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authorTravis Bradshaw <travis.bradshaw@idsoftware.com>2012-01-31 16:03:17 -0600
committerTravis Bradshaw <travis.bradshaw@idsoftware.com>2012-01-31 16:03:17 -0600
commitbf4ac424ce754894ac8f1dae6a3981954bc9852d (patch)
treeff4a31bc2a3ae18eb8fa5bbca9a9bab90f0d11ab /qw-qc/sprites.qc
parent0023db327bc1db00068284b70e1db45857aeee35 (diff)
downloadquake-pum-bf4ac424ce754894ac8f1dae6a3981954bc9852d.tar.gz
Just kind of shoving the QuakeWorld QuakeC source in here.
Diffstat (limited to 'qw-qc/sprites.qc')
-rw-r--r--qw-qc/sprites.qc52
1 files changed, 52 insertions, 0 deletions
diff --git a/qw-qc/sprites.qc b/qw-qc/sprites.qc
new file mode 100644
index 0000000..c6aa769
--- /dev/null
+++ b/qw-qc/sprites.qc
@@ -0,0 +1,52 @@
+/*
+ sprites.qc
+
+ sprite definitions
+
+ Copyright (C) 1996-1997 Id Software, Inc.
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License
+ as published by the Free Software Foundation; either version 2
+ of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+ See the GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to:
+
+ Free Software Foundation, Inc.
+ 59 Temple Place - Suite 330
+ Boston, MA 02111-1307, USA
+
+*/
+
+// these are the only sprites still in the game...
+
+$spritename s_explod
+$type vp_parallel
+$load /raid/quake/id1/gfx/sprites/explod03.lbm
+$frame 24 24 56 56
+$frame 120 24 56 56
+$frame 216 24 56 56
+$frame 24 88 56 56
+$frame 120 88 56 56
+$frame 216 88 56 56
+
+
+$spritename s_bubble
+$type vp_parallel
+$load /raid/quake/id1/gfx/sprites/bubble.lbm
+$frame 16 16 16 16
+$frame 40 16 16 16
+
+
+$spritename s_light
+$type vp_parallel
+$load /raid/quake/id1/gfx/sprites/light.lbm
+$frame 104 32 32 32
+