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-rw-r--r--QW/client/gl_vidlinux_x11.c870
1 files changed, 870 insertions, 0 deletions
diff --git a/QW/client/gl_vidlinux_x11.c b/QW/client/gl_vidlinux_x11.c
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--- /dev/null
+++ b/QW/client/gl_vidlinux_x11.c
@@ -0,0 +1,870 @@
+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+#include <termios.h>
+#include <sys/ioctl.h>
+#include <sys/stat.h>
+#include <sys/vt.h>
+#include <stdarg.h>
+#include <stdio.h>
+#include <signal.h>
+#include <asm/io.h>
+
+//#include <X11/cursorfont.h>
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+#include <X11/keysym.h>
+
+#include "GL/gl.h"
+#include "GL/glx.h"
+
+#include "quakedef.h"
+
+#define WARP_WIDTH 320
+#define WARP_HEIGHT 200
+
+static Display *dpy = NULL;
+static Window win;
+static GLXContext ctx = NULL;
+
+unsigned short d_8to16table[256];
+unsigned int d_8to24table[256];
+unsigned char d_15to8table[65536];
+
+static qboolean usedga = false;
+
+#define stringify(m) { #m, m }
+
+cvar_t vid_mode = {"vid_mode","0",false};
+
+cvar_t mouse_button_commands[3] =
+{
+ {"mouse1","+attack"},
+ {"mouse2","+strafe"},
+ {"mouse3","+forward"},
+};
+
+static int mouse_buttons=3;
+static int mouse_buttonstate;
+static int mouse_oldbuttonstate;
+static float mouse_x, mouse_y;
+static float p_mouse_x, p_mouse_y;
+static float old_mouse_x, old_mouse_y;
+
+cvar_t _windowed_mouse = {"_windowed_mouse", "1", true};
+cvar_t m_filter = {"m_filter","0"};
+static float old_windowed_mouse;
+
+static int scr_width, scr_height;
+
+#define KEY_MASK (KeyPressMask | KeyReleaseMask)
+#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \
+ PointerMotionMask | ButtonMotionMask)
+
+/*-----------------------------------------------------------------------*/
+
+//int texture_mode = GL_NEAREST;
+//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
+//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
+int texture_mode = GL_LINEAR;
+//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
+//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
+
+int texture_extension_number = 1;
+
+float gldepthmin, gldepthmax;
+
+cvar_t gl_ztrick = {"gl_ztrick","1"};
+
+const char *gl_vendor;
+const char *gl_renderer;
+const char *gl_version;
+const char *gl_extensions;
+
+qboolean is8bit = false;
+qboolean isPermedia = false;
+qboolean gl_mtexable = false;
+
+/*-----------------------------------------------------------------------*/
+void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
+{
+}
+
+void D_EndDirectRect (int x, int y, int width, int height)
+{
+}
+
+/*
+=================
+VID_Gamma_f
+
+Keybinding command
+=================
+*/
+void VID_Gamma_f (void)
+{
+ float gamma, f, inf;
+ unsigned char palette[768];
+ int i;
+
+ if (Cmd_Argc () == 2)
+ {
+ gamma = Q_atof (Cmd_Argv(1));
+
+ for (i=0 ; i<768 ; i++)
+ {
+ f = pow ( (host_basepal[i]+1)/256.0 , gamma );
+ inf = f*255 + 0.5;
+ if (inf < 0)
+ inf = 0;
+ if (inf > 255)
+ inf = 255;
+ palette[i] = inf;
+ }
+
+ VID_SetPalette (palette);
+
+ vid.recalc_refdef = 1; // force a surface cache flush
+ }
+}
+
+void VID_Shutdown(void)
+{
+ if (!ctx)
+ return;
+
+ XUngrabPointer(dpy,CurrentTime);
+ XUngrabKeyboard(dpy,CurrentTime);
+
+ glXDestroyContext(dpy,ctx);
+
+#ifdef USE_DGA
+ if (usedga)
+ XF86DGADirectVideo(dpy,DefaultScreen(dpy),0);
