diff options
Diffstat (limited to 'QW/client/gl_vidlinux_svga.c')
| -rw-r--r-- | QW/client/gl_vidlinux_svga.c | 855 |
1 files changed, 855 insertions, 0 deletions
diff --git a/QW/client/gl_vidlinux_svga.c b/QW/client/gl_vidlinux_svga.c new file mode 100644 index 0000000..697ef02 --- /dev/null +++ b/QW/client/gl_vidlinux_svga.c @@ -0,0 +1,855 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +#include <termios.h> +#include <sys/ioctl.h> +#include <sys/stat.h> +#include <sys/vt.h> +#include <stdarg.h> +#include <stdio.h> +#include <signal.h> + +#include <asm/io.h> + +/*#include "vga.h" */ +#include "vgakeyboard.h" +#include "vgamouse.h" + +#include "quakedef.h" +#include "GL/fxmesa.h" + +#define WARP_WIDTH 320 +#define WARP_HEIGHT 200 + +static fxMesaContext fc = NULL; +#define stringify(m) { #m, m } + +unsigned short d_8to16table[256]; +unsigned d_8to24table[256]; +unsigned char d_15to8table[65536]; + +int num_shades=32; + +struct +{ + char *name; + int num; +} mice[] = +{ + stringify(MOUSE_MICROSOFT), + stringify(MOUSE_MOUSESYSTEMS), + stringify(MOUSE_MMSERIES), + stringify(MOUSE_LOGITECH), + stringify(MOUSE_BUSMOUSE), + stringify(MOUSE_PS2), +}; + +static unsigned char scantokey[128]; + +int num_mice = sizeof (mice) / sizeof(mice[0]); + +int d_con_indirect = 0; + +int svgalib_inited=0; +int UseMouse = 1; +int UseKeyboard = 1; + +int mouserate = MOUSE_DEFAULTSAMPLERATE; + +cvar_t vid_mode = {"vid_mode","5",false}; +cvar_t vid_redrawfull = {"vid_redrawfull","0",false}; +cvar_t vid_waitforrefresh = {"vid_waitforrefresh","0",true}; + +char *framebuffer_ptr; + +cvar_t mouse_button_commands[3] = +{ + {"mouse1","+attack"}, + {"mouse2","+strafe"}, + {"mouse3","+forward"}, +}; + +int mouse_buttons; +int mouse_buttonstate; +int mouse_oldbuttonstate; +float mouse_x, mouse_y; +float old_mouse_x, old_mouse_y; +int mx, my; + +cvar_t _windowed_mouse = {"_windowed_mouse", "1", true}; +cvar_t m_filter = {"m_filter","0"}; + +int scr_width, scr_height; + +/*-----------------------------------------------------------------------*/ + +//int texture_mode = GL_NEAREST; +//int texture_mode = GL_NEAREST_MIPMAP_NEAREST; +//int texture_mode = GL_NEAREST_MIPMAP_LINEAR; +int texture_mode = GL_LINEAR; +//int texture_mode = GL_LINEAR_MIPMAP_NEAREST; +//int texture_mode = GL_LINEAR_MIPMAP_LINEAR; + +int texture_extension_number = 1; + +float gldepthmin, gldepthmax; + +cvar_t gl_ztrick = {"gl_ztrick","1"}; + +const char *gl_vendor; +const char *gl_renderer; +const char *gl_version; +const char *gl_extensions; + +qboolean is8bit = false; +qboolean isPermedia = false; +qboolean gl_mtexable = false; + +/*-----------------------------------------------------------------------*/ +void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height) +{ +} + +void D_EndDirectRect (int x, int y, int width, int height) +{ +} + +/* +================= +VID_Gamma_f + +Keybinding command +================= +*/ +void VID_Gamma_f (void) +{ + float gamma, f, inf; + unsigned char palette[768]; + int i; + + if (Cmd_Argc () == 2) + { + gamma = Q_atof (Cmd_Argv(1)); + + for (i=0 ; i<768 ; i++) + { + f = pow ( (host_basepal[i]+1)/256.0 , gamma ); + inf = f*255 + 0.5; + if (inf < 0) + inf = 0; + if (inf > 255) + inf = 255; + palette[i] = inf; + } + + VID_SetPalette (palette); + + vid.recalc_refdef = 1; // force a surface cache flush + } +} + +int matchmouse(int mouse, char *name) +{ + int i; + for (i=0 ; i<num_mice ; i++) + if (!strcmp(mice[i].name, name)) + return i; + return mouse; +} + +#if 0 + +void vtswitch(int newconsole) +{ + + int fd; + struct vt_stat x; + +// switch consoles and wait until reactivated + fd = open("/dev/console", O_RDONLY); + ioctl(fd, VT_GETSTATE, &x); + ioctl(fd, VT_ACTIVATE, newconsole); + ioctl(fd, VT_WAITACTIVE, x.v_active); + close(fd); + +} + +#endif + +void keyhandler(int scancode, int state) +{ + + int sc; + + sc = scancode & 0x7f; +// Con_Printf("scancode=%x (%d%s)\n", scancode, sc, scancode&0x80?"+128":""); + Key_Event(scantokey[sc], state == KEY_EVENTPRESS); + +} + +void VID_Shutdown(void) +{ + if (!fc) + return; + + fxMesaDestroyContext(fc); + + if (UseKeyboard) + keyboard_close(); +} + +void signal_handler(int sig) +{ + printf("Received signal %d, exiting...\n", sig); + VID_Shutdown(); + exit(0); +} + +void InitSig(void) +{ + signal(SIGHUP, signal_handler); + signal(SIGQUIT, signal_handler); + signal(SIGILL, signal_handler); + signal(SIGTRAP, signal_handler); + signal(SIGIOT, signal_handler); + signal(SIGBUS, signal_handler); + signal(SIGFPE, signal_handler); + signal(SIGSEGV, signal_handler); + signal(SIGTERM, signal_handler); +} + +void VID_ShiftPalette(unsigned char *p) +{ + VID_SetPalette(p); +} + +void VID_SetPalette (unsigned char *palette) +{ + byte *pal; + unsigned short r,g,b; + int v; + int r1,g1,b1; + int k; + unsigned short i; + unsigned *table; + FILE *f; + char s[255]; + float dist, bestdist; + static qboolean palflag = false; + +// +// 8 8 8 encoding +// + pal = palette; + table = d_8to24table; + for (i=0 ; i<256 ; i++) + { + r = pal[0]; + g = pal[1]; + b = pal[2]; + pal += 3; + +// v = (255<<24) + (r<<16) + (g<<8) + (b<<0); +// v = (255<<0) + (r<<8) + (g<<16) + (b<<24); + v = (255<<24) + (r<<0) + (g<<8) + (b<<16); + *table++ = v; + } + d_8to24table[255] &= 0xffffff; // 255 is transparent + + // JACK: 3D distance calcs - k is last closest, l is the distance. + // FIXME: Precalculate this and cache to disk. + if (palflag) + return; + palflag = true; + + COM_FOpenFile("glquake/15to8.pal", &f); + if (f) { + fread(d_15to8table, 1<<15, 1, f); + fclose(f); + } else { + for (i=0; i < (1<<15); i++) { + /* Maps + 000000000000000 + 000000000011111 = Red = 0x1F + 000001111100000 = Blue = 0x03E0 + 111110000000000 = Grn = 0x7C00 + */ + r = ((i & 0x1F) << 3)+4; + g = ((i & 0x03E0) >> 2)+4; + b = ((i & 0x7C00) >> 7)+4; + pal = (unsigned char *)d_8to24table; + for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) { + r1 = (int)r - (int)pal[0]; + g1 = (int)g - (int)pal[1]; + b1 = (int)b - (int)pal[2]; + dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1))); + if (dist < bestdist) { + k=v; + bestdist = dist; + } + } + d_15to8table[i]=k; + } + sprintf(s, "%s/glquake", com_gamedir); + Sys_mkdir (s); + sprintf(s, "%s/glquake/15to8.pal", com_gamedir); + if ((f = fopen(s, "wb")) != NULL) { + fwrite(d_15to8table, 1<<15, 1, f); + fclose(f); + } + } +} + +/* +=============== +GL_Init +=============== +*/ +void GL_Init (void) +{ + gl_vendor = glGetString (GL_VENDOR); + Con_Printf ("GL_VENDOR: %s\n", gl_vendor); + gl_renderer = glGetString (GL_RENDERER); + Con_Printf ("GL_RENDERER: %s\n", gl_renderer); + + gl_version = glGetString (GL_VERSION); + Con_Printf ("GL_VERSION: %s\n", gl_version); + gl_extensions = glGetString (GL_EXTENSIONS); + Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions); + +// Con_Printf ("%s %s\n", gl_renderer, gl_version); + + glClearColor (1,0,0,0); + glCullFace(GL_FRONT); + glEnable(GL_TEXTURE_2D); + + glEnable(GL_ALPHA_TEST); + glAlphaFunc(GL_GREATER, 0.666); + + glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); + glShadeModel (GL_FLAT); + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + +// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); +} + +/* +================= +GL_BeginRendering + +================= +*/ +void GL_BeginRendering (int *x, int *y, int *width, int *height) +{ + extern cvar_t gl_clear; + + *x = *y = 0; + *width = scr_width; + *height = scr_height; + +// if (!wglMakeCurrent( maindc, baseRC )) +// Sys_Error ("wglMakeCurrent failed"); + +// glViewport (*x, *y, *width, *height); +} + + +void GL_EndRendering (void) +{ + glFlush(); + fxMesaSwapBuffers(); +} + +void Init_KBD(void) +{ + int i; + + if (COM_CheckParm("-nokbd")) UseKeyboard = 0; + + if (UseKeyboard) + { + for (i=0 ; i<128 ; i++) + scantokey[i] = ' '; + + scantokey[ 1] = K_ESCAPE; + scantokey[ 2] = '1'; + scantokey[ 3] = '2'; + scantokey[ 4] = '3'; + scantokey[ 5] = '4'; + scantokey[ 6] = '5'; + scantokey[ 7] = '6'; + scantokey[ 8] = '7'; + scantokey[ 9] = '8'; + scantokey[ 10] = '9'; + scantokey[ 11] = '0'; + scantokey[ 12] = '-'; + scantokey[ 13] = '='; + scantokey[ 14] = K_BACKSPACE; + scantokey[ 15] = K_TAB; + scantokey[ 16] = 'q'; + scantokey[ 17] = 'w'; + scantokey[ 18] = 'e'; + scantokey[ 19] = 'r'; + scantokey[ 20] = 't'; + scantokey[ 21] = 'y'; + scantokey[ 22] = 'u'; + scantokey[ 23] = 'i'; + scantokey[ 24] = 'o'; + scantokey[ 25] = 'p'; + scantokey[ 26] = '['; + scantokey[ 27] = ']'; + scantokey[ 28] = K_ENTER; + scantokey[ 29] = K_CTRL; //left + scantokey[ 30] = 'a'; + scantokey[ 31] = 's'; + scantokey[ 32] = 'd'; + scantokey[ 33] = 'f'; + scantokey[ 34] = 'g'; + scantokey[ 35] = 'h'; + scantokey[ 36] = 'j'; + scantokey[ 37] = 'k'; + scantokey[ 38] = 'l'; + scantokey[ 39] = ';'; + scantokey[ 40] = '\''; + scantokey[ 41] = '`'; + scantokey[ 42] = K_SHIFT; //left + scantokey[ 43] = '\\'; + scantokey[ 44] = 'z'; + scantokey[ 45] = 'x'; + scantokey[ 46] = 'c'; + scantokey[ 47] = 'v'; + scantokey[ 48] = 'b'; + scantokey[ 49] = 'n'; + scantokey[ 50] = 'm'; + scantokey[ 51] = ','; + scantokey[ 52] = '.'; + scantokey[ 53] = '/'; + scantokey[ 