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+
+QuakeWorld 2.33 Test Release
+----------------------------
+
+QuakeWorld 2.33 is a test release to address several issues that have
+come to light in the QuakeWorld community. Several different DoS
+(Denial Of Service) attacks have surfaced that need addressed.
+
+This test release contains both a new client and server to address these
+problems. This release is currently compatible with 2.30 servers and clients,
+but this will not be true once the test period has completed. The next
+release of QuakeWorld with be 2.4 and will be changed so previous versions
+will no longer function. This is necessary in order to fully combat all
+the denial of service attacks currently present and to facility some changes
+in the prevention of cheating.
+
+The QuakeWorld 2.33 client has the follow changes and issues addressed:
+
+- Bug where client would crash during a level change if a skin name longer
+than 16 characters on the server has been fixed.
+- The client now ignores foreign connection requests while connected to a
+server.
+- A foreign message packet with C-style format strings no longer cause a
+client crash.
+- Large packets sent to the client could cause it to exit with a fatal error
+- Timing issues with later versions of Windows 95 and Windows 98 that would
+cause clients to mistime their frame times and result in a player that could
+run faster/slower on a server has been changed and fixed.
+- When the client is running in a window, going to the menu or the console
+automatically frees up the mouse cursor.
+
+QuakeWorld 2.33 server changes:
+
+- Server now unpauses when all clients disconnect.
+- A possible server crash with large userinfo data has been fixed
+- A minor buffering error in network data was fixed
+
+Feedback for the release should be directed to Zoid at zoid@idsoftware.com
+
+
+
+