diff options
| author | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 14:32:09 -0600 |
|---|---|---|
| committer | Travis Bradshaw <travis.bradshaw@idsoftware.com> | 2012-01-31 14:32:09 -0600 |
| commit | 0023db327bc1db00068284b70e1db45857aeee35 (patch) | |
| tree | 01dd8366d20bd674741cfe8ceb069d82a2e33973 /QW/glqwcl.spec.sh | |
| download | quake-pum-0023db327bc1db00068284b70e1db45857aeee35.tar.gz | |
The Quake sources as originally release under the GPL license on December 21, 1999
Diffstat (limited to 'QW/glqwcl.spec.sh')
| -rw-r--r-- | QW/glqwcl.spec.sh | 45 |
1 files changed, 45 insertions, 0 deletions
diff --git a/QW/glqwcl.spec.sh b/QW/glqwcl.spec.sh new file mode 100644 index 0000000..ab8f7de --- /dev/null +++ b/QW/glqwcl.spec.sh @@ -0,0 +1,45 @@ +#!/bin/sh +# Generate qwcl.spec +# $1 is version +# $2 is release +# $3 is install dir (assumed to be in /var/tmp) +cat <<EOF +%define name glqwcl +%define version ${1} +%define release ${2} +%define builddir \$RPM_BUILD_DIR/%{name}-%{version} +Name: %{name} +Version: %{version} +Release: %{release} +Vendor: id Software +Packager: Dave "Zoid" Kirsch <zoid@idsoftware.com> +URL: http://www.idsoftware.com/ +Source: glqwcl-%{version}.tar.gz +Group: Games +Copyright: Restricted +Icon: quake.gif +BuildRoot: /var/tmp/%{name}-%{version} +Summary: OpenGL QuakeWorld Client + +%description +"Quake is the biggest, baddest, and bloodiest 3-D action game ever +conceived" - PC GAMER + +"The most important PC game ever" - PC ZONE + +""Quake": Bloody Amazing" - USA TODAY + +"The Vanguard of a terrifying new level of immersive interactivity" - +COMPUTER GAMING WORLD + +%install + +%files +%attr(644,root,root) ${3}/readme.glqwcl +%attr(4755,root,root) ${3}/glqwcl +%attr(4755,root,root) ${3}/glqwcl.glx +%attr(755,root,root) ${3}/glqwcl.3dfxgl +%attr(755,root,root) ${3}/lib3dfxgl.so +EOF + + |
