aboutsummaryrefslogtreecommitdiffstats
path: root/QW/server/sv_ents.c
blob: 055a9a94daa097a3bffa2e81fd7b284a0f044a42 (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
/*
Copyright (C) 1996-1997 Id Software, Inc.

This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  

See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

*/

#include "qwsvdef.h"

/*
=============================================================================

The PVS must include a small area around the client to allow head bobbing
or other small motion on the client side.  Otherwise, a bob might cause an
entity that should be visible to not show up, especially when the bob
crosses a waterline.

=============================================================================
*/

int		fatbytes;
byte	fatpvs[MAX_MAP_LEAFS/8];

void SV_AddToFatPVS (vec3_t org, mnode_t *node)
{
	int		i;
	byte	*pvs;
	mplane_t	*plane;
	float	d;

	while (1)
	{
	// if this is a leaf, accumulate the pvs bits
		if (node->contents < 0)
		{
			if (node->contents != CONTENTS_SOLID)
			{
				pvs = Mod_LeafPVS ( (mleaf_t *)node, sv.worldmodel);
				for (i=0 ; i<fatbytes ; i++)
					fatpvs[i] |= pvs[i];
			}
			return;
		}
	
		plane = node->plane;
		d = DotProduct (org, plane->normal) - plane->dist;
		if (d > 8)
			node = node->children[0];
		else if (d < -8)
			node = node->children[1];
		else
		{	// go down both
			SV_AddToFatPVS (org, node->children[0]);
			node = node->children[1];
		}
	}
}

/*
=============
SV_FatPVS

Calculates a PVS that is the inclusive or of all leafs within 8 pixels of the
given point.
=============
*/
byte *SV_FatPVS (vec3_t org)
{
	fatbytes = (sv.worldmodel->numleafs+31)>>3;
	Q_memset (fatpvs, 0, fatbytes);
	SV_AddToFatPVS (org, sv.worldmodel->nodes);
	return fatpvs;
}

//=============================================================================

// because there can be a lot of nails, there is a special
// network protocol for them
#define	MAX_NAILS	32
edict_t	*nails[MAX_NAILS];
int		numnails;

extern	int	sv_nailmodel, sv_supernailmodel, sv_playermodel;

qboolean SV_AddNailUpdate (edict_t *ent)
{
	if (ent->v.modelindex != sv_nailmodel
		&& ent->v.modelindex != sv_supernailmodel)
		return false;
	if (numnails == MAX_NAILS)
		return true;
	nails[numnails] = ent;
	numnails++;
	return true;
}

void SV_EmitNailUpdate (sizebuf_t *msg)
{
	byte	bits[6];	// [48 bits] xyzpy 12 12 12 4 8 
	int		n, i;
	edict_t	*ent;
	int		x, y, z, p, yaw;

	if (!numnails)
		return;

	MSG_WriteByte (msg, svc_nails);
	MSG_WriteByte (msg, numnails);

	for (n=0 ; n<numnails ; n++)
	{
		ent = nails[n];
		x = (int)(ent->v.origin[0]+4096)>>1;
		y = (int)(ent->v.origin[1]+4096)>>1;
		z = (int)(ent->v.origin[2]+4096)>>1;
		p = (int)(16*ent->v.angles[0]/360)&15;
		yaw = (int)(256*ent->v.angles[1]/360)&255;

		bits[0] = x;
		bits[1] = (x>>8) | (y<<4);
		bits[2] = (y>>4);
		bits[3] = z;
		bits[4] = (z>>8) | (p<<4);
		bits[5] = yaw;

		for (i=0 ; i<6 ; i++)
			MSG_WriteByte (msg, bits[i]);
	}
}

//=============================================================================


/*
==================
SV_WriteDelta

Writes part of a packetentities message.
Can delta from either a baseline or a previous packet_entity
==================
*/
void SV_WriteDelta (entity_state_t *from, entity_state_t *to, sizebuf_t *msg, qboolean force)
{
	int		bits;
	int		i;
	float	miss;

// send an update
	bits = 0;
	
	for (i=0 ; i<3 ; i++)
	{
		miss = to->origin[i] - from->origin[i];
		if ( miss < -0.1 || miss > 0.1 )
			bits |= U_ORIGIN1<<i;
	}

	if ( to->angles[0] != from->angles[0] )
		bits |= U_ANGLE1;
		
	if ( to->angles[1] != from->angles[1] )
		bits |= U_ANGLE2;
		
	if ( to->angles[2] != from->angles[2] )
		bits |= U_ANGLE3;
		
	if ( to->colormap != from->colormap )
		bits |= U_COLORMAP;
		
	if ( to->skinnum != from->skinnum )
		bits |= U_SKIN;
		
	if ( to->frame != from->frame )
		bits |= U_FRAME;
	
	if ( to->effects != from->effects )
		bits |= U_EFFECTS;
	
	if ( to->modelindex != from->modelindex )
		bits |= U_MODEL;

	if (bits & 511)
		bits |= U_MOREBITS;

	if (to->flags & U_SOLID)
		bits |= U_SOLID;

