diff options
Diffstat (limited to 'QW/client/gl_vidlinux_x11.c')
| -rw-r--r-- | QW/client/gl_vidlinux_x11.c | 870 |
1 files changed, 870 insertions, 0 deletions
diff --git a/QW/client/gl_vidlinux_x11.c b/QW/client/gl_vidlinux_x11.c new file mode 100644 index 0000000..f885381 --- /dev/null +++ b/QW/client/gl_vidlinux_x11.c @@ -0,0 +1,870 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +#include <termios.h> +#include <sys/ioctl.h> +#include <sys/stat.h> +#include <sys/vt.h> +#include <stdarg.h> +#include <stdio.h> +#include <signal.h> +#include <asm/io.h> + +//#include <X11/cursorfont.h> +#include <X11/Xlib.h> +#include <X11/Xutil.h> +#include <X11/Xatom.h> +#include <X11/keysym.h> + +#include "GL/gl.h" +#include "GL/glx.h" + +#include "quakedef.h" + +#define WARP_WIDTH 320 +#define WARP_HEIGHT 200 + +static Display *dpy = NULL; +static Window win; +static GLXContext ctx = NULL; + +unsigned short d_8to16table[256]; +unsigned int d_8to24table[256]; +unsigned char d_15to8table[65536]; + +static qboolean usedga = false; + +#define stringify(m) { #m, m } + +cvar_t vid_mode = {"vid_mode","0",false}; + +cvar_t mouse_button_commands[3] = +{ + {"mouse1","+attack"}, + {"mouse2","+strafe"}, + {"mouse3","+forward"}, +}; + +static int mouse_buttons=3; +static int mouse_buttonstate; +static int mouse_oldbuttonstate; +static float mouse_x, mouse_y; +static float p_mouse_x, p_mouse_y; +static float old_mouse_x, old_mouse_y; + +cvar_t _windowed_mouse = {"_windowed_mouse", "1", true}; +cvar_t m_filter = {"m_filter","0"}; +static float old_windowed_mouse; + +static int scr_width, scr_height; + +#define KEY_MASK (KeyPressMask | KeyReleaseMask) +#define MOUSE_MASK (ButtonPressMask | ButtonReleaseMask | \ + PointerMotionMask | ButtonMotionMask) + +/*-----------------------------------------------------------------------*/ + +//int texture_mode = GL_NEAREST; +//int texture_mode = GL_NEAREST_MIPMAP_NEAREST; +//int texture_mode = GL_NEAREST_MIPMAP_LINEAR; +int texture_mode = GL_LINEAR; +//int texture_mode = GL_LINEAR_MIPMAP_NEAREST; +//int texture_mode = GL_LINEAR_MIPMAP_LINEAR; + +int texture_extension_number = 1; + +float gldepthmin, gldepthmax; + +cvar_t gl_ztrick = {"gl_ztrick","1"}; + +const char *gl_vendor; +const char *gl_renderer; +const char *gl_version; +const char *gl_extensions; + +qboolean is8bit = false; +qboolean isPermedia = false; +qboolean gl_mtexable = false; + +/*-----------------------------------------------------------------------*/ +void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height) +{ +} + +void D_EndDirectRect (int x, int y, int width, int height) +{ +} + +/* +================= +VID_Gamma_f + +Keybinding command +================= +*/ +void VID_Gamma_f (void) +{ + float gamma, f, inf; + unsigned char palette[768]; + int i; + + if (Cmd_Argc () == 2) + { + gamma = Q_atof (Cmd_Argv(1)); + + for (i=0 ; i<768 ; i++) + { + f = pow ( (host_basepal[i]+1)/256.0 , gamma ); + inf = f*255 + 0.5; + if (inf < 0) + inf = 0; + if (inf > 255) + inf = 255; + palette[i] = inf; + } + + VID_SetPalette (palette); + + vid.recalc_refdef = 1; // force a surface cache flush + } +} + +void