+#endif
+}
+
+int XLateKey(XKeyEvent *ev)
+{
+
+ int key;
+ char buf[64];
+ KeySym keysym;
+
+ key = 0;
+
+ XLookupString(ev, buf, sizeof buf, &keysym, 0);
+
+ switch(keysym)
+ {
+ case XK_KP_Page_Up:
+ case XK_Page_Up: key = K_PGUP; break;
+
+ case XK_KP_Page_Down:
+ case XK_Page_Down: key = K_PGDN; break;
+
+ case XK_KP_Home:
+ case XK_Home: key = K_HOME; break;
+
+ case XK_KP_End:
+ case XK_End: key = K_END; break;
+
+ case XK_KP_Left:
+ case XK_Left: key = K_LEFTARROW; break;
+
+ case XK_KP_Right:
+ case XK_Right: key = K_RIGHTARROW; break;
+
+ case XK_KP_Down:
+ case XK_Down: key = K_DOWNARROW; break;
+
+ case XK_KP_Up:
+ case XK_Up: key = K_UPARROW; break;
+
+ case XK_Escape: key = K_ESCAPE; break;
+
+ case XK_KP_Enter:
+ case XK_Return: key = K_ENTER; break;
+
+ case XK_Tab: key = K_TAB; break;
+
+ case XK_F1: key = K_F1; break;
+
+ case XK_F2: key = K_F2; break;
+
+ case XK_F3: key = K_F3; break;
+
+ case XK_F4: key = K_F4; break;
+
+ case XK_F5: key = K_F5; break;
+
+ case XK_F6: key = K_F6; break;
+
+ case XK_F7: key = K_F7; break;
+
+ case XK_F8: key = K_F8; break;
+
+ case XK_F9: key = K_F9; break;
+
+ case XK_F10: key = K_F10; break;
+
+ case XK_F11: key = K_F11; break;
+
+ case XK_F12: key = K_F12; break;
+
+ case XK_BackSpace: key = K_BACKSPACE; break;
+
+ case XK_KP_Delete:
+ case XK_Delete: key = K_DEL; break;
+
+ case XK_Pause: key = K_PAUSE; break;
+
+ case XK_Shift_L:
+ case XK_Shift_R: key = K_SHIFT; break;
+
+ case XK_Execute:
+ case XK_Control_L:
+ case XK_Control_R: key = K_CTRL; break;
+
+ case XK_Alt_L:
+ case XK_Meta_L:
+ case XK_Alt_R:
+ case XK_Meta_R: key = K_ALT; break;
+
+ case XK_KP_Begin: key = K_AUX30; break;
+
+ case XK_Insert:
+ case XK_KP_Insert: key = K_INS; break;
+
+ case XK_KP_Multiply: key = '*'; break;
+ case XK_KP_Add: key = '+'; break;
+ case XK_KP_Subtract: key = '-'; break;
+ case XK_KP_Divide: key = '/'; break;
+
+#if 0
+ case 0x021: key = '1';break;/* [!] */
+ case 0x040: key = '2';break;/* [@] */
+ case 0x023: key = '3';break;/* [#] */
+ case 0x024: key = '4';break;/* [$] */
+ case 0x025: key = '5';break;/* [%] */
+ case 0x05e: key = '6';break;/* [^] */
+ case 0x026: key = '7';break;/* [&] */
+ case 0x02a: key = '8';break;/* [*] */
+ case 0x028: key = '9';;break;/* [(] */
+ case 0x029: key = '0';break;/* [)] */
+ case 0x05f: key = '-';break;/* [_] */
+ case 0x02b: key = '=';break;/* [+] */
+ case 0x07c: key = '\'';break;/* [|] */
+ case 0x07d: key = '[';break;/* [}] */
+ case 0x07b: key = ']';break;/* [{] */
+ case 0x022: key = '\'';break;/* ["] */
+ case 0x03a: key = ';';break;/* [:] */
+ case 0x03f: key = '/';break;/* [?] */
+ case 0x03e: key = '.';break;/* [>] */
+ case 0x03c: key = ',';break;/* [<] */
+#endif
+
+ default:
+ key = *(unsigned char*)buf;
+ if (key >= 'A' && key <= 'Z')
+ key = key - 'A' + 'a';
+// fprintf(stdout, "case 0x0%x: key = ___;break;/* [%c] */\n", keysym);
+ break;
+ }
+
+ return key;
+}
+
+struct
+{
+ int key;
+ int down;
+} keyq[64];
+int keyq_head=0;
+int keyq_tail=0;
+
+int config_notify=0;
+int config_notify_width;
+int config_notify_height;
+
+qboolean Keyboard_Update(void)
+{
+ XEvent x_event;
+
+ if(!XCheckMaskEvent(dpy,KEY_MASK,&x_event))
+ return false;
+
+ switch(x_event.type) {
+ case KeyPress:
+ keyq[keyq_head].key = XLateKey(&x_event.xkey);
+ keyq[keyq_head].down = true;
+ keyq_head = (keyq_head + 1) & 63;
+ break;