	//
	// write the message
	//
	if (!to->number)
		SV_Error ("Unset entity number");
	if (to->number >= 512)
		SV_Error ("Entity number >= 512");

	if (!bits && !force)
		return;		// nothing to send!
	i = to->number | (bits&~511);
	if (i & U_REMOVE)
		Sys_Error ("U_REMOVE");
	MSG_WriteShort (msg, i);
	
	if (bits & U_MOREBITS)
		MSG_WriteByte (msg, bits&255);
	if (bits & U_MODEL)
		MSG_WriteByte (msg,	to->modelindex);
	if (bits & U_FRAME)
		MSG_WriteByte (msg, to->frame);
	if (bits & U_COLORMAP)
		MSG_WriteByte (msg, to->colormap);
	if (bits & U_SKIN)
		MSG_WriteByte (msg, to->skinnum);
	if (bits & U_EFFECTS)
		MSG_WriteByte (msg, to->effects);
	if (bits & U_ORIGIN1)
		MSG_WriteCoord (msg, to->origin[0]);		
	if (bits & U_ANGLE1)
		MSG_WriteAngle(msg, to->angles[0]);
	if (bits & U_ORIGIN2)
		MSG_WriteCoord (msg, to->origin[1]);
	if (bits & U_ANGLE2)
		MSG_WriteAngle(msg, to->angles[1]);
	if (bits & U_ORIGIN3)
		MSG_WriteCoord (msg, to->origin[2]);
	if (bits & U_ANGLE3)
		MSG_WriteAngle(msg, to->angles[2]);
}

/*
=============
SV_EmitPacketEntities

Writes a delta update of a packet_entities_t to the message.

=============
*/
void SV_EmitPacketEntities (client_t *client, packet_entities_t *to, sizebuf_t *msg)
{
	edict_t	*ent;
	client_frame_t	*fromframe;
	packet_entities_t *from;
	int		oldindex, newindex;
	int		oldnum, newnum;
	int		oldmax;

	// this is the frame that we are going to delta update from
	if (client->delta_sequence != -1)
	{
		fromframe = &client->frames[client->delta_sequence & UPDATE_MASK];
		from = &fromframe->entities;
		oldmax = from->num_entities;

		MSG_WriteByte (msg, svc_deltapacketentities);
		MSG_WriteByte (msg, client->delta_sequence);
	}
	else
	{
		oldmax = 0;	// no delta update
		from = NULL;

		MSG_WriteByte (msg, svc_packetentities);
	}

	newindex = 0;
	oldindex = 0;
//Con_Printf ("---%i to %i ----\n", client->delta_sequence & UPDATE_MASK
//			, client->netchan.outgoing_sequence & UPDATE_MASK);
	while (newindex < to->num_entities || oldindex < oldmax)
	{
		newnum = newindex >= to->num_entities ? 9999 : to->entities[newindex].number;
		oldnum = oldindex >= oldmax ? 9999 : from->entities[oldindex].number;

		if (newnum == oldnum)
		{	// delta update from old position
//Con_Printf ("delta %i\n", newnum);
			SV_WriteDelta (&from->entities[oldindex], &to->entities[newindex], msg, false);
			oldindex++;
			newindex++;
			continue;
		}

		if (newnum < oldnum)
		{	// this is a new entity, send it from the baseline
			ent = EDICT_NUM(newnum);
//Con_Printf ("baseline %i\n", newnum);
			SV_WriteDelta (&ent->baseline, &to->entities[newindex], msg, true);
			newindex++;
			continue;
		}

		if (newnum > oldnum)
		{	// the old entity isn't present in the new message
//Con_Printf ("remove %i\n", oldnum);
			MSG_WriteShort (msg, oldnum | U_REMOVE);
			oldindex++;
			continue;
		}
	}

	MSG_WriteShort (msg, 0);	// end of packetentities
}

/*
=============
SV_WritePlayersToClient

=============
*/
void SV_WritePlayersToClient (client_t *client, edict_t *clent, byte *pvs, sizebuf_t *msg)
{
	int			i, j;
	client_t	*cl;
	edict_t		*ent;
	int			msec;
	usercmd_t	cmd;
	int			pflags;

	for (j=0,cl=svs.clients ; j<MAX_CLIENTS ; j++,cl++)
	{
		if (cl->state != cs_spawned)
			continue;

		ent = cl->edict;

		// ZOID visibility tracking
		if (ent != clent &&
			!(client->spec_track && client->spec_track - 1 == j)) 
		{
			if (cl->spectator)
				continue;

