diff options
Diffstat (limited to 'WinQuake/r_draw.c')
| -rw-r--r-- | WinQuake/r_draw.c | 1816 |
1 files changed, 908 insertions, 908 deletions
diff --git a/WinQuake/r_draw.c b/WinQuake/r_draw.c index 2ccf316..af96efe 100644 --- a/WinQuake/r_draw.c +++ b/WinQuake/r_draw.c @@ -1,908 +1,908 @@ -/* -Copyright (C) 1996-1997 Id Software, Inc. - -This program is free software; you can redistribute it and/or -modify it under the terms of the GNU General Public License -as published by the Free Software Foundation; either version 2 -of the License, or (at your option) any later version. - -This program is distributed in the hope that it will be useful, -but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. - -See the GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with this program; if not, write to the Free Software -Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - -*/ - -// r_draw.c - -#include "quakedef.h" -#include "r_local.h" -#include "d_local.h" // FIXME: shouldn't need to include this - -#define MAXLEFTCLIPEDGES 100 - -// !!! if these are changed, they must be changed in asm_draw.h too !!! -#define FULLY_CLIPPED_CACHED 0x80000000 -#define FRAMECOUNT_MASK 0x7FFFFFFF - -unsigned int cacheoffset; - -int c_faceclip; // number of faces clipped - -zpointdesc_t r_zpointdesc; - -polydesc_t r_polydesc; - - - -clipplane_t *entity_clipplanes; -clipplane_t view_clipplanes[4]; -clipplane_t world_clipplanes[16]; - -medge_t *r_pedge; - -qboolean r_leftclipped, r_rightclipped; -static qboolean makeleftedge, makerightedge; -qboolean r_nearzionly; - -int sintable[SIN_BUFFER_SIZE]; -int intsintable[SIN_BUFFER_SIZE]; - -mvertex_t r_leftenter, r_leftexit; -mvertex_t r_rightenter, r_rightexit; - -typedef struct -{ - float u,v; - int ceilv; -} evert_t; - -int r_emitted; -float r_nearzi; -float r_u1, r_v1, r_lzi1; -int r_ceilv1; - -qboolean r_lastvertvalid; - - -#if !id386 - -/* -================ -R_EmitEdge -================ -*/ -void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1) -{ - edge_t *edge, *pcheck; - int u_check; - float u, u_step; - vec3_t local, transformed; - float *world; - int v, v2, ceilv0; - float scale, lzi0, u0, v0; - int side; - - if (r_lastvertvalid) - { - u0 = r_u1; - v0 = r_v1; - lzi0 = r_lzi1; - ceilv0 = r_ceilv1; - } - else - { - world = &pv0->position[0]; - - // transform and project - VectorSubtract (world, modelorg, local); - TransformVector (local, transformed); - - if (transformed[2] < NEAR_CLIP) - transformed[2] = NEAR_CLIP; - - lzi0 = 1.0 / transformed[2]; - - // FIXME: build x/yscale into transform? - scale = xscale * lzi0; - u0 = (xcenter + scale*transformed[0]); - if (u0 < r_refdef.fvrectx_adj) - u0 = r_refdef.fvrectx_adj; - if (u0 > r_refdef.fvrectright_adj) - u0 = r_refdef.fvrectright_adj; - - scale = yscale * lzi0; - v0 = (ycenter - scale*transformed[1]); - if (v0 < r_refdef.fvrecty_adj) - v0 = r_refdef.fvrecty_adj; - if (v0 > r_refdef.fvrectbottom_adj) - v0 = r_refdef.fvrectbottom_adj; - - ceilv0 = (int) ceil(v0); - } - - world = &pv1->position[0]; - -// transform and project - VectorSubtract (world, modelorg, local); - TransformVector (local, transformed); - - if (transformed[2] < NEAR_CLIP) - transformed[2] = NEAR_CLIP; - - r_lzi1 = 1.0 / transformed[2]; - - scale = xscale * r_lzi1; - r_u1 = (xcenter + scale*transformed[0]); - if (r_u1 < r_refdef.fvrectx_adj) - r_u1 = r_refdef.fvrectx_adj; - if (r_u1 > r_refdef.fvrectright_adj) - r_u1 = r_refdef.fvrectright_adj; - - scale = yscale * r_lzi1; - r_v1 = (ycenter - scale*transformed[1]); - if (r_v1 < r_refdef.fvrecty_adj) - r_v1 = r_refdef.fvrecty_adj; - if (r_v1 > r_refdef.fvrectbottom_adj) - r_v1 = r_refdef.fvrectbottom_adj; - - if (r_lzi1 > lzi0) - lzi0 = r_lzi1; - - if (lzi0 > r_nearzi) // for mipmap finding - r_nearzi = lzi0; - -// for right edges, all we want is the effect on 1/z - if (r_nearzionly) - return; - - r_emitted = 1; - - r_ceilv1 = (int) ceil(r_v1); - - -// create the edge - if (ceilv0 == r_ceilv1) - { - // we cache unclipped horizontal edges as fully clipped - if (cacheoffset != 0x7FFFFFFF) - { - cacheoffset = FULLY_CLIPPED_CACHED | - (r_framecount & FRAMECOUNT_MASK); - } - - return; // horizontal edge - } - - side = ceilv0 > r_ceilv1; - - edge = edge_p++; - - edge->owner = r_pedge; - - edge->nearzi = lzi0; - - if (side == 0) - { - // trailing edge (go from p1 to p2) - v = ceilv0; - v2 = r_ceilv1 - 1; - - edge->surfs[0] = surface_p - surfaces; - edge->surfs[1] = 0; - - u_step = ((r_u1 - u0) / (r_v1 - v0)); - u = u0 + ((float)v - v0) * u_step; - } - else - { - // leading edge (go from p2 to p1) - v2 = ceilv0 - 1; - v = r_ceilv1; - - edge->surfs[0] = 0; - edge->surfs[1] = surface_p - surfaces; - - u_step = ((u0 - r_u1) / (v0 - r_v1)); - u = r_u1 + ((float)v - r_v1) * u_step; - } - - edge->u_step = u_step*0x100000; - edge->u = u*0x100000 + 0xFFFFF; - -// we need to do this to avoid stepping off the edges if a very nearly -// horizontal edge is less than epsilon above a scan, and numeric error causes -// it to incorrectly extend to the scan, and the extension of the line goes off -// the edge of the screen -// FIXME: is this actually needed? - if (edge->u < r_refdef.vrect_x_adj_shift20) - edge->u = r_refdef.vrect_x_adj_shift20; - if (edge->u > r_refdef.vrectright_adj_shift20) - edge->u = r_refdef.vrectright_adj_shift20; - -// -// sort the edge in normally -// - u_check = edge->u; - if (edge->surfs[0]) - u_check++; // sort trailers after leaders - - if (!newedges[v] || newedges[v]->u >= u_check) - { - edge->next = newedges[v]; - newedges[v] = edge; - } - else - { - pcheck = newedges[v]; - while (pcheck->next && pcheck->next->u < u_check) - pcheck = pcheck->next; - edge->next = pcheck->next; - pcheck->next = edge; - } - - edge->nextremove = removeedges[v2]; - removeedges[v2] = edge; -} - - -/* -================ -R_ClipEdge -================ -*/ -void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip) -{ - float d0, d1, f; - mvertex_t clipvert; - - if (clip) - { - do - { - d0 = DotProduct (pv0->position, clip->normal) - clip->dist; - d1 = DotProduct (pv1->position, clip->normal) - clip->dist; - - if (d0 >= 0) - { - // point 0 is unclipped - if (d1 >= 0) - { - // both points are unclipped - continue; - } - - // only point 1 is clipped - - // we don't cache clipped edges - cacheoffset = 0x7FFFFFFF; - - f = d0 / (d0 - d1); - clipvert.position[0] = pv0->position[0] + - f * (pv1->position[0] - pv0->position[0]); - clipvert.position[1] = pv0->position[1] + - f * (pv1->position[1] - pv0->position[1]); - clipvert.position[2] = pv0->position[2] + - f * (pv1->position[2] - pv0->position[2]); - - if (clip->leftedge) - { - r_leftclipped = true; - r_leftexit = clipvert; - } - else if (clip->rightedge) - { - r_rightclipped = true; - r_rightexit = clipvert; - } - - R_ClipEdge (pv0, &clipvert, clip->next); - return; - } - else - { - // point 0 is clipped - if (d1 < 0) - { - // both points are clipped - // we do cache fully clipped edges - if (!r_leftclipped) - cacheoffset = FULLY_CLIPPED_CACHED | - (r_framecount & FRAMECOUNT_MASK); - return; - } - - // only point 0 is clipped - r_lastvertvalid = false; - - // we don't cache partially clipped edges - cacheoffset = 0x7FFFFFFF; - - f = d0 / (d0 - d1); - clipvert.position[0] = pv0->position[0] + - f * (pv1->position[0] - pv0->position[0]); - clipvert.position[1] = pv0->position[1] + - f * (pv1->position[1] - pv0->position[1]); - clipvert.position[2] = pv0->position[2] + - f * (pv1->position[2] - pv0->position[2]); - - if (clip->leftedge) - { - r_leftclipped = true; - r_leftenter = clipvert; - } - else if (clip->rightedge) - { - r_rightclipped = true; - r_rightenter = clipvert; - } - - R_ClipEdge (&clipvert, pv1, clip->next); - return; - } - } while ((clip = clip->next) != NULL); - } - -// add the edge - R_EmitEdge (pv0, pv1); -} - -#endif // !id386 - - -/* -================ -R_EmitCachedEdge -================ -*/ -void R_EmitCachedEdge (void) -{ - edge_t *pedge_t; - - pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset); - - if (!pedge_t->surfs[0]) - pedge_t->surfs[0] = surface_p - surfaces; - else - pedge_t->surfs[1] = surface_p - surfaces; - - if (pedge_t->nearzi > r_nearzi) // for mipmap finding - r_nearzi = pedge_t->nearzi; - - r_emitted = 1; -} - - -/* -================ -R_RenderFace -================ -*/ -void R_RenderFace (msurface_t *fa, int clipflags) -{ - int i, lindex; - unsigned mask; - mplane_t *pplane; - float distinv; - vec3_t p_normal; - medge_t *pedges, tedge; - clipplane_t *pclip; - -// skip out if no more surfs - if ((surface_p) >= surf_max) - { - r_outofsurfaces++; - return; - } - -// ditto if not enough edges left, or switch to auxedges if possible - if ((edge_p + fa->numedges + 4) >= edge_max) - { - r_outofedges += fa->numedges; - return; - } - - c_faceclip++; - -// set up clip planes - pclip = NULL; - - for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) - { - if (clipflags & mask) - { - view_clipplanes[i].next = pclip; - pclip = &view_clipplanes[i]; - } - } - -// push the edges through - r_emitted = 0; - r_nearzi = 0; - r_nearzionly = false; - makeleftedge = makerightedge = false; - pedges = currententity->model->edges; - r_lastvertvalid = false; - - for (i=0 ; i<fa->numedges ; i++) - { - lindex = currententity->model->surfedges[fa->firstedge + i]; - - if (lindex > 0) - { - r_pedge = &pedges[lindex]; - - // if the edge is cached, we can just reuse the edge - if (!insubmodel) - { - if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) - { - if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == - r_framecount) - { - r_lastvertvalid = false; - continue; - } - } - else - { - if ((((unsigned long)edge_p - (unsigned long)r_edges) > - r_pedge->cachededgeoffset) && - (((edge_t *)((unsigned long)r_edges + - r_pedge->cachededgeoffset))->owner == r_pedge)) - { - R_EmitCachedEdge (); - r_lastvertvalid = false; - continue; - } - } - } - - // assume it's cacheable - cacheoffset = (byte *)edge_p - (byte *)r_edges; - r_leftclipped = r_rightclipped = false; - R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]], - &r_pcurrentvertbase[r_pedge->v[1]], - pclip); - r_pedge->cachededgeoffset = cacheoffset; - - if (r_leftclipped) - makeleftedge = true; - if (r_rightclipped) - makerightedge = true; - r_lastvertvalid = true; - } - else - { - lindex = -lindex; - r_pedge = &pedges[lindex]; - // if the edge is cached, we can just reuse the edge - if (!insubmodel) - { - if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED) - { - if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) == - r_framecount) - { - r_lastvertvalid = false; - continue; - } - } - else - { - // it's cached if the cached edge is valid and is owned - // by this medge_t - if ((((unsigned long)edge_p - (unsigned long)r_edges) > - r_pedge->cachededgeoffset) && - (((edge_t *)((unsigned long)r_edges + - r_pedge->cachededgeoffset))->owner == r_pedge)) - { - R_EmitCachedEdge (); - r_lastvertvalid = false; - continue; - } - } - } - - // assume it's cacheable - cacheoffset = (byte *)edge_p - (byte *)r_edges; - r_leftclipped = r_rightclipped = false; - R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]], - &r_pcurrentvertbase[r_pedge->v[0]], - pclip); - r_pedge->cachededgeoffset = cacheoffset; - - if (r_leftclipped) - makeleftedge = true; - if (r_rightclipped) - makerightedge = true; - r_lastvertvalid = true; - } - } - -// if there was a clip off the left edge, add that edge too -// FIXME: faster to do in screen space? -// FIXME: share clipped edges? - if (makeleftedge) - { - r_pedge = &tedge; - r_lastvertvalid = false; - R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); - } - -// if there was a clip off the right edge, get the right r_nearzi - if (makerightedge) - { - r_pedge = &tedge; - r_lastvertvalid = false; - r_nearzionly = true; - R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); - } - -// if no edges made it out, return without posting the surface - if (!r_emitted) - return; - - r_polycount++; - - surface_p->data = (void *)fa; - surface_p->nearzi = r_nearzi; - surface_p->flags = fa->flags; - surface_p->insubmodel = insubmodel; - surface_p->spanstate = 0; - surface_p->entity = currententity; - surface_p->key = r_currentkey++; - surface_p->spans = NULL; - - pplane = fa->plane; -// FIXME: cache this? - TransformVector (pplane->normal, p_normal); -// FIXME: cache this? - distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal)); - - surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; - surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; - surface_p->d_ziorigin = p_normal[2] * distinv - - xcenter * surface_p->d_zistepu - - ycenter * surface_p->d_zistepv; - -//JDC VectorCopy (r_worldmodelorg, surface_p->modelorg); - surface_p++; -} - - -/* -================ -R_RenderBmodelFace -================ -*/ -void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf) -{ - int i; - unsigned mask; - mplane_t *pplane; - float distinv; - vec3_t p_normal; - medge_t tedge; - clipplane_t *pclip; - -// skip out if no more surfs - if (surface_p >= surf_max) - { - r_outofsurfaces++; - return; - } - -// ditto if not enough edges left, or switch to auxedges if possible - if ((edge_p + psurf->numedges + 4) >= edge_max) - { - r_outofedges += psurf->numedges; - return; - } - - c_faceclip++; - -// this is a dummy to give the caching mechanism someplace to write to - r_pedge = &tedge; - -// set up clip planes - pclip = NULL; - - for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) - { - if (r_clipflags & mask) - { - view_clipplanes[i].next = pclip; - pclip = &view_clipplanes[i]; - } - } - -// push the edges through - r_emitted = 0; - r_nearzi = 0; - r_nearzionly = false; - makeleftedge = makerightedge = false; -// FIXME: keep clipped bmodel edges in clockwise order so last vertex caching -// can be used? - r_lastvertvalid = false; - - for ( ; pedges ; pedges = pedges->pnext) - { - r_leftclipped = r_rightclipped = false; - R_ClipEdge (pedges->v[0], pedges->v[1], pclip); - - if (r_leftclipped) - makeleftedge = true; - if (r_rightclipped) - makerightedge = true; - } - -// if there was a clip off the left edge, add that edge too -// FIXME: faster to do in screen space? -// FIXME: share clipped edges? - if (makeleftedge) - { - r_pedge = &tedge; - R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next); - } - -// if there was a clip off the right edge, get the right r_nearzi - if (makerightedge) - { - r_pedge = &tedge; - r_nearzionly = true; - R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next); - } - -// if no edges made it out, return without posting the surface - if (!r_emitted) - return; - - r_polycount++; - - surface_p->data = (void *)psurf; - surface_p->nearzi = r_nearzi; - surface_p->flags = psurf->flags; - surface_p->insubmodel = true; - surface_p->spanstate = 0; - surface_p->entity = currententity; - surface_p->key = r_currentbkey; - surface_p->spans = NULL; - - pplane = psurf->plane; -// FIXME: cache this? - TransformVector (pplane->normal, p_normal); -// FIXME: cache this? - distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal)); - - surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv; - surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv; - surface_p->d_ziorigin = p_normal[2] * distinv - - xcenter * surface_p->d_zistepu - - ycenter * surface_p->d_zistepv; - -//JDC VectorCopy (r_worldmodelorg, surface_p->modelorg); - surface_p++; -} - - -/* -================ -R_RenderPoly -================ -*/ -void R_RenderPoly (msurface_t *fa, int clipflags) -{ - int i, lindex, lnumverts, s_axis, t_axis; - float dist, lastdist, lzi, scale, u, v, frac; - unsigned mask; - vec3_t local, transformed; - clipplane_t *pclip; - medge_t *pedges; - mplane_t *pplane; - mvertex_t verts[2][100]; //FIXME: do real number - polyvert_t pverts[100]; //FIXME: do real number, safely - int vertpage, newverts, newpage, lastvert; - qboolean visible; - -// FIXME: clean this up and make it faster -// FIXME: guard against running out of vertices - - s_axis = t_axis = 0; // keep compiler happy - -// set up clip planes - pclip = NULL; - - for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1) - { - if (clipflags & mask) - { - view_clipplanes[i].next = pclip; - pclip = &view_clipplanes[i]; - } - } - -// reconstruct the polygon -// FIXME: these should be precalculated and loaded off disk - pedges = currententity->model->edges; - lnumverts = fa->numedges; - vertpage = 0; - - for (i=0 ; i<lnumverts ; i++) - { - lindex = currententity->model->surfedges[fa->firstedge + i]; - - if (lindex > 