+ case KeyRelease:
+ keyq[keyq_head].key = XLateKey(&x_event.xkey);
+ keyq[keyq_head].down = false;
+ keyq_head = (keyq_head + 1) & 63;
+ break;
+ }
+
+ return true;
+}
+
+qboolean Mouse_Update(void)
+{
+ XEvent x_event;
+ int b;
+
+ if(!XCheckMaskEvent(dpy,MOUSE_MASK,&x_event))
+ return false;
+
+ switch(x_event.type) {
+ case MotionNotify:
+ if (usedga) {
+ mouse_x += x_event.xmotion.x_root;
+ mouse_y += x_event.xmotion.y_root;
+ } else if (_windowed_mouse.value) {
+ mouse_x += (float) ((int)x_event.xmotion.x - (int)(scr_width/2));
+ mouse_y += (float) ((int)x_event.xmotion.y - (int)(scr_height/2));
+
+ /* move the mouse to the window center again */
+ XSelectInput(dpy,win, (KEY_MASK | MOUSE_MASK) & ~PointerMotionMask);
+ XWarpPointer(dpy,None,win,0,0,0,0, (scr_width/2),(scr_height/2));
+ XSelectInput(dpy,win, KEY_MASK | MOUSE_MASK);
+ } else {
+ mouse_x = (float) (x_event.xmotion.x-p_mouse_x);
+ mouse_y = (float) (x_event.xmotion.y-p_mouse_y);
+ p_mouse_x=x_event.xmotion.x;
+ p_mouse_y=x_event.xmotion.y;
+ }
+ break;
+
+ case ButtonPress:
+ b=-1;
+ if (x_event.xbutton.button == 1)
+ b = 0;
+ else if (x_event.xbutton.button == 2)
+ b = 2;
+ else if (x_event.xbutton.button == 3)
+ b = 1;
+ if (b>=0)
+ mouse_buttonstate |= 1<<b;
+ break;
+
+ case ButtonRelease:
+ b=-1;
+ if (x_event.xbutton.button == 1)
+ b = 0;
+ else if (x_event.xbutton.button == 2)
+ b = 2;
+ else if (x_event.xbutton.button == 3)
+ b = 1;
+ if (b>=0)
+ mouse_buttonstate &= ~(1<<b);
+ break;
+ }
+
+ if (old_windowed_mouse != _windowed_mouse.value) {
+ old_windowed_mouse = _windowed_mouse.value;
+
+ if (!_windowed_mouse.value) {
+ /* ungrab the pointer */
+ Con_Printf("Releasing mouse.\n");
+
+ XUngrabPointer(dpy,CurrentTime);
+ XUngrabKeyboard(dpy,CurrentTime);
+ } else {
+ /* grab the pointer */
+ Con_Printf("Grabbing mouse.\n");
+
+ XGrabPointer(dpy,win,False,MOUSE_MASK,GrabModeAsync,
+ GrabModeAsync,win,None,CurrentTime);
+ XWarpPointer(dpy,None,win, 0,0,0,0, scr_width/2, scr_height/2);
+ XGrabKeyboard(dpy,win,
+ False,
+ GrabModeAsync,GrabModeAsync,
+ CurrentTime);
+
+ //XSync(dpy,True);
+ }
+ }
+ return true;
+}
+
+void signal_handler(int sig)
+{
+ printf("Received signal %d, exiting...\n", sig);
+ VID_Shutdown();
+ exit(0);
+}
+
+void InitSig(void)
+{
+ signal(SIGHUP, signal_handler);
+ signal(SIGQUIT, signal_handler);
+ signal(SIGILL, signal_handler);
+ signal(SIGTRAP, signal_handler);
+ signal(SIGIOT, signal_handler);
+ signal(SIGBUS, signal_handler);
+ signal(SIGFPE, signal_handler);
+ signal(SIGSEGV, signal_handler);
+ signal(SIGTERM, signal_handler);
+}
+
+void VID_ShiftPalette(unsigned char *p)
+{
+ VID_SetPalette(p);
+}
+
+void VID_SetPalette (unsigned char *palette)
+{
+ byte *pal;
+ unsigned short r,g,b;
+ int v;
+ int r1,g1,b1;
+ int k;
+ unsigned short i;
+ unsigned *table;
+ FILE *f;
+ char s[255];
+ float dist, bestdist;
+ static qboolean palflag = false;
+
+//
+// 8 8 8 encoding
+//
+ pal = palette;
+ table = d_8to24table;
+ for (i=0 ; i<256 ; i++)
+ {
+ r = pal[0];
+ g = pal[1];
+ b = pal[2];
+ pal += 3;
+
+// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
+// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
+ v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
+ *table++ = v;
+ }
+ d_8to24table[255] &= 0xffffff; // 255 is transparent
+
+ // JACK: 3D distance calcs - k is last closest, l is the distance.