			// ignore if not touching a PV leaf
			for (i=0 ; i < ent->num_leafs ; i++)
				if (pvs[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i]&7) ))
					break;
			if (i == ent->num_leafs)
				continue;		// not visible
		}
		
		pflags = PF_MSEC | PF_COMMAND;
		
		if (ent->v.modelindex != sv_playermodel)
			pflags |= PF_MODEL;
		for (i=0 ; i<3 ; i++)
			if (ent->v.velocity[i])
				pflags |= PF_VELOCITY1<<i;
		if (ent->v.effects)
			pflags |= PF_EFFECTS;
		if (ent->v.skin)
			pflags |= PF_SKINNUM;
		if (ent->v.health <= 0)
			pflags |= PF_DEAD;
		if (ent->v.mins[2] != -24)
			pflags |= PF_GIB;

		if (cl->spectator)
		{	// only sent origin and velocity to spectators
			pflags &= PF_VELOCITY1 | PF_VELOCITY2 | PF_VELOCITY3;
		}
		else if (ent == clent)
		{	// don't send a lot of data on personal entity
			pflags &= ~(PF_MSEC|PF_COMMAND);
			if (ent->v.weaponframe)
				pflags |= PF_WEAPONFRAME;
		}

		if (client->spec_track && client->spec_track - 1 == j &&
			ent->v.weaponframe) 
			pflags |= PF_WEAPONFRAME;

		MSG_WriteByte (msg, svc_playerinfo);
		MSG_WriteByte (msg, j);
		MSG_WriteShort (msg, pflags);

		for (i=0 ; i<3 ; i++)
			MSG_WriteCoord (msg, ent->v.origin[i]);
		
		MSG_WriteByte (msg, ent->v.frame);

		if (pflags & PF_MSEC)
		{
			msec = 1000*(sv.time - cl->localtime);
			if (msec > 255)
				msec = 255;
			MSG_WriteByte (msg, msec);
		}
		
		if (pflags & PF_COMMAND)
		{
			cmd = cl->lastcmd;

			if (ent->v.health <= 0)
			{	// don't show the corpse looking around...
				cmd.angles[0] = 0;
				cmd.angles[1] = ent->v.angles[1];
				cmd.angles[0] = 0;
			}

			cmd.buttons = 0;	// never send buttons
			cmd.impulse = 0;	// never send impulses

			MSG_WriteDeltaUsercmd (msg, &nullcmd, &cmd);
		}

		for (i=0 ; i<3 ; i++)
			if (pflags & (PF_VELOCITY1<<i) )
				MSG_WriteShort (msg, ent->v.velocity[i]);

		if (pflags & PF_MODEL)
			MSG_WriteByte (msg, ent->v.modelindex);

		if (pflags & PF_SKINNUM)
			MSG_WriteByte (msg, ent->v.skin);

		if (pflags & PF_EFFECTS)
			MSG_WriteByte (msg, ent->v.effects);

		if (pflags & PF_WEAPONFRAME)
			MSG_WriteByte (msg, ent->v.weaponframe);
	}
}


/*
=============
SV_WriteEntitiesToClient

Encodes the current state of the world as
a svc_packetentities messages and possibly
a svc_nails message and
svc_playerinfo messages
=============
*/
void SV_WriteEntitiesToClient (client_t *client, sizebuf_t *msg)
{
	int		e, i;
	byte	*pvs;
	vec3_t	org;
	edict_t	*ent;
	packet_entities_t	*pack;
	edict_t	*clent;
	client_frame_t	*frame;
	entity_state_t	*state;

	// this is the frame we are creating
	frame = &client->frames[client->netchan.incoming_sequence & UPDATE_MASK];

	// find the client's PVS
	clent = client->edict;
	VectorAdd (clent->v.origin, clent->v.view_ofs, org);
	pvs = SV_FatPVS (org);

	// send over the players in the PVS
	SV_WritePlayersToClient (client, clent, pvs, msg);
	
	// put other visible entities into either a packet_entities or a nails message
	pack = &frame->entities;
	pack->num_entities = 0;

	numnails = 0;

	for (e=MAX_CLIENTS+1, ent=EDICT_NUM(e) ; e<sv.num_edicts ; e++, ent = NEXT_EDICT(ent))
	{
		// ignore ents without visible models
		if (!ent->v.modelindex || !*PR_GetString(ent->v.model))
			continue;

		// ignore if not touching a PV leaf
		for (i=0 ; i < ent->num_leafs ; i++)
			if (pvs[ent->leafnums[i] >> 3] & (1 << (ent->leafnums[i]&7) ))
				break;
			
		if (i == ent->num_leafs)
			continue;		// not visible

		if (SV_AddNailUpdate (ent))
			continue;	// added to the special update list

		// add to the packetentities
		if (pack->num_entities == MAX_PACKET_ENTITIES)
			continue;	// all full

		state = &pack->entities[pack->num_entities];
		pack->num_entities++;

		state->number = e;
		state->flags = 0;
		VectorCopy (ent->v.origin, state->origin);
		VectorCopy (ent->v.angles, state->angles);
		state->modelindex = ent->v.modelindex;
		state->frame = ent->v.frame;
		state->colormap = ent->v.colormap;
		state->skinnum = ent->v.skin;
		state->effects = ent->v.effects;
	}

	// encode the packet entities as a delta from the
	// last packetentities acknowledged by the client

	SV_EmitPacketEntities (client, pack, msg);

	// now add the specialized nail update
	SV_EmitNailUpdate (msg);
}