54] = K_SHIFT; //right + scantokey[ 55] = '*'; //keypad + scantokey[ 56] = K_ALT; //left + scantokey[ 57] = ' '; + // 58 caps lock + scantokey[ 59] = K_F1; + scantokey[ 60] = K_F2; + scantokey[ 61] = K_F3; + scantokey[ 62] = K_F4; + scantokey[ 63] = K_F5; + scantokey[ 64] = K_F6; + scantokey[ 65] = K_F7; + scantokey[ 66] = K_F8; + scantokey[ 67] = K_F9; + scantokey[ 68] = K_F10; + // 69 numlock + // 70 scrollock + scantokey[ 71] = K_HOME; + scantokey[ 72] = K_UPARROW; + scantokey[ 73] = K_PGUP; + scantokey[ 74] = '-'; + scantokey[ 75] = K_LEFTARROW; + scantokey[ 76] = '5'; + scantokey[ 77] = K_RIGHTARROW; + scantokey[ 79] = K_END; + scantokey[ 78] = '+'; + scantokey[ 80] = K_DOWNARROW; + scantokey[ 81] = K_PGDN; + scantokey[ 82] = K_INS; + scantokey[ 83] = K_DEL; + // 84 to 86 not used + scantokey[ 87] = K_F11; + scantokey[ 88] = K_F12; + // 89 to 95 not used + scantokey[ 96] = K_ENTER; //keypad enter + scantokey[ 97] = K_CTRL; //right + scantokey[ 98] = '/'; + scantokey[ 99] = K_F12; // print screen, bind to screenshot by default + scantokey[100] = K_ALT; // right + + + scantokey[101] = K_PAUSE; // break + scantokey[102] = K_HOME; + scantokey[103] = K_UPARROW; + scantokey[104] = K_PGUP; + scantokey[105] = K_LEFTARROW; + scantokey[106] = K_RIGHTARROW; + scantokey[107] = K_END; + scantokey[108] = K_DOWNARROW; + scantokey[109] = K_PGDN; + scantokey[110] = K_INS; + scantokey[111] = K_DEL; + + scantokey[119] = K_PAUSE; + + if (keyboard_init()) + Sys_Error("keyboard_init() failed"); + keyboard_seteventhandler(keyhandler); + } +} + +#define NUM_RESOLUTIONS 3 + +static resolutions[NUM_RESOLUTIONS][3]={ + { 512, 384, GR_RESOLUTION_512x384 }, + { 640, 400, GR_RESOLUTION_640x400 }, + { 640, 480, GR_RESOLUTION_640x480 } +}; + +int findres(int *width, int *height) +{ + int i; + + for(i=0;i<NUM_RESOLUTIONS;i++) + if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) { + *width = resolutions[i][0]; + *height = resolutions[i][1]; + return resolutions[i][2]; + } + + *width = 640; + *height = 480; + return GR_RESOLUTION_640x480; +} + +qboolean VID_Is8bit(void) +{ + return is8bit; +} + +#ifdef GL_EXT_SHARED +void VID_Init8bitPalette() +{ + // Check for 8bit Extensions and initialize them. + int i; + char thePalette[256*3]; + char *oldPalette, *newPalette; + + if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL) + return; + + Con_SafePrintf("8-bit GL extensions enabled.\n"); + glEnable( GL_SHARED_TEXTURE_PALETTE_EXT ); + oldPalette = (char *) d_8to24table; //d_8to24table3dfx; + newPalette = thePalette; + for (i=0;i<256;i++) { + *newPalette++ = *oldPalette++; + *newPalette++ = *oldPalette++; + *newPalette++ = *oldPalette++; + oldPalette++; + } + glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette); + is8bit = true; +} + +#else +extern void gl3DfxSetPaletteEXT(GLuint *pal); + +void VID_Init8bitPalette(void) +{ + // Check for 8bit Extensions and initialize them. + int i; + GLubyte table[256][4]; + char *oldpal; + + if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL) + return; + + Con_SafePrintf("8-bit GL extensions enabled.