0) - { - r_pedge = &pedges[lindex]; - verts[0][i] = r_pcurrentvertbase[r_pedge->v[0]]; - } - else - { - r_pedge = &pedges[-lindex]; - verts[0][i] = r_pcurrentvertbase[r_pedge->v[1]]; - } - } - -// clip the polygon, done if not visible - while (pclip) - { - lastvert = lnumverts - 1; - lastdist = DotProduct (verts[vertpage][lastvert].position, - pclip->normal) - pclip->dist; - - visible = false; - newverts = 0; - newpage = vertpage ^ 1; - - for (i=0 ; i<lnumverts ; i++) - { - dist = DotProduct (verts[vertpage][i].position, pclip->normal) - - pclip->dist; - - if ((lastdist > 0) != (dist > 0)) - { - frac = dist / (dist - lastdist); - verts[newpage][newverts].position[0] = - verts[vertpage][i].position[0] + - ((verts[vertpage][lastvert].position[0] - - verts[vertpage][i].position[0]) * frac); - verts[newpage][newverts].position[1] = - verts[vertpage][i].position[1] + - ((verts[vertpage][lastvert].position[1] - - verts[vertpage][i].position[1]) * frac); - verts[newpage][newverts].position[2] = - verts[vertpage][i].position[2] + - ((verts[vertpage][lastvert].position[2] - - verts[vertpage][i].position[2]) * frac); - newverts++; - } - - if (dist >= 0) - { - verts[newpage][newverts] = verts[vertpage][i]; - newverts++; - visible = true; - } - - lastvert = i; - lastdist = dist; - } - - if (!visible || (newverts < 3)) - return; - - lnumverts = newverts; - vertpage ^= 1; - pclip = pclip->next; - } - -// transform and project, remembering the z values at the vertices and -// r_nearzi, and extract the s and t coordinates at the vertices - pplane = fa->plane; - switch (pplane->type) - { - case PLANE_X: - case PLANE_ANYX: - s_axis = 1; - t_axis = 2; - break; - case PLANE_Y: - case PLANE_ANYY: - s_axis = 0; - t_axis = 2; - break; - case PLANE_Z: - case PLANE_ANYZ: - s_axis = 0; - t_axis = 1; - break; - } - - r_nearzi = 0; - - for (i=0 ; i<lnumverts ; i++) - { - // transform and project - VectorSubtract (verts[vertpage][i].position, modelorg, local); - TransformVector (local, transformed); - - if (transformed[2] < NEAR_CLIP) - transformed[2] = NEAR_CLIP; - - lzi = 1.0 / transformed[2]; - - if (lzi > r_nearzi) // for mipmap finding - r_nearzi = lzi; - - // FIXME: build x/yscale into transform? - scale = xscale * lzi; - u = (xcenter + scale*transformed[0]); - if (u < r_refdef.fvrectx_adj) - u = r_refdef.fvrectx_adj; - if (u > r_refdef.fvrectright_adj) - u = r_refdef.fvrectright_adj; - - scale = yscale * lzi; - v = (ycenter - scale*transformed[1]); - if (v < r_refdef.fvrecty_adj) - v = r_refdef.fvrecty_adj; - if (v > r_refdef.fvrectbottom_adj) - v = r_refdef.fvrectbottom_adj; - - pverts[i].u = u; - pverts[i].v = v; - pverts[i].zi = lzi; - pverts[i].s = verts[vertpage][i].position[s_axis]; - pverts[i].t = verts[vertpage][i].position[t_axis]; - } - -// build the polygon descriptor, including fa, r_nearzi, and u, v, s, t, and z -// for each vertex - r_polydesc.numverts = lnumverts; - r_polydesc.nearzi = r_nearzi; - r_polydesc.pcurrentface = fa; - r_polydesc.pverts = pverts; - -// draw the polygon - D_DrawPoly (); -} - - -/* -================ -R_ZDrawSubmodelPolys -================ -*/ -void R_ZDrawSubmodelPolys (model_t *pmodel) -{ - int i, numsurfaces; - msurface_t *psurf; - float dot; - mplane_t *pplane; - - psurf = &pmodel->surfaces[pmodel->firstmodelsurface]; - numsurfaces = pmodel->nummodelsurfaces; - - for (i=0 ; i<numsurfaces ; i++, psurf++) - { - // find which side of the node we are on - pplane = psurf->plane; - - dot = DotProduct (modelorg, pplane->normal) - pplane->dist; - - // draw the polygon - if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) || - (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON))) - { - // FIXME: use bounding-box-based frustum clipping info? - R_RenderPoly (psurf, 15); - } - } -} - +/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+
+*/
+
+// r_draw.c
+
+#include "quakedef.h"
+#include "r_local.h"
+#include "d_local.h" // FIXME: shouldn't need to include this
+
+#define MAXLEFTCLIPEDGES 100
+
+// !!! if these are changed, they must be changed in asm_draw.h too !!!
+#define FULLY_CLIPPED_CACHED 0x80000000
+#define FRAMECOUNT_MASK 0x7FFFFFFF
+
+unsigned int cacheoffset;
+
+int c_faceclip; // number of faces clipped
+
+zpointdesc_t r_zpointdesc;
+
+polydesc_t r_polydesc;
+
+
+
+clipplane_t *entity_clipplanes;
+clipplane_t view_clipplanes[4];
+clipplane_t world_clipplanes[16];
+
+medge_t *r_pedge;
+
+qboolean r_leftclipped, r_rightclipped;
+static qboolean makeleftedge, makerightedge;
+qboolean r_nearzionly;
+
+int sintable[SIN_BUFFER_SIZE];
+int intsintable[SIN_BUFFER_SIZE];
+
+mvertex_t r_leftenter, r_leftexit;
+mvertex_t r_rightenter, r_rightexit;
+
+typedef struct
+{
+ float u,v;
+ int ceilv;
+} evert_t;
+
+int r_emitted;
+float r_nearzi;
+float r_u1, r_v1, r_lzi1;
+int r_ceilv1;
+
+qboolean r_lastvertvalid;
+
+
+#if !id386
+
+/*
+================
+R_EmitEdge
+================
+*/
+void R_EmitEdge (mvertex_t *pv0, mvertex_t *pv1)
+{
+ edge_t *edge, *pcheck;
+ int u_check;
+ float u, u_step;
+ vec3_t local, transformed;
+ float *world;
+ int v, v2, ceilv0;
+ float scale, lzi0, u0, v0;
+ int side;
+
+ if (r_lastvertvalid)
+ {
+ u0 = r_u1;
+ v0 = r_v1;
+ lzi0 = r_lzi1;
+ ceilv0 = r_ceilv1;
+ }
+ else
+ {
+ world = &pv0->position[0];
+
+ // transform and project
+ VectorSubtract (world, modelorg, local);
+ TransformVector (local, transformed);
+
+ if (transformed[2] < NEAR_CLIP)
+ transformed[2] = NEAR_CLIP;
+
+ lzi0 = 1.0 / transformed[2];
+
+ // FIXME: build x/yscale into transform?