VID_Shutdown(void) +{ + if (!ctx) + return; + + XUngrabPointer(dpy,CurrentTime); + XUngrabKeyboard(dpy,CurrentTime); + + glXDestroyContext(dpy,ctx); + +#ifdef USE_DGA + if (usedga) + XF86DGADirectVideo(dpy,DefaultScreen(dpy),0); +#endif +} + +int XLateKey(XKeyEvent *ev) +{ + + int key; + char buf[64]; + KeySym keysym; + + key = 0; + + XLookupString(ev, buf, sizeof buf, &keysym, 0); + + switch(keysym) + { + case XK_KP_Page_Up: + case XK_Page_Up: key = K_PGUP; break; + + case XK_KP_Page_Down: + case XK_Page_Down: key = K_PGDN; break; + + case XK_KP_Home: + case XK_Home: key = K_HOME; break; + + case XK_KP_End: + case XK_End: key = K_END; break; + + case XK_KP_Left: + case XK_Left: key = K_LEFTARROW; break; + + case XK_KP_Right: + case XK_Right: key = K_RIGHTARROW; break; + + case XK_KP_Down: + case XK_Down: key = K_DOWNARROW; break; + + case XK_KP_Up: + case XK_Up: key = K_UPARROW; break; + + case XK_Escape: key = K_ESCAPE; break; + + case XK_KP_Enter: + case XK_Return: key = K_ENTER; break; + + case XK_Tab: key = K_TAB; break; + + case XK_F1: key = K_F1; break; + + case XK_F2: key = K_F2; break; + + case XK_F3: key = K_F3; break; + + case XK_F4: key = K_F4; break; + + case XK_F5: key = K_F5; break; + + case XK_F6: key = K_F6; break; + + case XK_F7: key = K_F7; break; + + case XK_F8: key = K_F8; break; + + case XK_F9: key = K_F9; break; + + case XK_F10: key = K_F10; break; + + case XK_F11: key = K_F11; break; + + case XK_F12: key = K_F12; break; + + case XK_BackSpace: key = K_BACKSPACE; break; + + case XK_KP_Delete: + case XK_Delete: key = K_DEL; break; + + case XK_Pause: key = K_PAUSE; break; + + case XK_Shift_L: + case XK_Shift_R: key = K_SHIFT; break; + + case XK_Execute: + case XK_Control_L: + case XK_Control_R: key = K_CTRL; break; + + case XK_Alt_L: + case XK_Meta_L: + case XK_Alt_R: + case XK_Meta_R: key = K_ALT; break; + + case XK_KP_Begin: key = K_AUX30; break; + + case XK_Insert: + case XK_KP_Insert: key = K_INS; break; + + case XK_KP_Multiply: key = '*'; break; + case XK_KP_Add: key = '+'; break; + case XK_KP_Subtract: key = '-'; break; + case XK_KP_Divide: key = '/'; break; + +#if 0 + case 0x021: key = '1';break;/* [!] */ + case 0x040: key = '2';break;/* [@] */ + case 0x023: key = '3';break;/* [#] */ + case 0x024: key = '4';break;/* [$] */ + case 0x025: key = '5';break;/* [%] */ + case 0x05e: key = '6';break;/* [^] */ + case 0x026: key = '7';break;/* [&] */ + case 0x02a: key = '8';break;/* [*] */ + case 0x028: key = '9';;break;/* [(] */ + case 0x029: key = '0';break;/* [)] */ + case 0x05f: key = '-';break;/* [_] */ + case 0x02b: key = '=';break;/* [+] */ + case 0x07c: key = '\'';break;/* [|] */ + case 0x07d: key = '[';break;/* [}] */ + case 0x07b: key = ']';break;/* [{] */ + case 0x022: key = '\'';break;/* ["] */ + case 0x03a: key = ';';break;/* [:] */ + case 0x03f: key = '/';break;/* [?] */ + case 0x03e: key = '.';break;/* [>] */ + case 0x03c: key = ',';break;/* [<] */ +#endif + + default: + key = *(unsigned char*)buf; + if (key >= 'A' && key <= 'Z') + key = key - 'A' + 'a'; +// fprintf(stdout, "case 0x0%x: key = ___;break;/* [%c] */\n", keysym); + break; + } + + return key; +} + +struct +{ + int key; + int down; +} keyq[64]; +int keyq_head=0; +int keyq_tail=0; + +int config_notify=0; +int config_notify_width; +int config_notify_height; + +qboolean Keyboard_Update(void) +{ + XEvent x_event; + + if(!XCheckMaskEvent(dpy,KEY_MASK,&x_event)) + return false; + + switch(x_event.type) { + case KeyPress: + keyq[keyq_head].key = XLateKey(&x_event.xkey); + keyq[keyq_head].down = true; + keyq_head = (keyq_head + 1) & 63; + break; + case KeyRelease: + keyq[keyq_head].key = XLateKey(&x_event.xkey); + keyq[keyq_head].down = false; + keyq_head = (keyq_head + 1) & 63; + break; + } + + return true; +} + +qboolean Mouse_Update(void) +{ + XEvent x_event; + int b; + + if(!XCheckMaskEvent(dpy,MOUSE_MASK,&x_event)) + return false; + + switch(x_event.type) { + case MotionNotify: + if (usedga) { + mouse_x += x_event.xmotion.x_root; + mouse_y += x_event.xmotion.y_root; + } else if (_windowed_mouse.value) { + mouse_x += (float) ((int)x_event.xmotion.x - (int)(scr_width/2)); + mouse_y += (float) ((int)x_event.xmotion.y - (int)(scr_height/2)); + + /* move the mouse to the window center again */ + XSelectInput(dpy,win, (KEY_MASK | MOUSE_MASK) & ~PointerMotionMask); + XWarpPointer(dpy,None,win,0,0,0,0, (scr_width/2),(scr_height/2)); + XSelectInput(dpy,win, KEY_MASK | MOUSE_MASK); + } else { + mouse_x = (float) (x_event.xmotion.x-p_mouse_x); + mouse_y = (float) (x_event.xmotion.y-p_mouse_y); + p_mouse_x=x_event.xmotion.x; + p_mouse_y=x_event.xmotion.y; + } + break; + + case ButtonPress: + b=-1; + if (x_event.xbutton.button == 1) + b = 0; + else if (x_event.xbutton.button == 2) + b = 2; + else if (x_event.xbutton.button == 3) + b = 1; + if (b>=0) + mouse_buttonstate |= 1<<b; + break; + + case ButtonRelease: + b=-1; + if (x_event.xbutton.button == 1) + b = 0; + else if (x_event.xbutton.button == 2) + b = 2; + else if (x_event.xbutton.button == 3) + b = 1; + if (b>=0) + mouse_buttonstate &= ~(1<<b); + break; + } + + if (old_windowed_mouse != _windowed_mouse.value) { + old_windowed_mouse = _windowed_mouse.value; + + if (!_windowed_mouse.value) { + /* ungrab the pointer */ + Con_Printf("Releasing mouse.\n"); + + XUngrabPointer(dpy,CurrentTime); + XUngrabKeyboard(dpy,CurrentTime); + } else { + /* grab the pointer */ + Con_Printf("Grabbing mouse.\n"); + + XGrabPointer(dpy,win,False,MOUSE_MASK,GrabModeAsync, + GrabModeAsync,win,None,CurrentTime); + XWarpPointer(dpy,None,win, 0,0,0,0, scr_width/2, scr_height/2); + XGrabKeyboard(dpy,win, + False, + GrabModeAsync,GrabModeAsync, + CurrentTime); + + //XSync(dpy,True); + } + } + return true; +} + +void signal_handler(int sig) +{ + printf("Received signal %d, exiting...\n", sig); + VID_Shutdown(); + exit(0); +} + +void InitSig(void) +{ + signal(SIGHUP, signal_handler); + signal(SIGQUIT, signal_handler); + signal(SIGILL, signal_handler); + signal(SIGTRAP, signal_handler); + signal(SIGIOT, signal_handler); + signal(SIGBUS, signal_handler); + signal(SIGFPE, signal_handler); + signal(SIGSEGV, signal_handler); + signal(SIGTERM, signal_handler); +} + +void VID_ShiftPalette(unsigned char *p) +{ + VID_SetPalette(p); +} + +void VID_SetPalette (unsigned char *palette) +{ + byte *pal; + unsigned short r,g,b; + int v; + int r1,g1,b1; + int k; + unsigned short i; + unsigned *table; + FILE *f; + char s[255]; + float dist, bestdist; + static qboolean palflag = false; + +// +// 8 8 8 encoding +// + pal = palette; + table = d_8to24table; + for (i=0 ; i<256 ; i++) + { + r = pal[0]; + g = pal[1]; + b = pal[2]; + pal += 3; + +// v = (255<<24) + (r<<16) + (g<<8) + (b<<0); +// v = (255<<0) + (r<<8) + (g<<16) + (b<<24); + v = (255<<24) + (r<<0) + (g<<8) + (b<<16); + *table++ = v; + } + d_8to24table[255] &= 0xffffff; // 255 is transparent + + // JACK: 3D distance calcs - k is last closest, l is the distance. + // FIXME: Precalculate this and cache to disk. + if (palflag) + return; + palflag = true; + + COM_FOpenFile("glquake/15to8.pal", &f); + if (f) { + fread(d_15to8table, 1<<15, 1, f); + fclose(f); + } else { + for (i=0; i < (1<<15); i++) { + /* Maps + 000000000000000 + 000000000011111 = Red = 0x1F + 000001111100000 = Blue = 0x03E0 + 111110000000000 = Grn = 0x7C00 + */ + r = ((i & 0x1F) << 3)+4; + g = ((i & 0x03E0) >> 2)+4; + b = ((i & 0x7C00) >> 7)+4; + pal = (unsigned char *)d_8to24table; + for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) { + r1 = (int)r - (int)pal[0]; + g1 = (int)g - (int)pal[1]; + b1 = (int)b - (int)pal[2]; + dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1))); + if (dist < bestdist) { + k=v; + bestdist = dist; + } + } + d_15to8table[i]=k; + } + sprintf(s, "%s/glquake", com_gamedir); + Sys_mkdir (s); + sprintf(s, "%s/glquake/15to8.pal", com_gamedir); + if ((f = fopen(s, "wb")) != NULL) { + fwrite(d_15to8table, 1<<15, 1, f); + fclose(f); + } + } +} + +/* +=============== +GL_Init +=============== +*/ +void GL_Init (void) +{ + gl_vendor = glGetString (GL_VENDOR); + Con_Printf ("GL_VENDOR: %s\n", gl_vendor); + gl_renderer = glGetString (GL_RENDERER); + Con_Printf ("GL_RENDERER: %s\n", gl_renderer); + + gl_version = glGetString (GL_VERSION); + Con_Printf ("GL_VERSION: %s\n", gl_version); + gl_extensions = glGetString (GL_EXTENSIONS); + Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions); + +// Con_Printf ("%s %s\n", gl_renderer, gl_version); + + glClearColor (1,0,0,0); + glCullFace(GL_FRONT); + glEnable(GL_TEXTURE_2D); + + glEnable(GL_ALPHA_TEST); + glAlphaFunc(GL_GREATER, 0.666); + + glPolygonMode (GL_FRONT_AND_BACK, GL_FILL); + glShadeModel (GL_FLAT); + + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + + glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + +// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); +} + +/* +================= +GL_BeginRendering + +================= +*/ +void GL_BeginRendering (int *x, int *y, int *width, int *height) +{ + extern cvar_t gl_clear; + + *x = *y = 0; + *width = scr_width; + *height = scr_height; + +// if (!wglMakeCurrent( maindc, baseRC )) +// Sys_Error ("wglMakeCurrent failed"); + +// glViewport (*x, *y, *width, *height); +} + + +void GL_EndRendering (void) +{ + glFlush(); + glXSwapBuffers(dpy,win); +} + +qboolean VID_Is8bit(void) +{ + return is8bit; +} + +#ifdef GL_EXT_SHARED +void VID_Init8bitPalette() +{ + // Check for 8bit Extensions and initialize them. + int i; + char thePalette[256*3]; + char *oldPalette, *newPalette; + + if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL) + return; + + Con_SafePrintf("8-bit GL extensions enabled.