+ // FIXME: Precalculate this and cache to disk.
+ if (palflag)
+ return;
+ palflag = true;
+
+ COM_FOpenFile("glquake/15to8.pal", &f);
+ if (f) {
+ fread(d_15to8table, 1<<15, 1, f);
+ fclose(f);
+ } else {
+ for (i=0; i < (1<<15); i++) {
+ /* Maps
+ 000000000000000
+ 000000000011111 = Red = 0x1F
+ 000001111100000 = Blue = 0x03E0
+ 111110000000000 = Grn = 0x7C00
+ */
+ r = ((i & 0x1F) << 3)+4;
+ g = ((i & 0x03E0) >> 2)+4;
+ b = ((i & 0x7C00) >> 7)+4;
+ pal = (unsigned char *)d_8to24table;
+ for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
+ r1 = (int)r - (int)pal[0];
+ g1 = (int)g - (int)pal[1];
+ b1 = (int)b - (int)pal[2];
+ dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
+ if (dist < bestdist) {
+ k=v;
+ bestdist = dist;
+ }
+ }
+ d_15to8table[i]=k;
+ }
+ sprintf(s, "%s/glquake", com_gamedir);
+ Sys_mkdir (s);
+ sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
+ if ((f = fopen(s, "wb")) != NULL) {
+ fwrite(d_15to8table, 1<<15, 1, f);
+ fclose(f);
+ }
+ }
+}
+
+/*
+===============
+GL_Init
+===============
+*/
+void GL_Init (void)
+{
+ gl_vendor = glGetString (GL_VENDOR);
+ Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
+ gl_renderer = glGetString (GL_RENDERER);
+ Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
+
+ gl_version = glGetString (GL_VERSION);
+ Con_Printf ("GL_VERSION: %s\n", gl_version);
+ gl_extensions = glGetString (GL_EXTENSIONS);
+ Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
+
+// Con_Printf ("%s %s\n", gl_renderer, gl_version);
+
+ glClearColor (1,0,0,0);
+ glCullFace(GL_FRONT);
+ glEnable(GL_TEXTURE_2D);
+
+ glEnable(GL_ALPHA_TEST);
+ glAlphaFunc(GL_GREATER, 0.666);
+
+ glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
+ glShadeModel (GL_FLAT);
+
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
+
+ glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
+
+// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
+ glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
+}
+
+/*
+=================
+GL_BeginRendering
+
+=================
+*/
+void GL_BeginRendering (int *x, int *y, int *width, int *height)
+{
+ extern cvar_t gl_clear;
+
+ *x = *y = 0;
+ *width = scr_width;
+ *height = scr_height;
+
+// if (!wglMakeCurrent( maindc, baseRC ))
+// Sys_Error ("wglMakeCurrent failed");
+
+// glViewport (*x, *y, *width, *height);
+}
+
+
+void GL_EndRendering (void)
+{
+ glFlush();
+ glXSwapBuffers(dpy,win);
+}
+
+qboolean VID_Is8bit(void)
+{
+ return is8bit;
+}
+
+#ifdef GL_EXT_SHARED
+void VID_Init8bitPalette()
+{
+ // Check for 8bit Extensions and initialize them.