+ scale = xscale * lzi0;
+ u0 = (xcenter + scale*transformed[0]);
+ if (u0 < r_refdef.fvrectx_adj)
+ u0 = r_refdef.fvrectx_adj;
+ if (u0 > r_refdef.fvrectright_adj)
+ u0 = r_refdef.fvrectright_adj;
+
+ scale = yscale * lzi0;
+ v0 = (ycenter - scale*transformed[1]);
+ if (v0 < r_refdef.fvrecty_adj)
+ v0 = r_refdef.fvrecty_adj;
+ if (v0 > r_refdef.fvrectbottom_adj)
+ v0 = r_refdef.fvrectbottom_adj;
+
+ ceilv0 = (int) ceil(v0);
+ }
+
+ world = &pv1->position[0];
+
+// transform and project
+ VectorSubtract (world, modelorg, local);
+ TransformVector (local, transformed);
+
+ if (transformed[2] < NEAR_CLIP)
+ transformed[2] = NEAR_CLIP;
+
+ r_lzi1 = 1.0 / transformed[2];
+
+ scale = xscale * r_lzi1;
+ r_u1 = (xcenter + scale*transformed[0]);
+ if (r_u1 < r_refdef.fvrectx_adj)
+ r_u1 = r_refdef.fvrectx_adj;
+ if (r_u1 > r_refdef.fvrectright_adj)
+ r_u1 = r_refdef.fvrectright_adj;
+
+ scale = yscale * r_lzi1;
+ r_v1 = (ycenter - scale*transformed[1]);
+ if (r_v1 < r_refdef.fvrecty_adj)
+ r_v1 = r_refdef.fvrecty_adj;
+ if (r_v1 > r_refdef.fvrectbottom_adj)
+ r_v1 = r_refdef.fvrectbottom_adj;
+
+ if (r_lzi1 > lzi0)
+ lzi0 = r_lzi1;
+
+ if (lzi0 > r_nearzi) // for mipmap finding
+ r_nearzi = lzi0;
+
+// for right edges, all we want is the effect on 1/z
+ if (r_nearzionly)
+ return;
+
+ r_emitted = 1;
+
+ r_ceilv1 = (int) ceil(r_v1);
+
+
+// create the edge
+ if (ceilv0 == r_ceilv1)
+ {
+ // we cache unclipped horizontal edges as fully clipped
+ if (cacheoffset != 0x7FFFFFFF)
+ {
+ cacheoffset = FULLY_CLIPPED_CACHED |
+ (r_framecount & FRAMECOUNT_MASK);
+ }
+
+ return; // horizontal edge
+ }
+
+ side = ceilv0 > r_ceilv1;
+
+ edge = edge_p++;
+
+ edge->owner = r_pedge;
+
+ edge->nearzi = lzi0;
+
+ if (side == 0)
+ {
+ // trailing edge (go from p1 to p2)
+ v = ceilv0;
+ v2 = r_ceilv1 - 1;
+
+ edge->surfs[0] = surface_p - surfaces;
+ edge->surfs[1] = 0;
+
+ u_step = ((r_u1 - u0) / (r_v1 - v0));
+ u = u0 + ((float)v - v0) * u_step;
+ }
+ else
+ {
+ // leading edge (go from p2 to p1)
+ v2 = ceilv0 - 1;
+ v = r_ceilv1;
+
+ edge->surfs[0] = 0;
+ edge->surfs[1] = surface_p - surfaces;
+
+ u_step = ((u0 - r_u1) / (v0 - r_v1));
+ u = r_u1 + ((float)v - r_v1) * u_step;
+ }
+
+ edge->u_step = u_step*0x100000;
+ edge->u = u*0x100000 + 0xFFFFF;
+
+// we need to do this to avoid stepping off the edges if a very nearly
+// horizontal edge is less than epsilon above a scan, and numeric error causes
+// it to incorrectly extend to the scan, and the extension of the line goes off
+// the edge of the screen
+// FIXME: is this actually needed?
