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| author | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 14:32:09 -0600 |
|---|---|---|
| committer | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 14:32:09 -0600 |
| commit | 0023db327bc1db00068284b70e1db45857aeee35 (patch) | |
| tree | 01dd8366d20bd674741cfe8ceb069d82a2e33973 /QW/client/quakedef.h | |
| download | quake-pum-0023db327bc1db00068284b70e1db45857aeee35.tar.gz | |
The Quake sources as originally release under the GPL license on December 21, 1999
Diffstat (limited to 'QW/client/quakedef.h')
| -rw-r--r-- | QW/client/quakedef.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/QW/client/quakedef.h b/QW/client/quakedef.h new file mode 100644 index 0000000..2a69d7e --- /dev/null +++ b/QW/client/quakedef.h @@ -0,0 +1,142 @@ +/* +Copyright (C) 1996-1997 Id Software, Inc. + +This program is free software; you can redistribute it and/or +modify it under the terms of the GNU General Public License +as published by the Free Software Foundation; either version 2 +of the License, or (at your option) any later version. + +This program is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + +See the GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with this program; if not, write to the Free Software +Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + +*/ +// quakedef.h -- primary header for client + +#define QUAKE_GAME // as opposed to utilities + +//define PARANOID // speed sapping error checking + +#ifdef _WIN32 +#pragma warning( disable : 4244 4127 4201 4214 4514 4305 4115 4018) +#endif + + +#include <math.h> +#include <string.h> +#include <stdarg.h> +#include <stdio.h> +#include <stdlib.h> +#include <setjmp.h> +#include <time.h> + +#include "bothdefs.h" + +#include "common.h" +#include "bspfile.h" +#include "vid.h" +#include "sys.h" +#include "zone.h" +#include "mathlib.h" +#include "wad.h" +#include "draw.h" +#include "cvar.h" +#include "screen.h" +#include "net.h" +#include "protocol.h" +#include "cmd.h" +#include "sbar.h" +#include "sound.h" +#include "render.h" +#include "client.h" + +#ifdef GLQUAKE +#include "gl_model.h" +#else +#include "model.h" +#include "d_iface.h" +#endif + +#include "input.h" +#include "keys.h" +#include "console.h" +#include "view.h" +#include "menu.h" +#include "crc.h" +#include "cdaudio.h" +#include "pmove.h" + +#ifdef GLQUAKE +#include "glquake.h" +#endif + +#ifndef max +#define max(a,b) ((a) > (b) ? (a) : (b)) +#define min(a,b) ((a) < (b) ? (a) : (b)) +#endif + +//============================================================================= + +// the host system specifies the base of the directory tree, the +// command line parms passed to the program, and the amount of memory +// available for the program to use + +typedef struct +{ + char *basedir; + char *cachedir; // for development over ISDN lines + int argc; + char **argv; + void *membase; + int memsize; +} quakeparms_t; + + +//============================================================================= + +#define MAX_NUM_ARGVS 50 + + +extern qboolean noclip_anglehack; + + +// +// host +// +extern quakeparms_t host_parms; + +extern cvar_t sys_ticrate; +extern cvar_t sys_nostdout; +extern cvar_t developer; + +extern cvar_t password; + +extern qboolean host_initialized; // true if into command execution +extern double host_frametime; +extern byte *host_basepal; +extern byte *host_colormap; +extern int host_framecount; // incremented every frame, never reset +extern double realtime; // not bounded in any way, changed at + // start of every frame, never reset + +void Host_ServerFrame (void); +void Host_InitCommands (void); +void Host_Init (quakeparms_t *parms); +void Host_Shutdown(void); +void Host_Error (char *error, ...); +void Host_EndGame (char *message, ...); +qboolean Host_SimulationTime(float time); +void Host_Frame (float time); +void Host_Quit_f (void); +void Host_ClientCommands (char *fmt, ...); +void Host_ShutdownServer (qboolean crash); + +extern qboolean msg_suppress_1; // suppresses resolution and cache size console output + // an fullscreen DIB focus gain/loss + |