\n"); + glEnable( GL_SHARED_TEXTURE_PALETTE_EXT ); + oldPalette = (char *) d_8to24table; //d_8to24table3dfx; + newPalette = thePalette; + for (i=0;i<256;i++) { + *newPalette++ = *oldPalette++; + *newPalette++ = *oldPalette++; + *newPalette++ = *oldPalette++; + oldPalette++; + } + glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette); + is8bit = true; +} + +#else +extern void gl3DfxSetPaletteEXT(GLuint *pal); + +void VID_Init8bitPalette(void) +{ + // Check for 8bit Extensions and initialize them. + int i; + GLubyte table[256][4]; + char *oldpal; + + if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL) + return; + + Con_SafePrintf("8-bit GL extensions enabled.\n"); + glEnable( GL_SHARED_TEXTURE_PALETTE_EXT ); + oldpal = (char *) d_8to24table; //d_8to24table3dfx; + for (i=0;i<256;i++) { + table[i][2] = *oldpal++; + table[i][1] = *oldpal++; + table[i][0] = *oldpal++; + table[i][3] = 255; + oldpal++; + } + gl3DfxSetPaletteEXT((GLuint *)table); + is8bit = true; +} +#endif + +void VID_Init(unsigned char *palette) +{ + int i; + char gldir[MAX_OSPATH]; + int width = 640, height = 480; + int attrib[] = { + GLX_RGBA, + GLX_RED_SIZE, 1, + GLX_GREEN_SIZE, 1, + GLX_BLUE_SIZE, 1, + GLX_DOUBLEBUFFER, + GLX_DEPTH_SIZE, 1, + None }; + int scrnum; + XSetWindowAttributes attr; + unsigned long mask; + Window root; + XVisualInfo *visinfo; + + S_Init(); + + Cvar_RegisterVariable (&vid_mode); + Cvar_RegisterVariable (&gl_ztrick); + + vid.maxwarpwidth = WARP_WIDTH; + vid.maxwarpheight = WARP_HEIGHT; + vid.colormap = host_colormap; + vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048)); + +// interpret command-line params + +// set vid parameters + + if ((i = COM_CheckParm("-width")) != 0) + width = atoi(com_argv[i+1]); + if ((i = COM_CheckParm("-height")) != 0) + height = atoi(com_argv[i+1]); + + if ((i = COM_CheckParm("-conwidth")) != 0) + vid.conwidth = Q_atoi(com_argv[i+1]); + else + vid.conwidth = 640; + + vid.conwidth &= 0xfff8; // make it a multiple of eight + + if (vid.conwidth < 320) + vid.conwidth = 320; + + // pick a conheight that matches with correct aspect + vid.conheight = vid.conwidth*3 / 4; + + if ((i = COM_CheckParm("-conheight")) != 0) + vid.conheight = Q_atoi(com_argv[i+1]); + if (vid.conheight < 200) + vid.conheight = 200; + + if (!(dpy = XOpenDisplay(NULL))) { + fprintf(stderr, "Error couldn't open the X display\n"); + exit(1); + } + + scrnum = DefaultScreen(dpy); + root = RootWindow(dpy, scrnum); + + visinfo=glXChooseVisual(dpy,scrnum,attrib); + if (!visinfo) { + fprintf(stderr, "Error couldn't get an RGB, Double-buffered, Depth visual\n"); + exit(1); + } + + /* window attributes */ + attr.background_pixel=0; + attr.border_pixel=0; + attr.colormap=XCreateColormap(dpy,root,visinfo->visual,AllocNone); + attr.event_mask=KEY_MASK|MOUSE_MASK|VisibilityChangeMask; + mask=CWBackPixel|CWBorderPixel|CWColormap|CWEventMask; + + win=XCreateWindow(dpy,root,0,0,width,height, + 0,visinfo->depth,InputOutput, + visinfo->visual,mask,&attr); + XMapWindow(dpy,win); + + XMoveWindow(dpy,win,0,0); + + XFlush(dpy); + + if (COM_CheckParm("-window")) + putenv("MESA_GLX_FX=window"); + else + putenv("MESA_GLX_FX=fullscreen"); + + ctx = glXCreateContext(dpy,visinfo,NULL,True); + + if (!ctx) { + fprintf(stderr, "Unable to create glX context.