+ if (edge->u < r_refdef.vrect_x_adj_shift20)
+ edge->u = r_refdef.vrect_x_adj_shift20;
+ if (edge->u > r_refdef.vrectright_adj_shift20)
+ edge->u = r_refdef.vrectright_adj_shift20;
+
+//
+// sort the edge in normally
+//
+ u_check = edge->u;
+ if (edge->surfs[0])
+ u_check++; // sort trailers after leaders
+
+ if (!newedges[v] || newedges[v]->u >= u_check)
+ {
+ edge->next = newedges[v];
+ newedges[v] = edge;
+ }
+ else
+ {
+ pcheck = newedges[v];
+ while (pcheck->next && pcheck->next->u < u_check)
+ pcheck = pcheck->next;
+ edge->next = pcheck->next;
+ pcheck->next = edge;
+ }
+
+ edge->nextremove = removeedges[v2];
+ removeedges[v2] = edge;
+}
+
+
+/*
+================
+R_ClipEdge
+================
+*/
+void R_ClipEdge (mvertex_t *pv0, mvertex_t *pv1, clipplane_t *clip)
+{
+ float d0, d1, f;
+ mvertex_t clipvert;
+
+ if (clip)
+ {
+ do
+ {
+ d0 = DotProduct (pv0->position, clip->normal) - clip->dist;
+ d1 = DotProduct (pv1->position, clip->normal) - clip->dist;
+
+ if (d0 >= 0)
+ {
+ // point 0 is unclipped
+ if (d1 >= 0)
+ {
+ // both points are unclipped
+ continue;
+ }
+
+ // only point 1 is clipped
+
+ // we don't cache clipped edges
+ cacheoffset = 0x7FFFFFFF;
+
+ f = d0 / (d0 - d1);
+ clipvert.position[0] = pv0->position[0] +
+ f * (pv1->position[0] - pv0->position[0]);
+ clipvert.position[1] = pv0->position[1] +
+ f * (pv1->position[1] - pv0->position[1]);
+ clipvert.position[2] = pv0->position[2] +
+ f * (pv1->position[2] - pv0->position[2]);
+
+ if (clip->leftedge)
+ {
+ r_leftclipped = true;
+ r_leftexit = clipvert;
+ }
+ else if (clip->rightedge)
+ {
+ r_rightclipped = true;
+ r_rightexit = clipvert;
+ }
+
+ R_ClipEdge (pv0, &clipvert, clip->next);
+ return;
+ }
+ else
+ {
+ // point 0 is clipped
+ if (d1 < 0)
+ {
+ // both points are clipped
+ // we do cache fully clipped edges
+ if (!r_leftclipped)
+ cacheoffset = FULLY_CLIPPED_CACHED |
+ (r_framecount & FRAMECOUNT_MASK);
+ return;
+ }
+
+ // only point 0 is clipped
+ r_lastvertvalid = false;
+
+ // we don't cache partially clipped edges
+ cacheoffset = 0x7FFFFFFF;
+
+ f = d0 / (d0 - d1);
+ clipvert.position[0] = pv0->position[0] +
+ f * (pv1->position[0] - pv0->position[0]);
+ clipvert.position[1] = pv0->position[1] +
+ f * (pv1->position[1] - pv0->position[1]);
+ clipvert.position[2] = pv0->position[2] +
+ f * (pv1->position[2] - pv0->position[2]);
+
+ if (clip->leftedge)
+ {
+ r_leftclipped = true;
+ r_leftenter = clipvert;
+ }
+ else if (clip->rightedge)
+ {
+ r_rightclipped = true;
+ r_rightenter = clipvert;
+ }
+
+ R_ClipEdge (&clipvert, pv1, clip->next);
+ return;
+ }
+ } while ((clip = clip->next) != NULL);
+ }
+
+// add the edge
+ R_EmitEdge (pv0, pv1);
+}
+
+#endif // !id386
+
+
+/*
+================
+R_EmitCachedEdge
+================
+*/
+void R_EmitCachedEdge (void)
+{
+ edge_t *pedge_t;
+
+ pedge_t = (edge_t *)((unsigned long)r_edges + r_pedge->cachededgeoffset);
+
+ if (!pedge_t->surfs[0])
+ pedge_t->surfs[0] = surface_p - surfaces;
+ else
+ pedge_t->surfs[1] = surface_p - surfaces;
+
+ if (pedge_t->nearzi > r_nearzi) // for mipmap finding
+ r_nearzi = pedge_t->nearzi;
+
+ r_emitted = 1;
+}
+
+
+/*
+================
+R_RenderFace
+================
+*/
+void R_RenderFace (msurface_t *fa, int clipflags)
+{
+ int i, lindex;
+ unsigned mask;
+ mplane_t *pplane;
+ float distinv;
+ vec3_t p_normal;
+ medge_t *pedges, tedge;
+ clipplane_t *pclip;
+
+// skip out if no more surfs
+ if ((surface_p) >= surf_max)
+ {
+ r_outofsurfaces++;
+ return;
+ }
+
+// ditto if not enough edges left, or switch to auxedges if possible
+ if ((edge_p + fa->numedges + 4) >= edge_max)
+ {
+ r_outofedges += fa->numedges;
+ return;
+ }
+
+ c_faceclip++;
+
+// set up clip planes
+ pclip = NULL;
+
+ for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
+ {
+ if (clipflags & mask)
+ {
+ view_clipplanes[i].next = pclip;
+ pclip = &view_clipplanes[i];
+ }
+ }
+
+// push the edges through
+ r_emitted = 0;
+ r_nearzi = 0;
+ r_nearzionly = false;
+ makeleftedge = makerightedge = false;
+ pedges = currententity->model->edges;
+ r_lastvertvalid = false;
+
+ for (i=0 ; i<fa->numedges ; i++)
+ {
+ lindex = currententity->model->surfedges[fa->firstedge + i];
+
+ if (lindex > 0)
+ {
+ r_pedge = &pedges[lindex];
+
+ // if the edge is cached, we can just reuse the edge
+ if (!insubmodel)
+ {
+ if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)
+ {
+ if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) ==
+ r_framecount)
+ {
+ r_lastvertvalid = false;
+ continue;
+ }
+ }
+ else
+ {
+ if ((((unsigned long)edge_p - (unsigned long)r_edges) >
+ r_pedge->cachededgeoffset) &&
+ (((edge_t *)((unsigned long)r_edges +
+ r_pedge->cachededgeoffset))->owner == r_pedge))
+ {
+ R_EmitCachedEdge ();
+ r_lastvertvalid = false;
+ continue;
+ }
+ }
+ }
+
+ // assume it's cacheable
+ cacheoffset = (byte *)edge_p - (byte *)r_edges;
+ r_leftclipped = r_rightclipped = false;
+ R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[0]],
+ &r_pcurrentvertbase[r_pedge->v[1]],
+ pclip);
+ r_pedge->cachededgeoffset = cacheoffset;
+
+ if (r_leftclipped)
+ makeleftedge = true;
+ if (r_rightclipped)
+ makerightedge = true;
+ r_lastvertvalid = true;
+ }
+ else
+ {
+ lindex = -lindex;
+ r_pedge = &pedges[lindex];
+ // if the edge is cached, we can just reuse the edge
+ if (!insubmodel)
+ {
+ if (r_pedge->cachededgeoffset & FULLY_CLIPPED_CACHED)
+ {
+ if ((r_pedge->cachededgeoffset & FRAMECOUNT_MASK) ==
+ r_framecount)
+ {
+ r_lastvertvalid = false;
+ continue;
+ }
+ }
+ else
+ {
+ // it's cached if the cached edge is valid and is owned
+ // by this medge_t
+ if ((((unsigned long)edge_p - (unsigned long)r_edges) >
+ r_pedge->cachededgeoffset) &&
+ (((edge_t *)((unsigned long)r_edges +
+ r_pedge->cachededgeoffset))->owner == r_pedge))
+ {
+ R_EmitCachedEdge ();
+ r_lastvertvalid = false;
+ continue;
+ }
+ }
+ }
+
+ // assume it's cacheable
+ cacheoffset = (byte *)edge_p - (byte *)r_edges;
+ r_leftclipped = r_rightclipped = false;
+ R_ClipEdge (&r_pcurrentvertbase[r_pedge->v[1]],
+ &r_pcurrentvertbase[r_pedge->v[0]],
+ pclip);
+ r_pedge->cachededgeoffset = cacheoffset;
+
+ if (r_leftclipped)
+ makeleftedge = true;
+ if (r_rightclipped)
+ makerightedge = true;
+ r_lastvertvalid = true;
+ }
+ }
+
+// if there was a clip off the left edge, add that edge too
+// FIXME: faster to do in screen space?
