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| author | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 16:03:17 -0600 |
|---|---|---|
| committer | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 16:03:17 -0600 |
| commit | bf4ac424ce754894ac8f1dae6a3981954bc9852d (patch) | |
| tree | ff4a31bc2a3ae18eb8fa5bbca9a9bab90f0d11ab /qw-qc/sprites.qc | |
| parent | 0023db327bc1db00068284b70e1db45857aeee35 (diff) | |
| download | quake-pum-bf4ac424ce754894ac8f1dae6a3981954bc9852d.tar.gz | |
Just kind of shoving the QuakeWorld QuakeC source in here.
Diffstat (limited to 'qw-qc/sprites.qc')
| -rw-r--r-- | qw-qc/sprites.qc | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/qw-qc/sprites.qc b/qw-qc/sprites.qc new file mode 100644 index 0000000..c6aa769 --- /dev/null +++ b/qw-qc/sprites.qc @@ -0,0 +1,52 @@ +/* + sprites.qc + + sprite definitions + + Copyright (C) 1996-1997 Id Software, Inc. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License + as published by the Free Software Foundation; either version 2 + of the License, or (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + + See the GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to: + + Free Software Foundation, Inc. + 59 Temple Place - Suite 330 + Boston, MA 02111-1307, USA + +*/ + +// these are the only sprites still in the game... + +$spritename s_explod +$type vp_parallel +$load /raid/quake/id1/gfx/sprites/explod03.lbm +$frame 24 24 56 56 +$frame 120 24 56 56 +$frame 216 24 56 56 +$frame 24 88 56 56 +$frame 120 88 56 56 +$frame 216 88 56 56 + + +$spritename s_bubble +$type vp_parallel +$load /raid/quake/id1/gfx/sprites/bubble.lbm +$frame 16 16 16 16 +$frame 40 16 16 16 + + +$spritename s_light +$type vp_parallel +$load /raid/quake/id1/gfx/sprites/light.lbm +$frame 104 32 32 32 + |