+ int i;
+ char thePalette[256*3];
+ char *oldPalette, *newPalette;
+
+ if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
+ return;
+
+ Con_SafePrintf("8-bit GL extensions enabled.\n");
+ glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
+ oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
+ newPalette = thePalette;
+ for (i=0;i<256;i++) {
+ *newPalette++ = *oldPalette++;
+ *newPalette++ = *oldPalette++;
+ *newPalette++ = *oldPalette++;
+ oldPalette++;
+ }
+ glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
+ is8bit = true;
+}
+
+#else
+extern void gl3DfxSetPaletteEXT(GLuint *pal);
+
+void VID_Init8bitPalette(void)
+{
+ // Check for 8bit Extensions and initialize them.
+ int i;
+ GLubyte table[256][4];
+ char *oldpal;
+
+ if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL)
+ return;
+
+ Con_SafePrintf("8-bit GL extensions enabled.\n");
+ glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
+ oldpal = (char *) d_8to24table; //d_8to24table3dfx;
+ for (i=0;i<256;i++) {
+ table[i][2] = *oldpal++;
+ table[i][1] = *oldpal++;
+ table[i][0] = *oldpal++;
+ table[i][3] = 255;
+ oldpal++;
+ }
+ gl3DfxSetPaletteEXT((GLuint *)table);
+ is8bit = true;
+}
+#endif
+
+void VID_Init(unsigned char *palette)
+{
+ int i;
+ char gldir[MAX_OSPATH];
+ int width = 640, height = 480;
+ int attrib[] = {
+ GLX_RGBA,
+ GLX_RED_SIZE, 1,
+ GLX_GREEN_SIZE, 1,
+ GLX_BLUE_SIZE, 1,
+ GLX_DOUBLEBUFFER,
+ GLX_DEPTH_SIZE, 1,
+ None };
+ int scrnum;
+ XSetWindowAttributes attr;
+ unsigned long mask;
+ Window root;
+ XVisualInfo *visinfo;
+
+ S_Init();
+
+ Cvar_RegisterVariable (&vid_mode);
+ Cvar_RegisterVariable (&gl_ztrick);
+
+ vid.maxwarpwidth = WARP_WIDTH;
+ vid.maxwarpheight = WARP_HEIGHT;
+ vid.colormap = host_colormap;
+ vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
+
+// interpret command-line params
+
+// set vid parameters
+
+ if ((i = COM_CheckParm("-width")) != 0)
+ width = atoi(com_argv[i+1]);
+ if ((i = COM_CheckParm("-height")) != 0)
+ height = atoi(com_argv[i+1]);
+
+ if ((i = COM_CheckParm("-conwidth")) != 0)
+ vid.conwidth = Q_atoi(com_argv[i+1]);
+ else
+ vid.conwidth = 640;
+
+ vid.conwidth &= 0xfff8; // make it a multiple of eight
+
+ if (vid.conwidth < 320)
+ vid.conwidth = 320;
+
+ // pick a conheight that matches with correct aspect
+ vid.conheight = vid.conwidth*3 / 4;
+
+ if ((i = COM_CheckParm("-conheight")) != 0)
+ vid.conheight = Q_atoi(com_argv[i+1]);
+ if (vid.conheight < 200)
+ vid.conheight = 200;
+
+ if (!(dpy = XOpenDisplay(NULL))) {
+ fprintf(stderr, "Error couldn't open the X display\n");
+ exit(1);
+ }
+
+ scrnum = DefaultScreen(dpy);
+ root = RootWindow(dpy, scrnum);
+
+ visinfo=glXChooseVisual(dpy,scrnum,attrib);
+ if (!visinfo) {
+ fprintf(stderr, "Error couldn't get an RGB, Double-buffered, Depth visual\n");
+ exit(1);
+ }
+
+ /* window attributes */
+ attr.background_pixel=0;
+ attr.border_pixel=0;
+ attr.colormap=XCreateColormap(dpy,root,visinfo->visual,AllocNone);
+ attr.event_mask=KEY_MASK|MOUSE_MASK|VisibilityChangeMask;
+ mask=CWBackPixel|CWBorderPixel|CWColormap|CWEventMask;
+
+ win=XCreateWindow(dpy,root,0,0,width,height,
+ 0,visinfo->depth,InputOutput,
+ visinfo->visual,mask,&attr);
+ XMapWindow(dpy,win);
+
+ XMoveWindow(dpy,win,0,0);
+
+ XFlush(dpy);
+
+ if (COM_CheckParm("-window"))
+ putenv("MESA_GLX_FX=window");
+ else
+ putenv("MESA_GLX_FX=fullscreen");
+
+ ctx = glXCreateContext(dpy,visinfo,NULL,True);
+
+ if (!ctx) {
+ fprintf(stderr, "Unable to create glX context.\n");
+ exit(1);
+ }
+
+ glXMakeCurrent(dpy,win,ctx);
+
+ scr_width = width;
+ scr_height = height;
+
+ if (vid.conheight > height)
+ vid.conheight = height;
+ if (vid.conwidth > width)
+ vid.conwidth = width;
+ vid.width = vid.conwidth;
+ vid.height = vid.conheight;
+
+ vid.aspect = ((float)vid.height / (float)vid.width) *
+ (320.0 / 240.0);
+ vid.numpages = 2;
+
+ InitSig(); // trap evil signals
+
+ GL_Init();
+
+ sprintf (gldir, "%s/glquake", com_gamedir);
+ Sys_mkdir (gldir);
+
+ VID_SetPalette(palette);
+
+ // Check for 3DFX Extensions and initialize them.
