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| -rw-r--r-- | README | 5 |
1 files changed, 4 insertions, 1 deletions
@@ -82,7 +82,10 @@ make it differ from the original. think this is merely due to some assembly used, and some changes to update the assembly to the x86_64 architecture could make this work in 64 - bit OSes natively. + bit OSes natively. Also, there is a "pure C" + implementation of everything that needs assembly + on x86; I just need to remember how I used it. + I have it working on my Powerbook G4 (PowerPC). With that out of the way here is how to compile it: For the OpenGL GLX version (the high-quality version most sane people want), |
