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A Quake rendering pipeline implemented as Process-using-Memory
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2023-10-02
Got X11 QuakeWorld to build (no GLQuakeWorld yet!).
wyatt8740
-22
/
+2434
2022-04-08
x11 quake binary update
wyatt8740
-0
/
+0
2021-01-19
doubled maximum game resolution in SW renderer
wyatt8740
-3
/
+9
2021-01-19
SDL2 audio backend, retrofitted from quakespasm (Music still requires either ...
wyatt8740
-21
/
+308
2014-01-14
Added further explanation to readme, fixed signature dating (was no longer 2013)
wyatt8740
-8
/
+31
2014-01-06
Updated readme, organized, split into sections
wyatt8740
-23
/
+76
2014-01-06
re-added the original readme, renamed as orig-readme.txt, for the sake of com...
wyatt8740
-0
/
+60
2014-01-06
replaced readme, actually did it this time.
wyatt8740
-0
/
+79
2014-01-06
replaced readme
wyatt8740
-60
/
+0
2014-01-06
Removed accidental upload of copyrighted map files
wyatt8740
-90870
/
+90787
2014-01-06
Updated for modern linux i386 systems - fixed makefiles, added X11 and GLX ma...
wyatt8740
-0
/
+2547
2012-01-31
Just kind of shoving the QuakeWorld QuakeC source in here.
Travis Bradshaw
-0
/
+11382
2012-01-31
The Quake sources as originally release under the GPL license on December 21,...
Travis Bradshaw
-0
/
+282548