+// FIXME: share clipped edges?
+ if (makeleftedge)
+ {
+ r_pedge = &tedge;
+ r_lastvertvalid = false;
+ R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);
+ }
+
+// if there was a clip off the right edge, get the right r_nearzi
+ if (makerightedge)
+ {
+ r_pedge = &tedge;
+ r_lastvertvalid = false;
+ r_nearzionly = true;
+ R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);
+ }
+
+// if no edges made it out, return without posting the surface
+ if (!r_emitted)
+ return;
+
+ r_polycount++;
+
+ surface_p->data = (void *)fa;
+ surface_p->nearzi = r_nearzi;
+ surface_p->flags = fa->flags;
+ surface_p->insubmodel = insubmodel;
+ surface_p->spanstate = 0;
+ surface_p->entity = currententity;
+ surface_p->key = r_currentkey++;
+ surface_p->spans = NULL;
+
+ pplane = fa->plane;
+// FIXME: cache this?
+ TransformVector (pplane->normal, p_normal);
+// FIXME: cache this?
+ distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
+
+ surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
+ surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
+ surface_p->d_ziorigin = p_normal[2] * distinv -
+ xcenter * surface_p->d_zistepu -
+ ycenter * surface_p->d_zistepv;
+
+//JDC VectorCopy (r_worldmodelorg, surface_p->modelorg);
+ surface_p++;
+}
+
+
+/*
+================
+R_RenderBmodelFace
+================
+*/
+void R_RenderBmodelFace (bedge_t *pedges, msurface_t *psurf)
+{
+ int i;
+ unsigned mask;
+ mplane_t *pplane;
+ float distinv;
+ vec3_t p_normal;
+ medge_t tedge;
+ clipplane_t *pclip;
+
+// skip out if no more surfs
+ if (surface_p >= surf_max)
+ {
+ r_outofsurfaces++;
+ return;
+ }
+
+// ditto if not enough edges left, or switch to auxedges if possible
+ if ((edge_p + psurf->numedges + 4) >= edge_max)
+ {
+ r_outofedges += psurf->numedges;
+ return;
+ }
+
+ c_faceclip++;
+
+// this is a dummy to give the caching mechanism someplace to write to
+ r_pedge = &tedge;
+
+// set up clip planes
+ pclip = NULL;
+
+ for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
+ {
+ if (r_clipflags & mask)
+ {
+ view_clipplanes[i].next = pclip;
+ pclip = &view_clipplanes[i];
+ }
+ }
+
+// push the edges through
+ r_emitted = 0;
+ r_nearzi = 0;
+ r_nearzionly = false;
+ makeleftedge = makerightedge = false;
+// FIXME: keep clipped bmodel edges in clockwise order so last vertex caching
+// can be used?
+ r_lastvertvalid = false;
+
+ for ( ; pedges ; pedges = pedges->pnext)
+ {
+ r_leftclipped = r_rightclipped = false;
+ R_ClipEdge (pedges->v[0], pedges->v[1], pclip);
+
+ if (r_leftclipped)
+ makeleftedge = true;
+ if (r_rightclipped)
+ makerightedge = true;
+ }
+
+// if there was a clip off the left edge, add that edge too
+// FIXME: faster to do in screen space?
+// FIXME: share clipped edges?
+ if (makeleftedge)
+ {
+ r_pedge = &tedge;
+ R_ClipEdge (&r_leftexit, &r_leftenter, pclip->next);
+ }
+
+// if there was a clip off the right edge, get the right r_nearzi
+ if (makerightedge)
+ {
+ r_pedge = &tedge;
+ r_nearzionly = true;
+ R_ClipEdge (&r_rightexit, &r_rightenter, view_clipplanes[1].next);
+ }
+
+// if no edges made it out, return without posting the surface
+ if (!r_emitted)
+ return;
+
+ r_polycount++;
+
+ surface_p->data = (void *)psurf;
+ surface_p->nearzi = r_nearzi;
+ surface_p->flags = psurf->flags;
+ surface_p->insubmodel = true;
+ surface_p->spanstate = 0;
+ surface_p->entity = currententity;
+ surface_p->key = r_currentbkey;
+ surface_p->spans = NULL;
+
+ pplane = psurf->plane;
+// FIXME: cache this?
+ TransformVector (pplane->normal, p_normal);
+// FIXME: cache this?