+ VID_Init8bitPalette();
+
+ Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
+
+ vid.recalc_refdef = 1; // force a surface cache flush
+}
+
+void Sys_SendKeyEvents(void)
+{
+ if (dpy)
+ {
+ while (Keyboard_Update())
+ ;
+
+ while (keyq_head != keyq_tail)
+ {
+ Key_Event(keyq[keyq_tail].key, keyq[keyq_tail].down);
+ keyq_tail = (keyq_tail + 1) & 63;
+ }
+ }
+}
+
+void Force_CenterView_f (void)
+{
+ cl.viewangles[PITCH] = 0;
+}
+
+
+void IN_Init(void)
+{
+ Cvar_RegisterVariable (&_windowed_mouse);
+ Cvar_RegisterVariable (&m_filter);
+ Cvar_RegisterVariable (&mouse_button_commands[0]);
+ Cvar_RegisterVariable (&mouse_button_commands[1]);
+ Cvar_RegisterVariable (&mouse_button_commands[2]);
+ Cmd_AddCommand ("force_centerview", Force_CenterView_f);
+}
+
+void IN_Shutdown(void)
+{
+}
+
+/*
+===========
+IN_Commands
+===========
+*/
+void IN_Commands (void)
+{
+ int i;
+
+ for (i=0 ; i<mouse_buttons ; i++) {
+ if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) )
+ Key_Event (K_MOUSE1 + i, true);
+
+ if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) )
+ Key_Event (K_MOUSE1 + i, false);
+ }
+
+ mouse_oldbuttonstate = mouse_buttonstate;
+}
+
+/*
+===========
+IN_Move
+===========
+*/
+void IN_Move (usercmd_t *cmd)
+{
+ while (Mouse_Update())
+ ;
+
+ if (m_filter.value) {
+ mouse_x = (mouse_x + old_mouse_x) * 0.5;
+ mouse_y = (mouse_y + old_mouse_y) * 0.5;
+ }
+
+ old_mouse_x = mouse_x;
+ old_mouse_y = mouse_y;
+
+ mouse_x *= sensitivity.value;
+ mouse_y *= sensitivity.value;
+
+ if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
+ cmd->sidemove += m_side.value * mouse_x;
+ else
+ cl.viewangles[YAW] -= m_yaw.value * mouse_x;
+ if (in_mlook.state & 1)
+ V_StopPitchDrift ();
+
+ if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) {
+ cl.viewangles[PITCH] += m_pitch.value * mouse_y;
+ if (cl.viewangles[PITCH] > 80)
+ cl.viewangles[PITCH] = 80;
+ if (cl.viewangles[PITCH] < -70)
+ cl.viewangles[PITCH] = -70;
+ } else {
+ if ((in_strafe.state & 1) && noclip_anglehack)
+ cmd->upmove -= m_forward.value * mouse_y;
+ else
+ cmd->forwardmove -= m_forward.value * mouse_y;
+ }
+ mouse_x = mouse_y = 0.0;
+}
+
+
+void VID_LockBuffer (void) {}
+void VID_UnlockBuffer (void) {}
+