\n"); + glEnable( GL_SHARED_TEXTURE_PALETTE_EXT ); + oldpal = (char *) d_8to24table; //d_8to24table3dfx; + for (i=0;i<256;i++) { + table[i][2] = *oldpal++; + table[i][1] = *oldpal++; + table[i][0] = *oldpal++; + table[i][3] = 255; + oldpal++; + } + gl3DfxSetPaletteEXT((GLuint *)table); + is8bit = true; +} +#endif + +void VID_Init(unsigned char *palette) +{ + int i; + GLint attribs[32]; + char gldir[MAX_OSPATH]; + int width = 640, height = 480; + + S_Init(); + + Init_KBD(); + + Cvar_RegisterVariable (&vid_mode); + Cvar_RegisterVariable (&vid_redrawfull); + Cvar_RegisterVariable (&vid_waitforrefresh); + Cvar_RegisterVariable (&gl_ztrick); + + vid.maxwarpwidth = WARP_WIDTH; + vid.maxwarpheight = WARP_HEIGHT; + vid.colormap = host_colormap; + vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); + +// interpret command-line params + +// set vid parameters + attribs[0] = FXMESA_DOUBLEBUFFER; + attribs[1] = FXMESA_ALPHA_SIZE; + attribs[2] = 1; + attribs[3] = FXMESA_DEPTH_SIZE; + attribs[4] = 1; + attribs[5] = FXMESA_NONE; + + if ((i = COM_CheckParm("-width")) != 0) + width = atoi(com_argv[i+1]); + if ((i = COM_CheckParm("-height")) != 0) + height = atoi(com_argv[i+1]); + + if ((i = COM_CheckParm("-conwidth")) != 0) + vid.conwidth = Q_atoi(com_argv[i+1]); + else + vid.conwidth = 640; + + vid.conwidth &= 0xfff8; // make it a multiple of eight + + if (vid.conwidth < 320) + vid.conwidth = 320; + + // pick a conheight that matches with correct aspect + vid.conheight = vid.conwidth*3 / 4; + + if ((i = COM_CheckParm("-conheight")) != 0) + vid.conheight = Q_atoi(com_argv[i+1]); + if (vid.conheight < 200) + vid.conheight = 200; + + fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz, + attribs); + if (!fc) + Sys_Error("Unable to create 3DFX context.\n"); + + scr_width = width; + scr_height = height; + + fxMesaMakeCurrent(fc); + + if (vid.conheight > height) + vid.conheight = height; + if (vid.conwidth > width) + vid.conwidth = width; + vid.width = vid.conwidth; + vid.height = vid.conheight; + + vid.aspect = ((float)vid.height / (float)vid.width) * + (320.0 / 240.0); + vid.numpages = 2; + + InitSig(); // trap evil signals + + GL_Init(); + + sprintf (gldir, "%s/glquake", com_gamedir); + Sys_mkdir (gldir); + + VID_SetPalette(palette); + + // Check for 3DFX Extensions and initialize them. + VID_Init8bitPalette(); + + Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height); + + vid.recalc_refdef = 1; // force a surface cache flush +} + +void Sys_SendKeyEvents(void) +{ + if (UseKeyboard) + while (keyboard_update()); +} + +void Force_CenterView_f (void) +{ + cl.viewangles[PITCH] = 0; +} + + +void mousehandler(int buttonstate, int dx, int dy) +{ + mouse_buttonstate = buttonstate; + mx += dx; + my += dy; +} + +void IN_Init(void) +{ + + int mtype; + char *mousedev; + int mouserate; + + if (UseMouse) + { + + Cvar_RegisterVariable (&mouse_button_commands[0]); + Cvar_RegisterVariable (&mouse_button_commands[1]); + Cvar_RegisterVariable (&mouse_button_commands[2]); + Cmd_AddCommand ("force_centerview", Force_CenterView_f); + + mouse_buttons = 3; + + mtype = vga_getmousetype(); + + mousedev = "/dev/mouse"; + if (getenv("MOUSEDEV")) mousedev = getenv("MOUSEDEV"); + if (COM_CheckParm("-mdev")) + mousedev = com_argv[COM_CheckParm("-mdev")+1]; + + mouserate = 1200; + if (getenv("MOUSERATE")) mouserate = atoi(getenv("MOUSERATE")); + if (COM_CheckParm("-mrate")) + mouserate = atoi(com_argv[COM_CheckParm("-mrate")+1]); + + if (mouse_init(mousedev, mtype, mouserate)) + { + Con_Printf("No mouse found\n"); + UseMouse = 0; + } + else + mouse_seteventhandler(mousehandler); + + } + +} + +void IN_Shutdown(void) +{ + if (UseMouse) + mouse_close(); +} + +/* +=========== +IN_Commands +=========== +*/ +void IN_Commands (void) +{ + if (UseMouse) + { + // poll mouse values + while (mouse_update()) + ; + + // perform button actions + if ((mouse_buttonstate & MOUSE_LEFTBUTTON) && + !(mouse_oldbuttonstate & MOUSE_LEFTBUTTON)) + Key_Event (K_MOUSE1, true); + else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) && + (mouse_oldbuttonstate & MOUSE_LEFTBUTTON)) + Key_Event (K_MOUSE1, false); + + if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) && + !(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON)) + Key_Event (K_MOUSE2, true); + else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) && + (mouse_oldbuttonstate & MOUSE_RIGHTBUTTON)) + Key_Event (K_MOUSE2, false); + + if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) && + !(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON)) + Key_Event (K_MOUSE3, true); + else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) && + (mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON)) + Key_Event (K_MOUSE3, false); + + mouse_oldbuttonstate = mouse_buttonstate; + } +} + +/* +=========== +IN_Move +=========== +*/ +void IN_MouseMove (usercmd_t *cmd) +{ + if (!UseMouse) + return; + + // poll mouse values + while (mouse_update()) + ; + + if (m_filter.value) + { + mouse_x = (mx + old_mouse_x) * 0.5; + mouse_y = (my + old_mouse_y) * 0.5; + } + else + { + mouse_x = mx; + mouse_y = my; + } + old_mouse_x = mx; + old_mouse_y = my; + mx = my = 0; // clear for next update + + mouse_x *= sensitivity.value; + mouse_y *= sensitivity.value; + +// add mouse X/Y movement to cmd + if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) )) + cmd->sidemove += m_side.value * mouse_x; + else + cl.viewangles[YAW] -= m_yaw.value * mouse_x; + + if (in_mlook.state & 1) + V_StopPitchDrift (); + + if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) + { + cl.viewangles[PITCH] += m_pitch.value * mouse_y; + if (cl.viewangles[PITCH] > 80) + cl.viewangles[PITCH] = 80; + if (cl.viewangles[PITCH] < -70) + cl.viewangles[PITCH] = -70; + } + else + { + if ((in_strafe.state & 1) && noclip_anglehack) + cmd->upmove -= m_forward.value * mouse_y; + else + cmd->forwardmove -= m_forward.value * mouse_y; + } +} + +void IN_Move (usercmd_t *cmd) +{ + IN_MouseMove(cmd); +} + + +void VID_LockBuffer (void) {} +void VID_UnlockBuffer (void) {} + |