+ distinv = 1.0 / (pplane->dist - DotProduct (modelorg, pplane->normal));
+
+ surface_p->d_zistepu = p_normal[0] * xscaleinv * distinv;
+ surface_p->d_zistepv = -p_normal[1] * yscaleinv * distinv;
+ surface_p->d_ziorigin = p_normal[2] * distinv -
+ xcenter * surface_p->d_zistepu -
+ ycenter * surface_p->d_zistepv;
+
+//JDC VectorCopy (r_worldmodelorg, surface_p->modelorg);
+ surface_p++;
+}
+
+
+/*
+================
+R_RenderPoly
+================
+*/
+void R_RenderPoly (msurface_t *fa, int clipflags)
+{
+ int i, lindex, lnumverts, s_axis, t_axis;
+ float dist, lastdist, lzi, scale, u, v, frac;
+ unsigned mask;
+ vec3_t local, transformed;
+ clipplane_t *pclip;
+ medge_t *pedges;
+ mplane_t *pplane;
+ mvertex_t verts[2][100]; //FIXME: do real number
+ polyvert_t pverts[100]; //FIXME: do real number, safely
+ int vertpage, newverts, newpage, lastvert;
+ qboolean visible;
+
+// FIXME: clean this up and make it faster
+// FIXME: guard against running out of vertices
+
+ s_axis = t_axis = 0; // keep compiler happy
+
+// set up clip planes
+ pclip = NULL;
+
+ for (i=3, mask = 0x08 ; i>=0 ; i--, mask >>= 1)
+ {
+ if (clipflags & mask)
+ {
+ view_clipplanes[i].next = pclip;
+ pclip = &view_clipplanes[i];
+ }
+ }
+
+// reconstruct the polygon
+// FIXME: these should be precalculated and loaded off disk
+ pedges = currententity->model->edges;
+ lnumverts = fa->numedges;
+ vertpage = 0;
+
+ for (i=0 ; i<lnumverts ; i++)
+ {
+ lindex = currententity->model->surfedges[fa->firstedge + i];
+
+ if (lindex > 0)
+ {
+ r_pedge = &pedges[lindex];
+ verts[0][i] = r_pcurrentvertbase[r_pedge->v[0]];
+ }
+ else
+ {
+ r_pedge = &pedges[-lindex];
+ verts[0][i] = r_pcurrentvertbase[r_pedge->v[1]];
+ }
+ }
+
+// clip the polygon, done if not visible
+ while (pclip)
+ {
+ lastvert = lnumverts - 1;
+ lastdist = DotProduct (verts[vertpage][lastvert].position,
+ pclip->normal) - pclip->dist;
+
+ visible = false;
+ newverts = 0;
+ newpage = vertpage ^ 1;
+
+ for (i=0 ; i<lnumverts ; i++)
+ {
+ dist = DotProduct (verts[vertpage][i].position, pclip->normal) -
+ pclip->dist;
+
+ if ((lastdist > 0) != (dist > 0))
+ {
+ frac = dist / (dist - lastdist);
+ verts[newpage][newverts].position[0] =
+ verts[vertpage][i].position[0] +
+ ((verts[vertpage][lastvert].position[0] -
+ verts[vertpage][i].position[0]) * frac);
+ verts[newpage][newverts].position[1] =
+ verts[vertpage][i].position[1] +
+ ((verts[vertpage][lastvert].position[1] -
+ verts[vertpage][i].position[1]) * frac);
+ verts[newpage][newverts].position[2] =
+ verts[vertpage][i].position[2] +
+ ((verts[vertpage][lastvert].position[2] -
+ verts[vertpage][i].position[2]) * frac);
+ newverts++;
+ }
+
+ if (dist >= 0)
+ {
+ verts[newpage][newverts] = verts[vertpage][i];
+ newverts++;
+ visible = true;
+ }
+
+ lastvert = i;
+ lastdist = dist;
+ }
+
+ if (!visible || (newverts < 3))
+ return;
+
+ lnumverts = newverts;
+ vertpage ^= 1;
+ pclip = pclip->next;
+ }
+
+// transform and project, remembering the z values at the vertices and
+// r_nearzi, and extract the s and t coordinates at the vertices
+ pplane = fa->plane;
+ switch (pplane->type)
+ {
+ case PLANE_X:
+ case PLANE_ANYX:
+ s_axis = 1;
+ t_axis = 2;
+ break;
+ case PLANE_Y:
+ case PLANE_ANYY:
+ s_axis = 0;
+ t_axis = 2;
+ break;
+ case PLANE_Z:
+ case PLANE_ANYZ:
+ s_axis = 0;
+ t_axis = 1;
+ break;
+ }
+
+ r_nearzi = 0;
+
+ for (i=0 ; i<lnumverts ; i++)
+ {
+ // transform and project
+ VectorSubtract (verts[vertpage][i].position, modelorg, local);
+ TransformVector (local, transformed);
+
+ if (transformed[2] < NEAR_CLIP)
+ transformed[2] = NEAR_CLIP;
+
+ lzi = 1.0 / transformed[2];
+
+ if (lzi > r_nearzi) // for mipmap finding
+ r_nearzi = lzi;
+
+ // FIXME: build x/yscale into transform?
+ scale = xscale * lzi;
+ u = (xcenter + scale*transformed[0]);
+ if (u < r_refdef.fvrectx_adj)
+ u = r_refdef.fvrectx_adj;
+ if (u > r_refdef.fvrectright_adj)
+ u = r_refdef.fvrectright_adj;
+
+ scale = yscale * lzi;
+ v = (ycenter - scale*transformed[1]);
+ if (v < r_refdef.fvrecty_adj)
+ v = r_refdef.fvrecty_adj;
+ if (v > r_refdef.fvrectbottom_adj)
+ v = r_refdef.fvrectbottom_adj;
+
+ pverts[i].u = u;
+ pverts[i].v = v;
+ pverts[i].zi = lzi;
+ pverts[i].s = verts[vertpage][i].position[s_axis];
+ pverts[i].t = verts[vertpage][i].position[t_axis];
+ }
+
+// build the polygon descriptor, including fa, r_nearzi, and u, v, s, t, and z
+// for each vertex
+ r_polydesc.numverts = lnumverts;
+ r_polydesc.nearzi = r_nearzi;
+ r_polydesc.pcurrentface = fa;
+ r_polydesc.pverts = pverts;
+
+// draw the polygon
+ D_DrawPoly ();
+}
+
+
+/*
+================
+R_ZDrawSubmodelPolys
+================
+*/
+void R_ZDrawSubmodelPolys (model_t *pmodel)
+{
+ int i, numsurfaces;
+ msurface_t *psurf;
+ float dot;
+ mplane_t *pplane;
+
+ psurf = &pmodel->surfaces[pmodel->firstmodelsurface];
+ numsurfaces = pmodel->nummodelsurfaces;
+
+ for (i=0 ; i<numsurfaces ; i++, psurf++)
+ {
+ // find which side of the node we are on
+ pplane = psurf->plane;
+
+ dot = DotProduct (modelorg, pplane->normal) - pplane->dist;
+
+ // draw the polygon
+ if (((psurf->flags & SURF_PLANEBACK) && (dot < -BACKFACE_EPSILON)) ||
+ (!(psurf->flags & SURF_PLANEBACK) && (dot > BACKFACE_EPSILON)))
+ {
+ // FIXME: use bounding-box-based frustum clipping info?
+ R_RenderPoly (psurf, 15);
+ }
+ }
+}
+
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