Age | Commit message (Collapse) | Author | Lines | |
---|---|---|---|---|
2022-04-27 | Reordered source filesHEADmaster | Leonard Kugis | -1/+1 | |
2022-04-27 | Added Makefile | Leonard Kugis | -3/+4 | |
2022-04-13 | Fix flickering issue caused by visibility change spam | dec05eba | -3/+3 | |
2022-03-23 | Fix for bspwm | dec05eba | -2/+4 | |
2021-05-31 | Fix after xfixes update, add --follow-focused to make vr-video-player ↵ | dec05eba | -4/+9 | |
automatically update when the focused window changes | ||||
2020-08-30 | switch from rgba to rgb for window texture | dec05eba | -2/+2 | |
2020-07-16 | Fix window resize memory leak (nvidia is not cleaning up on glDeleteTextures) | dec05eba | -19/+38 | |
2020-07-05 | Fix window texture not working for certain window (like termite) | dec05eba | -6/+35 | |
2020-06-13 | try to improve capture a little bit | WebFreak001 | -1/+5 | |
I'm not too sure if the pixmap config part actually changes something like this but the API of glXCreatePixmap says it will result in a BadMatch error if the window doesn't have the GLX_WINDOW_BIT. Also adds some XSync calls which help debugging crashes. | ||||
2020-06-04 | Fix freeze on target window resize | dec05eba | -0/+120 | |