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A Quake rendering pipeline implemented as Process-using-Memory
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2021-01-19
SDL2 audio backend, retrofitted from quakespasm (Music still requires either ↵
wyatt8740
-21
/
+308
a CD drive with analogue audio playback or CD drive emulator software like cdemu, but SFX no longer require OSS DMA for playback and Quake no longer inherently prevents other software from making sound while running)
2014-01-14
Added further explanation to readme, fixed signature dating (was no longer 2013)
wyatt8740
-8
/
+31
2014-01-06
Updated readme, organized, split into sections
wyatt8740
-23
/
+76
2014-01-06
re-added the original readme, renamed as orig-readme.txt, for the sake of ↵
wyatt8740
-0
/
+60
completeness
2014-01-06
replaced readme, actually did it this time.
wyatt8740
-0
/
+79
2014-01-06
replaced readme
wyatt8740
-60
/
+0
2014-01-06
Removed accidental upload of copyrighted map files
wyatt8740
-90870
/
+90787
2014-01-06
Updated for modern linux i386 systems - fixed makefiles, added X11 and GLX ↵
wyatt8740
-0
/
+2547
makefiles and README
2012-01-31
Just kind of shoving the QuakeWorld QuakeC source in here.
Travis Bradshaw
-0
/
+11382
2012-01-31
The Quake sources as originally release under the GPL license on December ↵
Travis Bradshaw
-0
/
+282548
21, 1999