 insertions, 78 deletions
diff --git a/WinQuake/world.h b/WinQuake/world.h
index cddb94f..4d8c39a 100644
--- a/WinQuake/world.h
+++ b/WinQuake/world.h
@@ -1,78 +1,78 @@
-/*
-Copyright (C) 1996-1997 Id Software, Inc.
-
-This program is free software; you can redistribute it and/or
-modify it under the terms of the GNU General Public License
-as published by the Free Software Foundation; either version 2
-of the License, or (at your option) any later version.
-
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-See the GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
-
-*/
-// world.h
-
-typedef struct
-{
- vec3_t normal;
- float dist;
-} plane_t;
-
-typedef struct
-{
- qboolean allsolid; // if true, plane is not valid
- qboolean startsolid; // if true, the initial point was in a solid area
- qboolean inopen, inwater;
- float fraction; // time completed, 1.0 = didn't hit anything
- vec3_t endpos; // final position
- plane_t plane; // surface normal at impact
- edict_t *ent; // entity the surface is on
-} trace_t;
-
-
-#define MOVE_NORMAL 0
-#define MOVE_NOMONSTERS 1
-#define MOVE_MISSILE 2
-
-
-void SV_ClearWorld (void);
-// called after the world model has been loaded, before linking any entities
-
-void SV_UnlinkEdict (edict_t *ent);
-// call before removing an entity, and before trying to move one,
-// so it doesn't clip against itself
-// flags ent->v.modified
-
-void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
-// Needs to be called any time an entity changes origin, mins, maxs, or solid
-// flags ent->v.modified
-// sets ent->v.absmin and ent->v.absmax
-// if touchtriggers, calls prog functions for the intersected triggers
-
-int SV_PointContents (vec3_t p);
-int SV_TruePointContents (vec3_t p);
-// returns the CONTENTS_* value from the world at the given point.
-// does not check any entities at all
-// the non-true version remaps the water current contents to content_water
-
-edict_t *SV_TestEntityPosition (edict_t *ent);
-
-trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
-// mins and maxs are reletive
-
-// if the entire move stays in a solid volume, trace.allsolid will be set
-
-// if the starting point is in a solid, it will be allowed to move out
-// to an open area
-
-// nomonsters is used for line of sight or edge testing, where mosnters
-// shouldn't be considered solid objects
-
-// passedict is explicitly excluded from clipping checks (normally NULL)
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+// world.h
+
+typedef struct
+{
+ vec3_t normal;
+ float dist;
+} plane_t;
+
+typedef struct
+{
+ qboolean allsolid; // if true, plane is not valid
+ qboolean startsolid; // if true, the initial point was in a solid area
+ qboolean inopen, inwater;
+ float fraction; // time completed, 1.0 = didn't hit anything
+ vec3_t endpos; // final position
+ plane_t plane; // surface normal at impact
+ edict_t *ent; // entity the surface is on
+} trace_t;
+
+
+#define MOVE_NORMAL 0
+#define MOVE_NOMONSTERS 1
+#define MOVE_MISSILE 2
+
+
+void SV_ClearWorld (void);
+// called after the world model has been loaded, before linking any entities
+
+void SV_UnlinkEdict (edict_t *ent);
+// call before removing an entity, and before trying to move one,
+// so it doesn't clip against itself
+// flags ent->v.modified
+
+void SV_LinkEdict (edict_t *ent, qboolean touch_triggers);
+// Needs to be called any time an entity changes origin, mins, maxs, or solid
+// flags ent->v.modified
+// sets ent->v.absmin and ent->v.absmax
+// if touchtriggers, calls prog functions for the intersected triggers
+
+int SV_PointContents (vec3_t p);
+int SV_TruePointContents (vec3_t p);
+// returns the CONTENTS_* value from the world at the given point.
+// does not check any entities at all
+// the non-true version remaps the water current contents to content_water
+
+edict_t *SV_TestEntityPosition (edict_t *ent);
+
+trace_t SV_Move (vec3_t start, vec3_t mins, vec3_t maxs, vec3_t end, int type, edict_t *passedict);
+// mins and maxs are reletive
+
+// if the entire move stays in a solid volume, trace.allsolid will be set
+
+// if the starting point is in a solid, it will be allowed to move out
+// to an open area
+
+// nomonsters is used for line of sight or edge testing, where mosnters
+// shouldn't be considered solid objects
+
+// passedict is explicitly excluded from clipping checks (normally NULL)