| Age | Commit message (Collapse) | Author | Lines | |
|---|---|---|---|---|
| 9 hours | Refined TMRHEADmaster | Leonard Kugis | -37/+74 | |
| 22 hours | Removed invalid references | Leonard Kugis | -3/+0 | |
| 23 hours | Added documentation and moved old doc to README-old.txt | Leonard Kugis | -1/+235 | |
| 23 hours | Implemented PuM pipeline | Leonard Kugis | -15/+782 | |
| 25 hours | Added gitignore | Leonard Kugis | -0/+102 | |
| 2025-02-08 | readme tweak, note age of bottom section | wyatt8740 | -0/+3 | |
| 2024-08-04 | Merge branch 'master' of https://codeberg.org/wyatt8740/Quake-LinuxUpdate | wyatt8740 | -1/+3 | |
| 2024-08-04 | almost-working amd64 makefile | wyatt8740 | -0/+794 | |
| 2023-10-19 | quake.x11 binary removed | wyatt8740 | -0/+0 | |
| 2023-10-19 | Merged user string fix from remote | wyatt8740 | -0/+0 | |
| 2023-10-19 | README update - user info string length | wyatt8740 | -0/+2 | |
| 2023-10-06 | Fix for compatibility with infostring length for some more modern server forks | wyatt8740 | -1/+1 | |
| 2023-10-06 | user info string fixup | wyatt8740 | -2/+2 | |
| 2023-10-06 | one note about other architectures | wyatt8740 | -1/+4 | |
| 2023-10-06 | readme slight update | wyatt8740 | -6/+41 | |
| 2023-10-06 | fixed another crash due to hardcoded resolution limits in an assembly file. ↵ | wyatt8740 | -1/+1 | |
| Hopefully now supports up to 2560x2048 maximum. Note that the error here seemed to be caused by shooting a rocket and having it detonate very very close to your body. Guessing it's particle related. | ||||
| 2023-10-02 | fixed water warping effect crashing the game after increasing MAXHEIGHT and ↵ | wyatt8740 | -7/+11 | |
| MAXWIDTH for software rendered quakeworld. | ||||
| 2023-10-02 | fixed makefile for quakeworld server building | wyatt8740 | -1/+1 | |
| 2023-10-02 | doubled max allowed resolution for quakeworld (2560x2048 for the moment) | wyatt8740 | -3/+3 | |
| 2023-10-02 | fixed sdl audio; i'd forgotten to init it -_- | wyatt8740 | -2/+6 | |
| 2023-10-02 | dos2unix, makefile linking flags | wyatt8740 | -1496/+1496 | |
| 2023-10-02 | Got X11 QuakeWorld to build (no GLQuakeWorld yet!). | wyatt8740 | -22/+2434 | |
| Added support for 24-bit color depth (ripped out of WinQuake, which appears to have a newer version of vid_x.c). Also, added SDL audio code (almost directly translated from WinQuake/netquake code). | ||||
| 2022-04-08 | x11 quake binary update | wyatt8740 | -0/+0 | |
| 2021-01-19 | doubled maximum game resolution in SW renderer | wyatt8740 | -3/+9 | |
| 2021-01-19 | SDL2 audio backend, retrofitted from quakespasm (Music still requires either ↵ | wyatt8740 | -21/+308 | |
| a CD drive with analogue audio playback or CD drive emulator software like cdemu, but SFX no longer require OSS DMA for playback and Quake no longer inherently prevents other software from making sound while running) | ||||
| 2014-01-14 | Added further explanation to readme, fixed signature dating (was no longer 2013) | wyatt8740 | -8/+31 | |
| 2014-01-06 | Updated readme, organized, split into sections | wyatt8740 | -23/+76 | |
| 2014-01-06 | re-added the original readme, renamed as orig-readme.txt, for the sake of ↵ | wyatt8740 | -0/+60 | |
| completeness | ||||
| 2014-01-06 | replaced readme, actually did it this time. | wyatt8740 | -0/+79 | |
| 2014-01-06 | replaced readme | wyatt8740 | -60/+0 | |
| 2014-01-06 | Removed accidental upload of copyrighted map files | wyatt8740 | -90870/+90787 | |
| 2014-01-06 | Updated for modern linux i386 systems - fixed makefiles, added X11 and GLX ↵ | wyatt8740 | -0/+2547 | |
| makefiles and README | ||||
| 2012-01-31 | Just kind of shoving the QuakeWorld QuakeC source in here. | Travis Bradshaw | -0/+11382 | |
| 2012-01-31 | The Quake sources as originally release under the GPL license on December ↵ | Travis Bradshaw | -0/+282548 | |
| 21, 1999 | ||||