\n"); + exit(1); + } + + glXMakeCurrent(dpy,win,ctx); + + scr_width = width; + scr_height = height; + + if (vid.conheight > height) + vid.conheight = height; + if (vid.conwidth > width) + vid.conwidth = width; + vid.width = vid.conwidth; + vid.height = vid.conheight; + + vid.aspect = ((float)vid.height / (float)vid.width) * + (320.0 / 240.0); + vid.numpages = 2; + + InitSig(); // trap evil signals + + GL_Init(); + + sprintf (gldir, "%s/glquake", com_gamedir); + Sys_mkdir (gldir); + + VID_SetPalette(palette); + + // Check for 3DFX Extensions and initialize them. + VID_Init8bitPalette(); + + Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height); + + vid.recalc_refdef = 1; // force a surface cache flush +} + +void Sys_SendKeyEvents(void) +{ + if (dpy) + { + while (Keyboard_Update()) + ; + + while (keyq_head != keyq_tail) + { + Key_Event(keyq[keyq_tail].key, keyq[keyq_tail].down); + keyq_tail = (keyq_tail + 1) & 63; + } + } +} + +void Force_CenterView_f (void) +{ + cl.viewangles[PITCH] = 0; +} + + +void IN_Init(void) +{ + Cvar_RegisterVariable (&_windowed_mouse); + Cvar_RegisterVariable (&m_filter); + Cvar_RegisterVariable (&mouse_button_commands[0]); + Cvar_RegisterVariable (&mouse_button_commands[1]); + Cvar_RegisterVariable (&mouse_button_commands[2]); + Cmd_AddCommand ("force_centerview", Force_CenterView_f); +} + +void IN_Shutdown(void) +{ +} + +/* +=========== +IN_Commands +=========== +*/ +void IN_Commands (void) +{ + int i; + + for (i=0 ; i<mouse_buttons ; i++) { + if ( (mouse_buttonstate & (1<<i)) && !(mouse_oldbuttonstate & (1<<i)) ) + Key_Event (K_MOUSE1 + i, true); + + if ( !(mouse_buttonstate & (1<<i)) && (mouse_oldbuttonstate & (1<<i)) ) + Key_Event (K_MOUSE1 + i, false); + } + + mouse_oldbuttonstate = mouse_buttonstate; +} + +/* +=========== +IN_Move +=========== +*/ +void IN_Move (usercmd_t *cmd) +{ + while (Mouse_Update()) + ; + + if (m_filter.value) { + mouse_x = (mouse_x + old_mouse_x) * 0.5; + mouse_y = (mouse_y + old_mouse_y) * 0.5; + } + + old_mouse_x = mouse_x; + old_mouse_y = mouse_y; + + mouse_x *= sensitivity.value; + mouse_y *= sensitivity.value; + + if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) )) + cmd->sidemove += m_side.value * mouse_x; + else + cl.viewangles[YAW] -= m_yaw.value * mouse_x; + if (in_mlook.state & 1) + V_StopPitchDrift (); + + if ( (in_mlook.state & 1) && !(in_strafe.state & 1)) { + cl.viewangles[PITCH] += m_pitch.value * mouse_y; + if (cl.viewangles[PITCH] > 80) + cl.viewangles[PITCH] = 80; + if (cl.viewangles[PITCH] < -70) + cl.viewangles[PITCH] = -70; + } else { + if ((in_strafe.state & 1) && noclip_anglehack) + cmd->upmove -= m_forward.value * mouse_y; + else + cmd->forwardmove -= m_forward.value * mouse_y; + } + mouse_x = mouse_y = 0.0; +} + + +void VID_LockBuffer (void) {} +void VID_UnlockBuffer (void) {} + |
